Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BigChungusTTV__
Sol
Level 43
God Stats
0W - 1L
1,208 SR
Queue Stats
7W - 9L
1,738 Elo+
Party 2
Amaterasu
Amaterasu
TheAquaticPyro
Amaterasu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,773 Elo+
Party 4
He Bo
He Bo
mxtiibtw
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,254 Elo+
Party 2
Artemis
Artemis
zebramf
Artemis
Level 109
God Stats
2W - 2L
1,237 SR
Queue Stats
107W - 115L
1,612 Elo+
Party 4
Team Averages
Level 69
1,389 SR
1,576 Elo+

VS

Team Averages
Level 64
1,409 SR
1,445 Elo+
Poseidon
Poseidon
Ganymedien
Poseidon
Level 26
God Stats
2W - 6L
1,195 SR
Queue Stats
265W - 292L
1,369 Elo+
Solo
Sol
Sol
Moist Gator
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,348 Elo+
Party 1
Hercules
Hercules
RobustBanana
Hercules
Level 146
God Stats
4W - 3L
1,233 SR
Queue Stats
488W - 461L
1,479 Elo+
Party 3
Artemis
Artemis
SxDShifty
Artemis
Level 103
God Stats
6W - 0L
1,615 SR
Queue Stats
226W - 162L
1,630 Elo+
Party 1
Amaterasu
Amaterasu
Uramih
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 6 / 9
9,150
832
8,657
21,815
17,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
6 / 5 / 2
9,666
879
9,602
11,377
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
TheAquaticPyro
Amaterasu
14
0 / 5 / 7
7,711
701
4,520
14,898
16,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

He Bo
mxtiibtw
He Bo
11
1 / 11 / 4
7,288
663
5,602
11,709
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
zebramf
Artemis
16
5 / 5 / 5
8,673
788
18,697
12,238
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ganymedien
Poseidon
16
6 / 5 / 19
10,014
910
16,702
6,308
2,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
8 / 3 / 16
11,210
1,019
18,694
11,718
5,194
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
RobustBanana
Hercules
18
4 / 3 / 20
10,432
948
9,154
17,603
18,017
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
SxDShifty
Artemis
17
10 / 1 / 14
10,378
943
13,300
9,583
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Uramih
Amaterasu
15
4 / 3 / 17
9,874
898
8,460
14,326
13,703
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
118
14
Kills
32
32
Deaths
15
27
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
6
9
1.08
L
6
5
2
1.4
W
Poseidon
Ganymedien
Poseidon
6
5
19
3.1
W
8
3
16
5.33
W
Hercules
RobustBanana
Hercules
4
3
20
4.67
W
Artemis
SxDShifty
Artemis
10
1
14
17
L
Amaterasu
TheAquaticPyro
Amaterasu
0
5
7
0.7
W
Amaterasu
Uramih
Amaterasu
4
3
17
4.17
L
He Bo
mxtiibtw
He Bo
1
11
4
0.27
L
Artemis
zebramf
Artemis
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,078
Damage
66,310
72,037
Taken
59,538
47,619
Mitigated
43,608
16,854
Healing
23,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,657
609
557
5,686
21,815
17,649
0
11,343
10,472
21,011
0
L
9,602
2,423
530
3,219
11,377
4,032
0
6,187
5,190
26,835
0
W
Poseidon
Ganymedien
Poseidon
16,702
2,116
451
86
6,308
2,442
923
2,803
3,505
27,270
0
W
18,694
4,407
98
4,153
11,718
5,194
3,001
4,082
7,636
38,984
0
W
Hercules
RobustBanana
Hercules
9,154
2,138
373
6,550
17,603
18,017
255
6,508
11,095
0
14,658
W
Artemis
SxDShifty
Artemis
13,300
3,435
596
5,081
9,583
4,252
700
4,204
5,379
0
25,812
L
Amaterasu
TheAquaticPyro
Amaterasu
4,520
1,385
142
3,870
14,898
16,828
0
6,934
7,964
0
7,733
W
Amaterasu
Uramih
Amaterasu
8,460
3,180
751
5,372
14,326
13,703
0
6,264
8,062
0
12,998
L
He Bo
mxtiibtw
He Bo
5,602
626
476
273
11,709
4,089
0
4,499
7,210
8,842
0
L
Artemis
zebramf
Artemis
18,697
9,024
0
2,101
12,238
5,021
0
6,433
5,805
0
27,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
51,908
107
Minions Killed
120
0
Camps Cleared
0
1,016,150
Distance Traveled
1,123,190
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,150
832
45
4
0
194,073
2
L
Sol
9,666
879
27
2
0
231,980
0
W
Poseidon
10,014
910
27
2
0
200,885
1
W
Sol
11,210
1,019
51
5
0
230,225
0
W
Hercules
10,432
948
11
1
0
225,143
1
W
Artemis
10,378
943
20
2
0
227,362
0
L
Amaterasu
7,711
701
6
1
0
207,623
0
W
Amaterasu
9,874
898
11
1
0
239,575
1
L
He Bo
7,288
663
10
1
0
189,924
0
L
Artemis
8,673
788
19
2
0
192,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role