Player Matchup

Yu Huang
Yu Huang
Cypher7804
Yu Huang
Level 143
God Stats
2W - 4L
1,201 SR
Queue Stats
5W - 10L
1,147 Elo+
Party 1
Arachne
Arachne
Whaskins29
Arachne
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 10L
1,147 Elo+
Party 1
Bellona
Bellona
wicho35
Bellona
Level 68
God Stats
5W - 12L
1,346 SR
Queue Stats
23W - 35L
1,386 Elo+
Solo
Team Averages
Level 76
1,349 SR
1,226 Elo+

VS

Team Averages
Level 87
1,436 SR
1,341 Elo+
Tyr
Tyr
Bimilden
Tyr
Level 98
God Stats
3W - 10L
1,341 SR
Queue Stats
85W - 98L
1,439 Elo+
Solo
Chang'e
Chang'e
Kamen87
Chang'e
Level 69
God Stats
33W - 65L
1,358 SR
Queue Stats
131W - 239L
1,321 Elo+
Party 2
Loki
Loki
dreaMMerchant85
Loki
Level 95
God Stats
4W - 8L
1,608 SR
Queue Stats
93W - 191L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cypher7804
Yu Huang
18
11 / 5 / 3
13,827
768
26,686
12,407
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Whaskins29
Arachne
16
4 / 6 / 7
11,960
664
9,999
15,904
10,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
wicho35
Bellona
17
3 / 3 / 14
12,576
699
12,141
16,554
24,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 4
13,249
736
14,599
19,488
22,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Kamen87
Chang'e
15
0 / 6 / 10
11,163
620
9,253
20,488
6,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 7 / 5
12,569
698
9,018
14,499
4,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
18
Kills
14
14
Deaths
18
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
5
4
2
W
Yu Huang
Cypher7804
Yu Huang
11
5
3
2.5
L
Chang'e
Kamen87
Chang'e
0
6
10
0.83
W
Arachne
Whaskins29
Arachne
4
6
7
1.25
L
6
7
5
1.21
W
Bellona
wicho35
Bellona
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,826
Damage
32,870
44,865
Taken
54,475
40,705
Mitigated
33,838
4,286
Healing
15,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,599
2,249
0
5,837
19,488
22,309
0
8,122
10,815
0
33,333
W
Yu Huang
Cypher7804
Yu Huang
26,686
2,319
0
500
12,407
5,320
156
3,184
9,073
70,667
0
L
Chang'e
Kamen87
Chang'e
9,253
1,244
1,925
7,208
20,488
6,843
0
11,975
8,240
33,803
0
W
Arachne
Whaskins29
Arachne
9,999
7,056
0
2,418
15,904
10,671
17
3,517
12,005
0
23,204
L
9,018
2,024
0
436
14,499
4,686
0
7,211
7,086
0
29,766
W
Bellona
wicho35
Bellona
12,141
3,697
0
1,368
16,554
24,714
263
3,960
12,171
83
45,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,363
Gold Earned
36,981
169
Minions Killed
138
10
Camps Cleared
5
991,218
Distance Traveled
945,402
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,249
736
45
3
0
335,054
3
W
Yu Huang
13,827
768
91
5
4
315,235
2
L
Chang'e
11,163
620
54
3
1
327,494
2
W
Arachne
11,960
664
33
2
2
330,778
0
L
Loki
12,569
698
39
2
4
282,854
0
W
Bellona
12,576
699
45
3
4
345,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role