Player Matchup

Amaterasu
Amaterasu
SuBíx
Amaterasu
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,471 Elo+
Solo
Da Ji
Da Ji
TwIsTeR126
Da Ji
Level 111
God Stats
42W - 39L
1,333 SR
Queue Stats
392W - 454L
1,417 Elo+
Solo
Ymir
Ymir
ZarathustraX
Ymir
Level 160
God Stats
9W - 12L
1,469 SR
Queue Stats
243W - 245L
1,516 Elo+
Solo
Hades
Hades
manha77an
Hades
Level 150
God Stats
3W - 3L
1,717 SR
Queue Stats
181W - 169L
1,473 Elo+
Solo
Ullr
Ullr
sesshomaru7
Ullr
Level 135
God Stats
21W - 26L
1,484 SR
Queue Stats
188W - 196L
1,438 Elo+
Solo
Team Averages
Level 121
1,501 SR
1,463 Elo+

VS

Team Averages
Level 77
1,495 SR
1,469 Elo+
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DreamOp
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 148L
1,431 Elo+
Party 1
Janus
Janus
Kenner1010
Janus
Level 102
God Stats
8W - 17L
1,536 SR
Queue Stats
217W - 213L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
oJUBAo
Gilgamesh
Level 18
God Stats
2W - 3L
1,549 SR
Queue Stats
25W - 37L
1,367 Elo+
Party 1
Izanami
Izanami
ŐМÁŔ
Izanami
Level 49
God Stats
18W - 21L
1,388 SR
Queue Stats
124W - 111L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SuBíx
Amaterasu
15
6 / 0 / 5
9,631
642
6,589
10,364
9,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
14
7 / 3 / 5
9,151
610
10,371
13,786
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 9
9,059
604
5,353
9,697
5,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
manha77an
Hades
14
6 / 1 / 5
8,976
598
5,565
7,048
3,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 5
8,650
577
9,548
7,724
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 7 / 3
7,610
507
5,068
11,392
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
DreamOp
Yemoja
9
0 / 6 / 0
5,935
396
6,651
15,495
9,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
14
3 / 2 / 2
7,820
521
5,352
4,912
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
oJUBAo
Gilgamesh
10
0 / 4 / 1
6,009
401
2,546
8,792
6,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ŐМÁŔ
Izanami
11
0 / 5 / 2
6,317
421
4,996
8,673
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
24
Kills
5
5
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
7
3
0.5
L
Yemoja
DreamOp
Yemoja
0
6
0
0
L
Janus
3
2
2
2
W
Amaterasu
SuBíx
Amaterasu
6
0
5
8.5
W
Da Ji
7
3
5
3.17
W
1
0
9
5.5
W
Hades
manha77an
Hades
6
1
5
8.5
L
Gilgamesh
oJUBAo
Gilgamesh
0
4
1
0.13
W
4
1
5
6.5
L
Izanami
ŐМÁŔ
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,426
Damage
24,613
48,619
Taken
49,264
26,179
Mitigated
22,606
21,170
Healing
15,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,068
1,453
0
9,492
11,392
3,428
0
1,910
9,482
0
42,818
L
Yemoja
DreamOp
Yemoja
6,651
781
1,370
1,875
15,495
9,476
0
4,449
11,046
18,982
0
L
Janus
5,352
593
0
964
4,912
1,270
0
1,144
3,768
49,528
0
W
Amaterasu
SuBíx
Amaterasu
6,589
2,940
0
5,112
10,364
9,996
1,649
1,348
8,682
0
49,873
W
Da Ji
10,371
3,140
0
2,684
13,786
4,756
0
3,715
10,017
0
60,959
W
5,353
1,543
2,614
4,555
9,697
5,759
433
2,607
7,090
30,702
6,547
W
Hades
manha77an
Hades
5,565
1,148
792
4,119
7,048
3,004
362
1,673
5,375
41,372
0
L
Gilgamesh
oJUBAo
Gilgamesh
2,546
719
0
950
8,792
6,348
0
2,033
6,759
0
25,016
W
9,548
4,897
0
1,294
7,724
2,664
2,298
2,660
5,064
0
53,899
L
Izanami
ŐМÁŔ
Izanami
4,996
2,311
2
650
8,673
2,084
101
1,029
7,644
0
45,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,467
Gold Earned
33,691
434
Minions Killed
371
0
Camps Cleared
0
1,503,904
Distance Traveled
1,452,315
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,610
507
88
6
0
321,702
5
L
Yemoja
5,935
396
28
2
0
237,775
3
L
Janus
7,820
521
106
7
0
324,218
6
W
Amaterasu
9,631
642
103
7
0
300,412
2
W
Da Ji
9,151
610
79
5
0
318,960
10
W
Ymir
9,059
604
60
4
0
281,788
6
W
Hades
8,976
598
91
6
0
307,882
4
L
Gilgamesh
6,009
401
57
4
0
295,429
2
W
Ullr
8,650
577
101
7
0
294,862
0
L
Izanami
6,317
421
92
6
0
273,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role