Player Matchup

Hachiman
Hachiman
CheekDestroyerXL
Hachiman
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 92L
1,561 Elo+
Party 2
Ymir
Ymir
DuaAsianSoFresh
Ymir
Level 13
God Stats
3W - 1L
1,846 SR
Queue Stats
7W - 8L
1,597 Elo+
Party 2
Ravana
Ravana
EmblematicCS
Ravana
Level 98
God Stats
10W - 12L
1,620 SR
Queue Stats
71W - 71L
1,568 Elo+
Party 2
Yu Huang
Yu Huang
Fredw_4
Yu Huang
Level 123
God Stats
23W - 15L
1,764 SR
Queue Stats
81W - 89L
1,558 Elo+
Party 2
Bellona
Bellona
xXThiccGamerXx
Bellona
Level 108
God Stats
27W - 24L
1,650 SR
Queue Stats
73W - 78L
1,563 Elo+
Party 2
Team Averages
Level 94
1,676 SR
1,569 Elo+

VS

Team Averages
Level 61
1,516 SR
1,523 Elo+
Cthulhu
Cthulhu
BearJEEEEWWWW
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 167L
1,494 Elo+
Party 1
Bastet
Bastet
CARBONATEDRANCH
Bastet
Level 20
God Stats
1W - 4L
1,280 SR
Queue Stats
45W - 43L
1,553 Elo+
Party 1
Persephone
Persephone
LKHermos
Persephone
Level 147
God Stats
12W - 8L
1,632 SR
Queue Stats
222W - 212L
1,563 Elo+
Party 3
Hou Yi
Hou Yi
Taylor9844
Hou Yi
Level 37
God Stats
4W - 6L
1,563 SR
Queue Stats
78W - 89L
1,526 Elo+
Party 3
Shiva
Shiva
TheMoom
Shiva
Level 54
God Stats
62W - 39L
1,606 SR
Queue Stats
377W - 376L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 5
6,957
535
7,947
7,519
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 3
6,191
476
1,619
6,764
2,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
13
5 / 0 / 2
7,835
603
5,353
5,900
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yu Huang
Fredw_4
Yu Huang
14
3 / 0 / 3
8,143
626
3,357
4,025
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 1
8,484
653
9,436
9,539
10,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 4 / 0
5,644
434
4,840
9,261
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 0
6,152
473
3,467
7,065
1,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
LKHermos
Persephone
12
0 / 5 / 0
6,905
531
2,105
6,510
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Taylor9844
Hou Yi
9
1 / 4 / 0
5,517
424
4,340
7,377
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
TheMoom
Shiva
11
1 / 5 / 0
6,478
498
5,095
10,916
8,476
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
20
Kills
4
4
Deaths
20
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
4
0
0
L
2
2
0
1
W
4
2
5
3.25
W
1
1
3
2.5
W
Ravana
5
0
2
6
W
Yu Huang
Fredw_4
Yu Huang
3
0
3
4.5
L
Persephone
LKHermos
Persephone
0
5
0
0
L
Hou Yi
Taylor9844
Hou Yi
1
4
0
0.25
L
Shiva
TheMoom
Shiva
1
5
0
0.2
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,712
Damage
19,847
33,747
Taken
41,129
18,924
Mitigated
19,635
11,086
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,840
320
113
1,322
9,261
5,883
0
1,278
7,983
20,230
0
L
3,467
1,053
0
1,078
7,065
1,949
0
757
6,308
0
29,826
W
7,947
3,971
0
3,385
7,519
2,075
416
2,198
5,321
0
43,637
W
1,619
367
0
1,560
6,764
2,960
174
2,140
4,624
6,324
0
W
Ravana
5,353
1,608
0
1,204
5,900
2,131
0
994
4,906
0
56,105
W
Yu Huang
Fredw_4
Yu Huang
3,357
178
0
1,169
4,025
1,347
0
948
3,077
53,764
0
L
Persephone
LKHermos
Persephone
2,105
0
0
531
6,510
1,755
0
2,361
4,144
44,315
0
L
Hou Yi
Taylor9844
Hou Yi
4,340
1,837
0
1,684
7,377
1,572
0
341
7,036
0
31,094
L
Shiva
TheMoom
Shiva
5,095
1,352
0
1,627
10,916
8,476
0
236
10,680
0
34,512
W
9,436
3,605
0
3,768
9,539
10,411
560
665
8,874
0
52,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,610
Gold Earned
30,696
398
Minions Killed
302
0
Camps Cleared
0
1,327,642
Distance Traveled
1,279,309
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,644
434
24
2
0
248,932
1
L
Bastet
6,152
473
57
4
0
306,755
2
W
Hachiman
6,957
535
65
5
0
232,181
6
W
Ymir
6,191
476
9
1
0
251,385
1
W
Ravana
7,835
603
102
8
0
305,240
6
W
Yu Huang
8,143
626
105
8
0
253,401
4
L
Persephone
6,905
531
101
8
0
233,110
2
L
Hou Yi
5,517
424
54
4
0
234,623
3
L
Shiva
6,478
498
66
5
0
255,889
3
W
Bellona
8,484
653
117
9
0
285,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role