Player Matchup

Geb
Geb
Bubah
Geb
Level 153
God Stats
5W - 4L
1,500 SR
Queue Stats
47W - 23L
1,706 Elo+
Party 4
Skadi
Skadi
GorothTheLord
Skadi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,685 Elo+
Party 4
Guan Yu
Guan Yu
Lmfaojonny12344
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,783 Elo+
Party 1
Janus
Janus
Makamarius
Janus
Level 102
God Stats
0W - 1L
1,670 SR
Queue Stats
1W - 2L
1,783 Elo+
Party 1
Ullr
Ullr
Sebuska
Ullr
Level 150
God Stats
0W - 2L
1,901 SR
Queue Stats
3W - 8L
1,736 Elo+
Party 1
Team Averages
Level 120
1,614 SR
1,738 Elo+

VS

Team Averages
Level 127
1,503 SR
1,557 Elo+
Chiron
Chiron
JRoger9
Chiron
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 49L
1,534 Elo+
Party 3
Atlas
Atlas
Jaayyaarr
Atlas
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
146W - 145L
1,591 Elo+
Party 2
Serqet
Serqet
SupremeCheeks
Serqet
Level 129
God Stats
3W - 1L
1,681 SR
Queue Stats
172W - 152L
1,601 Elo+
Party 2
Guan Yu
Guan Yu
TheAmazingMofro
Guan Yu
Level 148
God Stats
1W - 2L
1,333 SR
Queue Stats
163W - 157L
1,584 Elo+
Party 2
Yu Huang
Yu Huang
lIXander24Il
Yu Huang
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bubah
Geb
7
0 / 1 / 2
4,952
450
1,730
8,099
2,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 1
4,173
379
1,550
3,256
619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
5,211
474
2,443
7,413
4,384
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
9
0 / 2 / 0
4,968
452
1,802
5,105
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Sebuska
Ullr
11
4 / 1 / 0
6,333
576
3,402
7,731
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JRoger9
Chiron
11
2 / 1 / 0
6,341
576
3,124
5,917
1,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Jaayyaarr
Atlas
9
0 / 0 / 5
5,727
521
4,305
4,308
2,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 1 / 1
5,991
545
1,972
5,758
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 1 / 1
6,923
629
7,621
7,133
5,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
lIXander24Il
Yu Huang
11
1 / 1 / 2
6,506
591
4,650
3,318
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
10
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
Bubah
Geb
0
1
2
1
L
0
2
1
0.25
W
Chiron
JRoger9
Chiron
2
1
0
2
W
Atlas
Jaayyaarr
Atlas
0
0
5
2.5
L
0
4
0
0
L
Janus
0
2
0
0
L
Ullr
Sebuska
Ullr
4
1
0
4
W
2
1
1
2.5
W
5
1
1
5.5
W
Yu Huang
lIXander24Il
Yu Huang
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,927
Damage
21,672
31,604
Taken
26,434
10,217
Mitigated
12,516
9,274
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Bubah
Geb
1,730
30
784
2,530
8,099
2,233
0
3,703
4,396
10,044
0
L
1,550
788
0
359
3,256
619
0
1,012
2,244
0
10,421
W
Chiron
JRoger9
Chiron
3,124
1,463
391
1,887
5,917
1,730
670
396
5,521
0
42,974
W
Atlas
Jaayyaarr
Atlas
4,305
1,428
0
1,562
4,308
2,149
0
1,775
2,533
15,882
2,393
L
2,443
740
0
1,336
7,413
4,384
0
114
6,866
0
21,943
L
Janus
1,802
90
0
1,655
5,105
975
0
2,007
2,952
29,364
0
L
Ullr
Sebuska
Ullr
3,402
1,348
0
2,610
7,731
2,006
0
1,790
5,733
0
29,726
W
1,972
317
0
632
5,758
1,938
0
232
5,526
0
32,348
W
7,621
1,697
0
2,890
7,133
5,635
0
0
7,133
0
31,246
W
Yu Huang
lIXander24Il
Yu Huang
4,650
699
0
500
3,318
1,064
106
1,129
2,189
37,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
31,488
212
Minions Killed
310
0
Camps Cleared
0
1,024,133
Distance Traveled
1,119,162
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,952
450
14
1
0
233,493
1
L
Skadi
4,173
379
16
1
0
134,143
0
W
Chiron
6,341
576
89
8
0
217,481
3
W
Atlas
5,727
521
37
3
0
217,382
4
L
Guan Yu
5,211
474
55
5
0
215,423
1
L
Janus
4,968
452
59
5
0
205,126
4
L
Ullr
6,333
576
68
6
0
235,948
2
W
Serqet
5,991
545
61
6
0
258,351
0
W
Guan Yu
6,923
629
58
5
0
206,851
0
W
Yu Huang
6,506
591
65
6
0
219,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role