Player Matchup

Tyr
Tyr
DeFy_Zetsu
Tyr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,619 Elo+
Party 2
Nu Wa
Nu Wa
Prophet_XXIII
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,619 Elo+
Party 2
Yu Huang
Yu Huang
c4Lamiiityy
Yu Huang
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,619 Elo+
Party 2
Team Averages
Level 48
1,500 SR
1,619 Elo+

VS

Team Averages
Level 98
1,483 SR
1,426 Elo+
Cliodhna
Cliodhna
Double__Dragonz
Cliodhna
Level 27
God Stats
2W - 6L
1,417 SR
Queue Stats
172W - 304L
1,307 Elo+
Party 1
Yu Huang
Yu Huang
Grimshot756
Yu Huang
Level 159
God Stats
24W - 22L
1,532 SR
Queue Stats
125W - 109L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
Jedi_Jack_47
Sylvanus
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 153L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 10
9,288
714
7,319
11,201
9,138
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 2 / 11
9,519
732
10,517
5,982
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
c4Lamiiityy
Yu Huang
15
8 / 1 / 6
10,007
770
12,727
10,060
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
0 / 6 / 3
7,677
591
4,427
11,612
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Grimshot756
Yu Huang
14
5 / 4 / 1
9,585
737
11,961
9,507
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Jedi_Jack_47
Sylvanus
13
1 / 5 / 3
7,869
605
4,236
12,946
8,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
15
Kills
6
6
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
Cliodhna
0
6
3
0.25
L
Yu Huang
Grimshot756
Yu Huang
5
4
1
1.38
L
Sylvanus
Jedi_Jack_47
Sylvanus
1
5
3
0.5
W
4
2
11
4.75
W
Yu Huang
c4Lamiiityy
Yu Huang
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,563
Damage
20,624
27,243
Taken
34,065
13,405
Mitigated
15,870
5,491
Healing
8,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,319
1,373
333
1,970
11,201
9,138
135
5,391
5,420
0
16,460
L
Cliodhna
4,427
696
955
1,287
11,612
3,731
0
7,624
3,698
0
21,323
L
Yu Huang
Grimshot756
Yu Huang
11,961
658
0
710
9,507
3,373
0
5,830
3,543
36,960
0
L
Sylvanus
Jedi_Jack_47
Sylvanus
4,236
1,498
2,398
3,240
12,946
8,766
236
9,208
3,254
12,492
3,114
W
10,517
2,436
132
1,591
5,982
1,618
546
3,320
2,516
32,065
0
W
Yu Huang
c4Lamiiityy
Yu Huang
12,727
719
93
1,372
10,060
2,649
69
6,312
3,402
36,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,814
Gold Earned
25,131
135
Minions Killed
128
6
Camps Cleared
5
701,206
Distance Traveled
627,543
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,288
714
20
2
2
249,776
4
L
Cliodhna
7,677
591
37
3
1
216,965
2
L
Yu Huang
9,585
737
71
5
2
218,097
0
L
Sylvanus
7,869
605
20
2
2
192,481
4
W
Nu Wa
9,519
732
41
3
3
220,108
2
W
Yu Huang
10,007
770
74
6
1
231,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role