Player Matchup

Athena
Athena
Crazart
Athena
Level 106
God Stats
6W - 8L
1,483 SR
Queue Stats
43W - 34L
1,556 Elo+
Party 1
Nox
Nox
HellWraith96
Nox
Level 116
God Stats
4W - 3L
1,605 SR
Queue Stats
55W - 41L
1,650 Elo+
Party 1
Bastet
Bastet
darthdj12
Bastet
Level 103
God Stats
22W - 13L
1,616 SR
Queue Stats
161W - 131L
1,555 Elo+
Party 1
Team Averages
Level 108
1,568 SR
1,587 Elo+

VS

Team Averages
Level 86
1,632 SR
1,541 Elo+
Baron Samedi
Baron Samedi
Firestormx3
Baron Samedi
Level 18
God Stats
3W - 1L
1,801 SR
Queue Stats
33W - 24L
1,560 Elo+
Party 2
Hercules
Hercules
WeirdGuy360
Hercules
Level 139
God Stats
4W - 2L
1,597 SR
Queue Stats
84W - 75L
1,539 Elo+
Party 2
Arachne
Arachne
killers133
Arachne
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 80L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Crazart
Athena
15
1 / 3 / 16
11,958
703
6,170
15,523
17,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
9 / 1 / 9
12,887
758
17,797
9,747
4,628
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
darthdj12
Bastet
18
10 / 2 / 9
12,860
756
20,714
12,960
5,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Firestormx3
Baron Samedi
14
1 / 7 / 5
10,442
614
9,121
14,118
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
WeirdGuy360
Hercules
13
0 / 6 / 6
9,688
570
11,542
22,559
25,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
killers133
Arachne
14
5 / 7 / 1
10,865
639
7,924
18,094
6,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
20
Kills
6
6
Deaths
20
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
Crazart
Athena
1
3
16
3
L
Baron Samedi
Firestormx3
Baron Samedi
1
7
5
0.5
W
9
1
9
13.5
L
Hercules
WeirdGuy360
Hercules
0
6
6
0.5
W
Bastet
darthdj12
Bastet
10
2
9
7.25
L
Arachne
killers133
Arachne
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,681
Damage
28,587
38,230
Taken
54,771
28,469
Mitigated
36,831
8,352
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Crazart
Athena
6,170
1,044
581
2,108
15,523
17,853
329
5,006
10,026
18,160
0
L
Baron Samedi
Firestormx3
Baron Samedi
9,121
1,757
962
1,706
14,118
5,163
0
7,492
6,626
39,127
0
W
17,797
2,081
157
1,273
9,747
4,628
944
3,397
6,220
58,179
0
L
Hercules
WeirdGuy360
Hercules
11,542
1,518
434
7,575
22,559
25,166
169
10,173
12,386
7,323
23,754
W
Bastet
darthdj12
Bastet
20,714
4,916
0
4,233
12,960
5,988
888
3,557
9,040
0
56,152
L
Arachne
killers133
Arachne
7,924
5,238
0
1,920
18,094
6,502
0
7,594
10,500
0
28,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,705
Gold Earned
30,995
210
Minions Killed
156
9
Camps Cleared
6
1,012,723
Distance Traveled
877,254
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,958
703
33
2
4
309,790
6
L
Baron Samedi
10,442
614
65
4
2
265,745
4
W
Nox
12,887
758
87
5
2
325,875
1
L
Hercules
9,688
570
39
2
1
302,222
3
W
Bastet
12,860
756
90
5
3
377,058
1
L
Arachne
10,865
639
52
3
3
309,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role