Player Matchup

Hou Yi
Hou Yi
Sparty00
Hou Yi
Level 98
God Stats
2W - 4L
1,801 SR
Queue Stats
74W - 69L
1,490 Elo+
Party 1
Arachne
Arachne
chipitychop-_-
Arachne
Level 114
God Stats
7W - 5L
1,835 SR
Queue Stats
52W - 73L
1,476 Elo+
Party 1
Xing Tian
Xing Tian
crewchamp77
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,564 Elo+
Party 1
Yu Huang
Yu Huang
hamstercash
Yu Huang
Level 133
God Stats
5W - 5L
1,421 SR
Queue Stats
136W - 121L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
schoolboydew
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,392 Elo+
Party 1
Team Averages
Level 72
1,612 SR
1,492 Elo+

VS

Team Averages
Level 72
1,393 SR
1,540 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CoolestButton67
Baron Samedi
Level 149
God Stats
13W - 4L
1,492 SR
Queue Stats
149W - 137L
1,436 Elo+
Party 2
Hercules
Hercules
Daltt
Hercules
Level 22
God Stats
85W - 99L
1,268 SR
Queue Stats
394W - 357L
1,578 Elo+
Party 2
Neith
Neith
Dooofles
Neith
Level 7
God Stats
2W - 0L
1,524 SR
Queue Stats
2W - 0L
1,726 Elo+
Party 2
Fenrir
Fenrir
Oddn00bhnt3r
Fenrir
Level 142
God Stats
4W - 8L
1,182 SR
Queue Stats
145W - 151L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Sparty00
Hou Yi
12
3 / 2 / 0
6,770
521
7,616
6,829
2,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

4
0 / 1 / 1
4,512
347
694
1,553
477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
crewchamp77
Xing Tian
10
2 / 3 / 0
6,705
516
5,110
11,603
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
hamstercash
Yu Huang
10
1 / 5 / 0
6,018
463
9,186
7,398
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
schoolboydew
Guan Yu
7
0 / 7 / 0
4,962
382
2,564
10,286
7,369
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 2
7,234
556
4,469
7,591
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
CoolestButton67
Baron Samedi
13
3 / 0 / 8
7,980
614
7,271
8,778
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Daltt
Hercules
12
7 / 1 / 4
7,857
604
8,503
15,087
10,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Dooofles
Neith
11
1 / 3 / 0
6,015
463
2,278
5,949
1,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
13
6 / 2 / 2
7,997
615
4,623
11,092
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
6
Kills
18
18
Deaths
6
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
2
2
W
Baron Samedi
CoolestButton67
Baron Samedi
3
0
8
7
W
Hercules
Daltt
Hercules
7
1
4
9
W
Neith
Dooofles
Neith
1
3
0
0.33
W
Fenrir
6
2
2
3.5
L
Hou Yi
Sparty00
Hou Yi
3
2
0
1.5
L
0
1
1
0.5
L
Xing Tian
crewchamp77
Xing Tian
2
3
0
0.67
L
Yu Huang
hamstercash
Yu Huang
1
5
0
0.2
L
Guan Yu
schoolboydew
Guan Yu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,170
Damage
27,144
37,669
Taken
48,497
19,319
Mitigated
24,039
5,968
Healing
19,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,469
451
0
883
7,591
4,029
84
984
6,607
30,456
0
W
Baron Samedi
CoolestButton67
Baron Samedi
7,271
775
1,483
3,741
8,778
3,519
757
4,707
4,071
47,202
0
W
Hercules
Daltt
Hercules
8,503
2,628
418
7,135
15,087
10,591
613
4,867
10,220
4,827
32,786
W
Neith
Dooofles
Neith
2,278
807
128
755
5,949
1,008
738
180
5,769
0
23,777
W
Fenrir
4,623
1,719
294
5,029
11,092
4,892
0
3,558
7,534
0
47,174
L
Hou Yi
Sparty00
Hou Yi
7,616
3,267
0
1,524
6,829
2,236
0
2,922
3,907
0
45,684
L
694
411
0
254
1,553
477
0
420
1,130
0
4,758
L
Xing Tian
crewchamp77
Xing Tian
5,110
270
135
2,210
11,603
7,348
0
4,230
7,190
20,012
0
L
Yu Huang
hamstercash
Yu Huang
9,186
659
0
673
7,398
1,889
0
2,809
4,365
40,973
0
L
Guan Yu
schoolboydew
Guan Yu
2,564
335
215
957
10,286
7,369
0
1,730
8,486
0
16,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,967
Gold Earned
37,083
231
Minions Killed
355
0
Camps Cleared
0
1,078,591
Distance Traveled
1,323,932
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,234
556
43
3
0
276,163
3
W
Baron Samedi
7,980
614
92
7
0
253,396
0
W
Hercules
7,857
604
82
6
0
253,007
2
W
Neith
6,015
463
64
5
0
251,312
2
W
Fenrir
7,997
615
74
6
0
290,054
1
L
Hou Yi
6,770
521
88
7
0
226,287
0
L
Arachne
4,512
347
15
1
0
68,855
0
L
Xing Tian
6,705
516
32
2
0
272,042
6
L
Yu Huang
6,018
463
66
5
0
237,484
2
L
Guan Yu
4,962
382
30
2
0
273,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role