Player Matchup

Cthulhu
Cthulhu
TheHortyRaccoon
Cthulhu
Level 86
God Stats
10W - 21L
1,582 SR
Queue Stats
13W - 29L
1,172 Elo+
Party 1
Izanami
Izanami
lBigWeinerDogl
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 86L
1,302 Elo+
Party 1
Persephone
Persephone
o0 Pikachu 0o
Persephone
Level 86
God Stats
26W - 41L
1,376 SR
Queue Stats
62W - 92L
1,302 Elo+
Party 1
Team Averages
Level 86
1,486 SR
1,259 Elo+

VS

Team Averages
Level 101
1,452 SR
1,435 Elo+
Bacchus
Bacchus
GlacierZero557
Bacchus
Level 127
God Stats
10W - 5L
1,469 SR
Queue Stats
220W - 191L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
OPumpKingO
Sun Wukong
Level 109
God Stats
8W - 6L
1,412 SR
Queue Stats
213W - 194L
1,443 Elo+
Party 2
Yu Huang
Yu Huang
sam32
Yu Huang
Level 68
God Stats
5W - 7L
1,476 SR
Queue Stats
36W - 45L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
11,437
673
10,236
20,566
16,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 9 / 2
10,142
597
2,696
15,582
8,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
o0 Pikachu 0o
Persephone
15
2 / 10 / 3
11,410
671
9,454
15,742
5,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 11
14,286
840
25,478
17,328
11,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sun Wukong
OPumpKingO
Sun Wukong
17
7 / 3 / 15
13,225
778
12,629
18,740
15,573
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
sam32
Yu Huang
16
4 / 2 / 13
12,414
730
9,064
9,750
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
6
Kills
24
24
Deaths
6
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
13
1
11
18.5
W
Sun Wukong
OPumpKingO
Sun Wukong
7
3
15
4.83
L
3
5
3
0.9
L
1
9
2
0.22
L
Persephone
o0 Pikachu 0o
Persephone
2
10
3
0.35
W
Yu Huang
sam32
Yu Huang
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,386
Damage
47,171
51,890
Taken
45,818
30,591
Mitigated
30,649
3,487
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,478
685
872
4,946
17,328
11,118
403
6,563
10,765
53,528
0
W
Sun Wukong
OPumpKingO
Sun Wukong
12,629
1,760
523
2,439
18,740
15,573
550
9,437
9,303
0
47,035
L
10,236
1,017
435
1,823
20,566
16,622
0
13,735
6,477
32,596
0
L
2,696
1,864
0
0
15,582
8,141
0
10,852
4,209
0
30,049
L
Persephone
o0 Pikachu 0o
Persephone
9,454
288
159
1,070
15,742
5,828
0
8,976
6,331
40,226
0
W
Yu Huang
sam32
Yu Huang
9,064
337
0
1,766
9,750
3,958
1,476
4,335
5,415
40,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,989
Gold Earned
39,925
137
Minions Killed
197
3
Camps Cleared
13
817,952
Distance Traveled
979,725
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,286
840
54
3
5
359,451
0
W
Sun Wukong
13,225
778
68
4
2
307,239
0
L
Cthulhu
11,437
673
35
2
1
310,427
0
L
Izanami
10,142
597
50
3
0
236,483
1
L
Persephone
11,410
671
52
3
2
271,042
0
W
Yu Huang
12,414
730
75
4
6
313,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role