Player Matchup

Heimdallr
Heimdallr
Cabayeets
Heimdallr
Level 144
God Stats
9W - 12L
1,463 SR
Queue Stats
236W - 242L
1,603 Elo+
Party 2
Scylla
Scylla
DarkSynyster_157
Scylla
Level 109
God Stats
14W - 18L
1,518 SR
Queue Stats
167W - 163L
1,611 Elo+
Party 2
Izanami
Izanami
JerkFace18
Izanami
Level 47
God Stats
14W - 7L
1,694 SR
Queue Stats
19W - 12L
1,626 Elo+
Party 2
Set
Set
SpawnOfSet
Set
Level 4
God Stats
4W - 2L
1,128 SR
Queue Stats
4W - 2L
1,107 Elo+
Solo
Cerberus
Cerberus
ThusIWasBorn
Cerberus
Level 141
God Stats
2W - 3L
1,531 SR
Queue Stats
163W - 160L
1,561 Elo+
Party 2
Team Averages
Level 89
1,467 SR
1,502 Elo+

VS

Team Averages
Level 75
1,486 SR
1,477 Elo+
Merlin
Merlin
ComeToPeepaw
Merlin
Level 28
God Stats
1W - 3L
1,203 SR
Queue Stats
81W - 119L
1,361 Elo+
Party 1
Atlas
Atlas
Dragonbreath2468
Atlas
Level 28
God Stats
10W - 14L
1,676 SR
Queue Stats
63W - 77L
1,594 Elo+
Party 3
King Arthur
King Arthur
HumaneSnail8508
King Arthur
Level 106
God Stats
11W - 18L
1,431 SR
Queue Stats
124W - 166L
1,470 Elo+
Party 1
Artemis
Artemis
LordChongus2406
Artemis
Level 124
God Stats
0W - 1L
1,653 SR
Queue Stats
80W - 94L
1,540 Elo+
Party 3
Zeus
Zeus
SniperNinja94
Zeus
Level 89
God Stats
2W - 6L
1,466 SR
Queue Stats
78W - 87L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cabayeets
Heimdallr
17
8 / 2 / 7
9,855
821
11,178
10,262
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 2 / 11
10,369
864
16,247
7,725
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
JerkFace18
Izanami
16
0 / 2 / 13
8,915
743
6,566
8,976
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 3 / 15
10,687
891
11,489
14,696
10,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
ThusIWasBorn
Cerberus
16
6 / 4 / 16
10,233
853
9,011
18,502
20,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 6 / 6
8,024
669
6,059
8,351
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 8 / 5
8,861
738
6,519
18,657
15,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
HumaneSnail8508
King Arthur
15
2 / 5 / 4
8,645
720
7,401
14,153
12,580
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 5 / 3
9,433
786
13,612
12,497
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 5 / 6
8,914
743
15,281
11,223
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
29
Kills
13
13
Deaths
29
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cabayeets
Heimdallr
8
2
7
5.75
L
Merlin
1
6
6
0.67
W
8
2
11
6.75
L
2
8
5
0.56
L
King Arthur
HumaneSnail8508
King Arthur
2
5
4
0.8
W
Izanami
JerkFace18
Izanami
0
2
13
3.25
L
4
5
3
1.1
L
4
5
6
1.4
W
7
3
15
4.83
W
Cerberus
ThusIWasBorn
Cerberus
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,491
Damage
48,872
60,161
Taken
64,881
42,489
Mitigated
38,664
13,122
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cabayeets
Heimdallr
11,178
5,007
0
2,413
10,262
4,664
1,970
4,535
5,727
0
30,922
L
Merlin
6,059
1,067
0
250
8,351
2,830
502
4,216
4,019
19,131
0
W
16,247
1,159
0
1,110
7,725
2,914
432
3,511
4,214
46,630
0
L
6,519
1,729
313
1,813
18,657
15,641
70
5,670
12,803
12,792
0
L
King Arthur
HumaneSnail8508
King Arthur
7,401
1,342
0
1,508
14,153
12,580
236
4,652
9,309
0
24,908
W
Izanami
JerkFace18
Izanami
6,566
4,149
0
2,129
8,976
3,499
2,735
3,413
5,563
0
29,687
L
13,612
6,575
0
1,782
12,497
4,001
1,785
5,136
7,291
0
36,718
L
15,281
2,305
0
1,717
11,223
3,612
250
4,892
6,201
34,801
0
W
11,489
4,824
1,358
2,866
14,696
10,796
0
7,972
6,724
0
36,058
W
Cerberus
ThusIWasBorn
Cerberus
9,011
213
202
3,044
18,502
20,616
0
8,428
10,074
17,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,059
Gold Earned
43,877
250
Minions Killed
191
0
Camps Cleared
0
1,179,961
Distance Traveled
1,241,145
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,855
821
40
3
0
234,808
3
L
Merlin
8,024
669
33
3
0
195,730
0
W
Scylla
10,369
864
73
6
0
236,082
4
L
Atlas
8,861
738
16
1
0
306,345
0
L
King Arthur
8,645
720
45
4
0
269,710
3
W
Izanami
8,915
743
53
4
0
216,788
0
L
Artemis
9,433
786
53
4
0
236,652
0
L
Zeus
8,914
743
44
4
0
232,708
1
W
Set
10,687
891
54
5
0
245,644
1
W
Cerberus
10,233
853
30
3
0
246,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role