Player Matchup

Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BirdShield
Nox
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,452 Elo+
Solo
Artemis
Artemis
Curtdady94
Artemis
Level 123
God Stats
4W - 1L
1,718 SR
Queue Stats
166W - 160L
1,493 Elo+
Party 1
Horus
Horus
TANAN0
Horus
Level 147
God Stats
0W - 2L
1,522 SR
Queue Stats
90W - 81L
1,544 Elo+
Party 1
Hun Batz
Hun Batz
deathbydarktide
Hun Batz
Level 27
God Stats
5W - 5L
1,718 SR
Queue Stats
155W - 191L
1,424 Elo+
Party 1
Team Averages
Level 108
1,592 SR
1,483 Elo+

VS

Team Averages
Level 103
1,500 SR
1,559 Elo+
Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Snipers J3w
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,520 Elo+
Party 2
Apollo
Apollo
Snipers Remorse
Apollo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,605 Elo+
Party 2
Ah Puch
Ah Puch
lIAntwonIl
Ah Puch
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,672 Elo+
Party 2
He Bo
He Bo
lIPoptatsIl
He Bo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 8 / 9
7,661
696
8,038
10,685
3,778
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 6 / 11
8,323
757
7,806
9,743
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Curtdady94
Artemis
15
4 / 7 / 11
9,052
823
12,290
12,507
5,003
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
TANAN0
Horus
17
8 / 4 / 4
9,276
843
11,812
16,145
18,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
15
3 / 7 / 11
9,188
835
6,927
13,143
6,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 3 / 12
9,055
823
8,722
9,026
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Snipers J3w
Guan Yu
17
8 / 4 / 18
10,967
997
6,242
16,158
20,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
13 / 3 / 11
10,637
967
12,645
15,340
7,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
lIAntwonIl
Ah Puch
18
8 / 3 / 18
11,121
1,011
24,929
11,295
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 7
8,314
756
2,563
10,218
3,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
98
21
Kills
32
32
Deaths
21
46
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
8
9
0.81
W
Discordia
 
Discordia
2
3
12
2.67
L
4
6
11
1.58
L
Artemis
Curtdady94
Artemis
4
7
11
1.36
W
Guan Yu
Snipers J3w
Guan Yu
8
4
18
4.25
W
13
3
11
6.17
L
Horus
TANAN0
Horus
8
4
4
2.5
L
Hun Batz
3
7
11
1.21
W
Ah Puch
lIAntwonIl
Ah Puch
8
3
18
5.67
W
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,873
Damage
55,101
62,223
Taken
62,037
37,705
Mitigated
40,109
16,266
Healing
21,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,038
791
603
650
10,685
3,778
0
5,331
5,354
15,295
0
W
Discordia
 
Discordia
8,722
105
1,755
1,577
9,026
3,635
1,232
2,449
6,577
20,006
0
L
7,806
850
430
508
9,743
4,631
0
6,172
3,571
14,258
0
L
Artemis
Curtdady94
Artemis
12,290
3,427
150
2,128
12,507
5,003
0
7,972
4,535
0
22,238
W
Guan Yu
Snipers J3w
Guan Yu
6,242
745
3,020
4,396
16,158
20,120
260
3,952
12,206
0
7,615
W
12,645
7,709
563
6,114
15,340
7,490
2,327
4,071
11,269
0
25,577
L
Horus
TANAN0
Horus
11,812
5,440
4,143
5,636
16,145
18,236
0
8,304
7,841
0
19,883
L
Hun Batz
6,927
1,167
1,225
793
13,143
6,057
0
8,435
4,708
0
11,348
W
Ah Puch
lIAntwonIl
Ah Puch
24,929
259
583
2,588
11,295
5,139
1,234
2,715
8,580
45,464
0
W
2,563
0
250
1,017
10,218
3,725
0
2,657
7,561
8,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,500
Gold Earned
50,094
70
Minions Killed
110
0
Camps Cleared
0
917,075
Distance Traveled
1,000,894
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,661
696
8
1
0
158,707
0
W
Discordia
9,055
823
27
2
0
206,582
0
L
Nox
8,323
757
20
2
0
166,213
0
L
Artemis
9,052
823
24
2
0
184,387
0
W
Guan Yu
10,967
997
3
0
0
201,008
0
W
Apollo
10,637
967
24
2
0
194,487
0
L
Horus
9,276
843
10
1
0
212,251
1
L
Hun Batz
9,188
835
8
1
0
195,517
0
W
Ah Puch
11,121
1,011
50
5
0
212,455
0
W
He Bo
8,314
756
6
1
0
186,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role