Player Matchup

Jormungandr
Jormungandr
Flyboy099
Jormungandr
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,543 Elo+
Party 2
Eset
Eset
W3AKSAUC3
Eset
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,516 Elo+
Party 2
King Arthur
King Arthur
awakendalive
King Arthur
Level 19
God Stats
4W - 6L
1,520 SR
Queue Stats
14W - 23L
1,465 Elo+
Party 2
Team Averages
Level 77
1,507 SR
1,508 Elo+

VS

Team Averages
Level 117
1,500 SR
1,613 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Ya Boi Bromacho
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 54L
1,668 Elo+
Party 1
Cthulhu
Cthulhu
adcnnn
Cthulhu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Flyboy099
Jormungandr
13
5 / 4 / 3
9,622
740
9,904
17,773
17,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
13
2 / 4 / 5
8,644
665
9,092
10,563
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
awakendalive
King Arthur
12
1 / 4 / 3
7,948
611
7,712
17,665
14,960
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 2 / 5
9,750
750
9,572
9,046
3,434
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 4 / 5
9,899
761
18,898
8,291
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
adcnnn
Cthulhu
15
3 / 2 / 9
10,565
813
9,834
15,172
16,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
12
12
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
5
3.25
L
Jormungandr
Flyboy099
Jormungandr
5
4
3
1.63
L
Eset
2
4
5
1.13
W
5
4
5
1.88
W
Cthulhu
adcnnn
Cthulhu
3
2
9
3.75
L
King Arthur
awakendalive
King Arthur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,708
Damage
38,304
46,001
Taken
32,509
36,434
Mitigated
23,107
5,757
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,572
4,925
0
2,838
9,046
3,434
1,589
6,377
2,669
0
40,309
L
Jormungandr
Flyboy099
Jormungandr
9,904
2,959
0
1,177
17,773
17,296
0
9,681
8,092
25,563
0
L
Eset
9,092
492
1,517
1,993
10,563
4,178
0
8,058
2,505
32,751
0
W
18,898
2,821
0
670
8,291
3,300
949
6,222
2,069
33,615
0
W
Cthulhu
adcnnn
Cthulhu
9,834
1,206
0
3,885
15,172
16,373
130
6,667
8,505
24,914
0
L
King Arthur
awakendalive
King Arthur
7,712
1,200
0
1,070
17,665
14,960
0
11,275
6,390
0
21,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,214
Gold Earned
30,214
118
Minions Killed
140
4
Camps Cleared
7
717,844
Distance Traveled
738,477
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,750
750
82
6
4
232,417
4
L
Jormungandr
9,622
740
40
3
1
233,094
1
L
Eset
8,644
665
55
4
0
245,047
2
W
Zeus
9,899
761
44
3
3
223,116
3
W
Cthulhu
10,565
813
14
1
0
282,944
4
L
King Arthur
7,948
611
23
2
3
239,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role