Player Matchup

Janus
Janus
MR MESEEKS8332
Janus
Level 146
God Stats
3W - 6L
1,517 SR
Queue Stats
695W - 788L
1,450 Elo+
Party 1
Jing Wei
Jing Wei
THANOZ1998
Jing Wei
Level 141
God Stats
17W - 18L
1,476 SR
Queue Stats
414W - 444L
1,425 Elo+
Party 2
Hel
Hel
TheKa3l
Hel
Level 128
God Stats
13W - 22L
1,409 SR
Queue Stats
338W - 364L
1,444 Elo+
Party 2
Ratatoskr
Ratatoskr
Xpartan0mega
Ratatoskr
Level 146
God Stats
5W - 8L
1,500 SR
Queue Stats
413W - 435L
1,456 Elo+
Party 2
Ares
Ares
mangokat323
Ares
Level 67
God Stats
2W - 4L
1,792 SR
Queue Stats
294W - 349L
1,400 Elo+
Party 1
Team Averages
Level 126
1,539 SR
1,435 Elo+

VS

Team Averages
Level 119
1,542 SR
1,482 Elo+
Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Co5neeks
Hercules
Level 152
God Stats
49W - 59L
1,501 SR
Queue Stats
243W - 260L
1,466 Elo+
Solo
Izanami
Izanami
SAGREVSITO
Izanami
Level 142
God Stats
2W - 2L
1,589 SR
Queue Stats
68W - 63L
1,448 Elo+
Solo
Pele
Pele
SkillfulGames87
Pele
Level 76
God Stats
4W - 1L
1,619 SR
Queue Stats
120W - 91L
1,528 Elo+
Solo
Hachiman
Hachiman
lejosur
Hachiman
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
387W - 390L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
8,934
526
4,777
8,839
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
THANOZ1998
Jing Wei
15
0 / 3 / 3
8,434
496
4,185
9,113
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hel
4
0 / 2 / 0
5,268
310
170
3,034
1,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ratatoskr
Xpartan0mega
Ratatoskr
17
4 / 0 / 1
9,905
583
9,532
12,310
9,353
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 6 / 3
7,227
425
6,586
13,410
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 3 / 2
8,390
494
5,463
6,730
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Co5neeks
Hercules
14
2 / 0 / 10
8,371
492
4,258
7,253
3,719
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
SAGREVSITO
Izanami
15
0 / 3 / 0
8,931
525
5,403
10,078
3,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

16
8 / 0 / 1
9,480
558
9,924
12,868
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
lejosur
Hachiman
15
3 / 3 / 5
9,268
545
5,408
11,627
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
16
16
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
3
2
1.33
W
Hercules
Co5neeks
Hercules
2
0
10
7
L
4
5
1
0.9
W
Izanami
SAGREVSITO
Izanami
0
3
0
0
W
8
0
1
8.5
L
Jing Wei
THANOZ1998
Jing Wei
0
3
3
0.5
L
Hel
0
2
0
0
L
Ratatoskr
Xpartan0mega
Ratatoskr
4
0
1
4.5
W
Hachiman
lejosur
Hachiman
3
3
5
1.83
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,250
Damage
30,456
46,706
Taken
48,556
22,162
Mitigated
17,062
17,944
Healing
19,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,463
1,244
0
1,153
6,730
2,213
762
2,919
3,768
53,947
0
W
Hercules
Co5neeks
Hercules
4,258
1,110
0
2,364
7,253
3,719
300
1,605
4,986
0
28,017
L
4,777
86
66
1,354
8,839
2,822
0
1,614
7,225
53,000
0
W
Izanami
SAGREVSITO
Izanami
5,403
2,775
186
3,419
10,078
3,234
1,054
941
8,617
0
65,888
W
9,924
2,192
0
7,823
12,868
4,281
0
4,324
8,544
0
68,634
L
Jing Wei
THANOZ1998
Jing Wei
4,185
1,487
0
3,539
9,113
2,913
28
801
8,312
0
63,841
L
Hel
170
28
345
1,318
3,034
1,703
0
261
2,773
4,142
0
L
Ratatoskr
Xpartan0mega
Ratatoskr
9,532
1,862
0
8,235
12,310
9,353
386
745
11,565
0
70,504
W
Hachiman
lejosur
Hachiman
5,408
2,160
0
5,013
11,627
3,615
239
1,744
9,754
0
68,415
L
6,586
202
0
3,087
13,410
5,371
0
2,042
11,368
35,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,768
Gold Earned
44,440
454
Minions Killed
532
0
Camps Cleared
0
1,446,243
Distance Traveled
1,594,510
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,390
494
96
6
0
316,247
3
W
Hercules
8,371
492
52
3
0
334,148
0
L
Janus
8,934
526
109
6
0
338,461
7
W
Izanami
8,931
525
149
9
0
264,391
1
W
Pele
9,480
558
112
7
0
392,590
12
L
Jing Wei
8,434
496
133
8
0
319,173
0
L
Hel
5,268
310
5
0
0
84,636
0
L
Ratatoskr
9,905
583
152
9
0
376,657
4
W
Hachiman
9,268
545
123
7
0
287,134
5
L
Ares
7,227
425
55
3
0
327,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role