Player Matchup

Jormungandr
Jormungandr
BuzzoBill
Jormungandr
Level 104
God Stats
1W - 2L
1,308 SR
Queue Stats
255W - 219L
1,610 Elo+
Party 1
Fenrir
Fenrir
CHUBZ MIGGEY 19
Fenrir
Level 106
God Stats
3W - 3L
1,498 SR
Queue Stats
185W - 196L
1,605 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Efficient Plays
Cu Chulainn
Level 153
God Stats
3W - 4L
1,629 SR
Queue Stats
226W - 191L
1,654 Elo+
Party 1
Anhur
Anhur
J21Scorpii
Anhur
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 90L
1,778 Elo+
Party 1
Yu Huang
Yu Huang
THA EVERLY6969
Yu Huang
Level 112
God Stats
12W - 20L
1,455 SR
Queue Stats
117W - 127L
1,618 Elo+
Party 1
Team Averages
Level 105
1,478 SR
1,653 Elo+

VS

Team Averages
Level 156
1,437 SR
1,592 Elo+
Janus
Janus
R_IS_4_RADICAL
Janus
Level 158
God Stats
12W - 12L
1,490 SR
Queue Stats
196W - 203L
1,526 Elo+
Party 2
Sobek
Sobek
War-Born-Goddess
Sobek
Level 160
God Stats
1W - 5L
1,124 SR
Queue Stats
528W - 515L
1,620 Elo+
Party 2
Zhong Kui
Zhong Kui
carlso23
Zhong Kui
Level 153
God Stats
2W - 1L
1,544 SR
Queue Stats
143W - 166L
1,555 Elo+
Solo
Arachne
Arachne
cherts13
Arachne
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,638 Elo+
Party 2
Neith
Neith
sonofaphro_
Neith
Level 159
God Stats
6W - 7L
1,526 SR
Queue Stats
139W - 130L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BuzzoBill
Jormungandr
14
1 / 6 / 4
9,719
405
8,008
19,254
19,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 7 / 2
11,485
479
9,951
20,941
10,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Efficient Plays
Cu Chulainn
14
0 / 7 / 1
9,486
395
6,262
19,421
15,236
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
17
1 / 9 / 3
11,141
464
7,943
19,196
5,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
20
5 / 3 / 1
13,141
548
12,025
14,063
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 5
15,515
646
9,013
10,343
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 0 / 12
14,173
591
4,596
20,466
27,615
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
carlso23
Zhong Kui
20
7 / 2 / 7
15,463
644
16,311
11,593
9,298
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
cherts13
Arachne
20
5 / 3 / 7
15,857
661
10,220
22,033
9,603
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 2 / 4
17,495
729
29,077
20,035
8,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
10
Kills
32
32
Deaths
10
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BuzzoBill
Jormungandr
1
6
4
0.5
L
3
7
2
0.57
L
Cu Chulainn
Efficient Plays
Cu Chulainn
0
7
1
0.07
L
Anhur
1
9
3
0.28
W
2
3
5
1.5
L
Yu Huang
5
3
1
1.83
W
3
0
12
9
W
Zhong Kui
carlso23
Zhong Kui
7
2
7
5.25
W
Arachne
cherts13
Arachne
5
3
7
2.83
W
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,189
Damage
69,217
92,875
Taken
84,470
56,192
Mitigated
59,349
13,340
Healing
31,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BuzzoBill
Jormungandr
8,008
1,549
0
2,140
19,254
19,297
0
9,984
9,096
37,041
0
L
9,951
1,478
0
6,391
20,941
10,002
0
5,750
15,093
0
87,276
L
Cu Chulainn
Efficient Plays
Cu Chulainn
6,262
315
0
745
19,421
15,236
0
0
19,421
0
57,457
L
Anhur
7,943
3,188
0
3,564
19,196
5,713
0
6,674
12,488
0
72,130
W
9,013
300
0
2,273
10,343
3,895
1,665
1,904
8,439
128,171
0
L
Yu Huang
12,025
692
0
500
14,063
5,944
0
4,827
9,024
104,332
0
W
4,596
275
0
8,204
20,466
27,615
782
6,773
13,693
29,356
0
W
Zhong Kui
carlso23
Zhong Kui
16,311
6,034
0
4,364
11,593
9,298
5,599
5,122
6,471
105,780
20,492
W
Arachne
cherts13
Arachne
10,220
6,019
0
8,609
22,033
9,603
2,796
4,003
18,030
0
166,606
W
29,077
13,842
0
8,139
20,035
8,938
2,558
3,043
15,893
0
120,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,972
Gold Earned
78,503
679
Minions Killed
835
0
Camps Cleared
0
1,964,698
Distance Traveled
2,346,539
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,719
405
62
3
0
391,707
1
L
Fenrir
11,485
479
139
6
0
457,491
4
L
Cu Chulainn
9,486
395
132
6
0
303,463
0
L
Anhur
11,141
464
145
6
0
371,034
3
W
Janus
15,515
646
241
10
0
514,556
7
L
Yu Huang
13,141
548
201
8
0
441,003
4
W
Sobek
14,173
591
45
2
0
489,909
8
W
Zhong Kui
15,463
644
167
7
0
424,448
0
W
Arachne
15,857
661
185
8
0
527,953
9
W
Neith
17,495
729
197
8
0
389,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role