Player Matchup

Bacchus
Bacchus
BDHD3
Bacchus
Level 104
God Stats
14W - 10L
1,701 SR
Queue Stats
72W - 56L
1,527 Elo+
Party 1
Shiva
Shiva
T-Flex-K
Shiva
Level 95
God Stats
184W - 99L
1,653 SR
Queue Stats
443W - 421L
1,565 Elo+
Party 1
Merlin
Merlin
itachi2021
Merlin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,459 Elo+
Solo
Team Averages
Level 107
1,618 SR
1,517 Elo+

VS

Team Averages
Level 139
1,437 SR
1,432 Elo+
Baron Samedi
Baron Samedi
BLINDJUST1C3
Baron Samedi
Level 147
God Stats
49W - 36L
1,400 SR
Queue Stats
122W - 97L
1,394 Elo+
Party 2
Sylvanus
Sylvanus
aagron9900
Sylvanus
Level 122
God Stats
2W - 2L
1,326 SR
Queue Stats
130W - 100L
1,525 Elo+
Party 2
Chiron
Chiron
snugrfut
Chiron
Level 149
God Stats
2W - 1L
1,584 SR
Queue Stats
42W - 51L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BDHD3
Bacchus
15
4 / 0 / 10
11,005
734
10,046
16,696
23,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shiva
T-Flex-K
Shiva
16
4 / 2 / 10
10,509
701
14,528
17,147
20,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
itachi2021
Merlin
16
6 / 1 / 6
11,054
737
16,925
8,866
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLINDJUST1C3
Baron Samedi
13
0 / 4 / 2
8,528
569
8,219
13,678
7,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
aagron9900
Sylvanus
13
0 / 4 / 2
8,936
596
7,213
19,250
19,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
snugrfut
Chiron
13
3 / 6 / 0
9,067
604
10,586
17,795
6,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
3
3
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BDHD3
Bacchus
4
0
10
9
L
Baron Samedi
BLINDJUST1C3
Baron Samedi
0
4
2
0.25
W
Shiva
T-Flex-K
Shiva
4
2
10
4.5
L
Sylvanus
aagron9900
Sylvanus
0
4
2
0.25
W
Merlin
itachi2021
Merlin
6
1
6
9
L
Chiron
snugrfut
Chiron
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,499
Damage
26,018
42,709
Taken
50,723
46,886
Mitigated
33,284
12,044
Healing
18,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BDHD3
Bacchus
10,046
684
944
3,950
16,696
23,490
251
5,539
11,157
17,438
0
L
Baron Samedi
BLINDJUST1C3
Baron Samedi
8,219
615
1,600
3,863
13,678
7,448
0
8,833
4,845
27,770
0
W
Shiva
T-Flex-K
Shiva
14,528
2,501
1,192
5,958
17,147
20,224
187
5,865
11,282
0
39,244
L
Sylvanus
aagron9900
Sylvanus
7,213
2,094
1,608
7,081
19,250
19,112
0
9,547
9,703
20,684
0
W
Merlin
itachi2021
Merlin
16,925
1,310
0
0
8,866
3,172
1,108
4,382
4,484
59,482
0
L
Chiron
snugrfut
Chiron
10,586
2,837
404
4,259
17,795
6,724
108
9,141
8,654
0
42,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,568
Gold Earned
26,531
173
Minions Killed
132
7
Camps Cleared
5
793,227
Distance Traveled
657,911
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,005
734
16
1
0
270,813
2
L
Baron Samedi
8,528
569
48
3
1
212,225
1
W
Shiva
10,509
701
64
4
4
279,452
5
L
Sylvanus
8,936
596
32
2
0
192,819
0
W
Merlin
11,054
737
93
6
3
242,962
0
L
Chiron
9,067
604
52
3
4
252,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role