Player Matchup

Jormungandr
Jormungandr
delarosa_j-86
Jormungandr
Level 83
God Stats
3W - 2L
1,840 SR
Queue Stats
28W - 29L
1,393 Elo+
Party 2
Merlin
Merlin
iYuNgBrAtZ
Merlin
Level 72
God Stats
2W - 2L
1,698 SR
Queue Stats
21W - 14L
1,557 Elo+
Party 2
Cupid
Cupid
mankind14
Cupid
Level 76
God Stats
2W - 0L
1,671 SR
Queue Stats
39W - 48L
1,305 Elo+
Party 2
Team Averages
Level 77
1,736 SR
1,418 Elo+

VS

Team Averages
Level 46
1,566 SR
1,419 Elo+
Cthulhu
Cthulhu
ItzCollAdderall
Cthulhu
Level 18
God Stats
21W - 11L
1,708 SR
Queue Stats
99W - 76L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
ThermalDeadAim2
Cernunnos
Level 67
God Stats
2W - 3L
1,349 SR
Queue Stats
39W - 35L
1,505 Elo+
Party 1
Yu Huang
Yu Huang
XxblueflamexX20
Yu Huang
Level 52
God Stats
1W - 1L
1,640 SR
Queue Stats
80W - 66L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
delarosa_j-86
Jormungandr
15
5 / 1 / 9
11,620
775
12,285
18,329
22,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
iYuNgBrAtZ
Merlin
15
5 / 2 / 7
10,818
721
14,364
8,547
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
mankind14
Cupid
15
5 / 1 / 7
11,016
734
10,942
13,578
5,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
9,750
650
11,878
21,513
23,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
ThermalDeadAim2
Cernunnos
11
0 / 6 / 0
8,393
560
8,520
13,135
4,890
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
13
1 / 5 / 3
9,216
614
9,399
9,566
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
15
Kills
4
4
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Cernunnos
ThermalDeadAim2
Cernunnos
0
6
0
0
L
Yu Huang
1
5
3
0.5
W
Jormungandr
delarosa_j-86
Jormungandr
5
1
9
9.5
W
Merlin
iYuNgBrAtZ
Merlin
5
2
7
4.25
W
Cupid
mankind14
Cupid
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,591
Damage
29,797
40,454
Taken
44,214
30,582
Mitigated
32,334
18,233
Healing
5,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,878
591
82
2,992
21,513
23,528
0
12,443
9,070
32,026
0
L
Cernunnos
ThermalDeadAim2
Cernunnos
8,520
4,971
0
1,476
13,135
4,890
51
9,238
3,897
0
19,460
L
Yu Huang
9,399
444
0
789
9,566
3,916
48
5,431
4,135
33,184
0
W
Jormungandr
delarosa_j-86
Jormungandr
12,285
2,909
779
6,719
18,329
22,216
0
7,177
10,111
33,509
0
W
Merlin
iYuNgBrAtZ
Merlin
14,364
1,155
654
1,326
8,547
3,248
417
5,181
3,085
40,377
0
W
Cupid
mankind14
Cupid
10,942
6,429
917
7,838
13,578
5,118
1,950
7,728
5,404
0
51,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
27,359
151
Minions Killed
117
6
Camps Cleared
4
790,156
Distance Traveled
775,641
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,750
650
34
2
0
271,850
2
L
Cernunnos
8,393
560
23
2
0
241,357
0
L
Yu Huang
9,216
614
60
4
4
262,434
3
W
Jormungandr
11,620
775
23
2
0
273,766
5
W
Merlin
10,818
721
65
4
2
264,102
2
W
Cupid
11,016
734
63
4
4
252,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role