Player Matchup

Zeus
Zeus
AlphaStef88
Zeus
Level 96
God Stats
20W - 8L
1,645 SR
Queue Stats
29W - 18L
1,569 Elo+
Party 1
Freya
Freya
Bwarthebeast5
Freya
Level 64
God Stats
42W - 22L
1,672 SR
Queue Stats
75W - 71L
1,519 Elo+
Party 1
Odin
Odin
Caylencloud1
Odin
Level 104
God Stats
3W - 2L
1,338 SR
Queue Stats
264W - 275L
1,488 Elo+
Party 2
Thanatos
Thanatos
UkraineIsRussia
Thanatos
Level 66
God Stats
11W - 3L
1,602 SR
Queue Stats
13W - 4L
1,642 Elo+
Party 1
Cthulhu
Cthulhu
chzburger35
Cthulhu
Level 79
God Stats
55W - 51L
1,554 SR
Queue Stats
96W - 104L
1,522 Elo+
Party 2
Team Averages
Level 82
1,562 SR
1,548 Elo+

VS

Team Averages
Level 85
1,425 SR
1,537 Elo+
Izanami
Izanami
Cresszelda
Izanami
Level 51
God Stats
72W - 88L
1,497 SR
Queue Stats
261W - 297L
1,493 Elo+
Party 4
Yu Huang
Yu Huang
Linkrai211469
Yu Huang
Level 85
God Stats
32W - 40L
1,268 SR
Queue Stats
466W - 517L
1,535 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
QuiquiSandoval3
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,558 Elo+
Party 3
Artemis
Artemis
clarigrl
Artemis
Level 112
God Stats
115W - 102L
1,495 SR
Queue Stats
160W - 166L
1,419 Elo+
Solo
Odin
Odin
lord0321
Odin
Level 109
God Stats
0W - 4L
1,367 SR
Queue Stats
20W - 15L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 14
10,937
1,094
16,607
6,854
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
13 / 0 / 9
11,948
1,195
19,983
11,770
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 0 / 21
10,960
1,096
3,883
9,264
10,637
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
17
7 / 0 / 14
11,398
1,140
11,867
8,741
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
chzburger35
Cthulhu
17
1 / 0 / 22
10,684
1,068
13,124
14,437
5,880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

272

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cresszelda
Izanami
15
0 / 6 / 0
8,853
885
4,463
10,666
2,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
Linkrai211469
Yu Huang
15
2 / 1 / 1
10,252
1,025
12,626
7,039
2,094
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
QuiquiSandoval3
Morgan Le Fay
15
0 / 8 / 2
9,471
947
11,903
12,590
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
clarigrl
Artemis
15
1 / 11 / 1
9,565
957
10,189
17,318
4,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
15
0 / 3 / 3
9,571
957
5,401
22,315
17,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
10
29
Kills
3
3
Deaths
29
80
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
W
13
0
9
17.5
W
3
0
21
13.5
L
Izanami
Cresszelda
Izanami
0
6
0
0
L
Yu Huang
Linkrai211469
Yu Huang
2
1
1
2.5
L
Morgan Le Fay
QuiquiSandoval3
Morgan Le Fay
0
8
2
0.13
W
Thanatos
7
0
14
14
W
Cthulhu
chzburger35
Cthulhu
1
0
22
12
L
Artemis
clarigrl
Artemis
1
11
1
0.14
L
Odin
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,464
Damage
44,582
51,066
Taken
69,928
26,357
Mitigated
30,245
14,625
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,607
934
0
339
6,854
2,341
0
2,064
4,790
27,141
0
W
19,983
7,197
0
4,869
11,770
4,347
0
7,141
4,629
36,890
0
W
3,883
411
0
910
9,264
10,637
0
4,053
5,211
0
10,229
L
Izanami
Cresszelda
Izanami
4,463
2,543
0
217
10,666
2,891
0
9,739
927
0
18,718
L
Yu Huang
Linkrai211469
Yu Huang
12,626
375
0
1,036
7,039
2,094
0
4,122
2,917
39,993
0
L
Morgan Le Fay
QuiquiSandoval3
Morgan Le Fay
11,903
2,246
0
558
12,590
3,176
0
8,189
4,401
37,023
0
W
Thanatos
11,867
1,339
0
6,520
8,741
3,152
0
4,315
4,426
0
24,317
W
Cthulhu
chzburger35
Cthulhu
13,124
907
0
1,987
14,437
5,880
0
7,606
6,831
38,058
0
L
Artemis
clarigrl
Artemis
10,189
2,945
129
637
17,318
4,510
0
11,561
5,757
0
19,461
L
Odin
5,401
716
0
3,325
22,315
17,574
0
16,103
6,212
1,266
16,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,927
Gold Earned
47,712
187
Minions Killed
204
4
Camps Cleared
7
1,078,173
Distance Traveled
898,604
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,937
1,094
38
4
1
175,022
0
W
Freya
11,948
1,195
40
4
3
223,539
1
W
Odin
10,960
1,096
13
1
0
231,115
0
L
Izanami
8,853
885
34
3
0
167,916
0
L
Yu Huang
10,252
1,025
72
7
3
194,698
0
L
Morgan Le Fay
9,471
947
53
5
4
189,686
2
W
Thanatos
11,398
1,140
36
4
0
234,286
1
W
Cthulhu
10,684
1,068
60
6
0
214,211
0
L
Artemis
9,565
957
26
3
0
131,444
0
L
Odin
9,571
957
19
2
0
214,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role