Player Matchup

Bacchus
Bacchus
Darweash
Bacchus
Level 102
God Stats
32W - 49L
1,380 SR
Queue Stats
146W - 215L
1,355 Elo+
Party 1
Heimdallr
Heimdallr
The_White_Lash93
Heimdallr
Level 109
God Stats
24W - 50L
1,726 SR
Queue Stats
370W - 483L
1,395 Elo+
Party 1
Thanatos
Thanatos
Zicaa_7
Thanatos
Level 89
God Stats
6W - 13L
1,437 SR
Queue Stats
263W - 333L
1,401 Elo+
Party 1
Merlin
Merlin
mody_ezz
Merlin
Level 122
God Stats
8W - 8L
1,671 SR
Queue Stats
550W - 642L
1,465 Elo+
Party 1
Chaac
Chaac
se3da1223
Chaac
Level 105
God Stats
306W - 325L
1,523 SR
Queue Stats
310W - 339L
1,471 Elo+
Party 1
Team Averages
Level 105
1,547 SR
1,417 Elo+

VS

Team Averages
Level 72
1,402 SR
1,433 Elo+
Thoth
Thoth
Kyks 01
Thoth
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 54L
1,459 Elo+
Solo
Erlang Shen
Erlang Shen
Kyle10fs
Erlang Shen
Level 120
God Stats
1W - 2L
1,546 SR
Queue Stats
106W - 96L
1,537 Elo+
Solo
Susano
Susano
iSeven_lX
Susano
Level 42
God Stats
11W - 14L
1,206 SR
Queue Stats
160W - 145L
1,451 Elo+
Solo
Medusa
Medusa
r-123d
Medusa
Level 35
God Stats
9W - 17L
1,264 SR
Queue Stats
587W - 701L
1,238 Elo+
Solo
Ares
Ares
snakeatrex
Ares
Level 76
God Stats
11W - 13L
1,495 SR
Queue Stats
489W - 517L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darweash
Bacchus
8
2 / 0 / 5
5,604
560
4,479
5,209
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
9
3 / 3 / 2
5,606
561
8,285
6,825
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Zicaa_7
Thanatos
10
5 / 1 / 1
6,001
600
6,072
6,871
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
mody_ezz
Merlin
10
0 / 1 / 2
5,415
542
1,416
3,706
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
se3da1223
Chaac
11
1 / 1 / 0
6,034
603
6,152
7,868
5,725
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kyks 01
Thoth
9
0 / 2 / 1
5,011
501
1,343
4,442
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Kyle10fs
Erlang Shen
11
1 / 1 / 0
5,938
594
5,159
8,779
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
iSeven_lX
Susano
9
3 / 1 / 1
5,403
540
5,288
6,582
1,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
r-123d
Medusa
7
1 / 3 / 1
4,636
464
2,234
6,563
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
1 / 4 / 3
5,013
501
4,565
9,668
5,099
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
6
6
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Darweash
Bacchus
2
0
5
4.5
L
Thoth
Kyks 01
Thoth
0
2
1
0.25
L
Erlang Shen
Kyle10fs
Erlang Shen
1
1
0
1
W
Heimdallr
3
3
2
1.33
W
Thanatos
Zicaa_7
Thanatos
5
1
1
5.5
L
Susano
iSeven_lX
Susano
3
1
1
3.5
W
Merlin
mody_ezz
Merlin
0
1
2
1
L
Medusa
r-123d
Medusa
1
3
1
0.5
W
Chaac
se3da1223
Chaac
1
1
0
1
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,404
Damage
18,589
30,479
Taken
36,034
15,650
Mitigated
15,826
15,159
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Darweash
Bacchus
4,479
319
0
2,344
5,209
3,831
84
1,796
3,413
11,709
0
L
Thoth
Kyks 01
Thoth
1,343
104
95
710
4,442
738
47
754
3,490
25,534
0
L
Erlang Shen
Kyle10fs
Erlang Shen
5,159
3,021
0
3,874
8,779
6,622
0
0
8,779
0
36,850
W
Heimdallr
8,285
5,551
0
2,172
6,825
2,321
201
2,398
4,427
0
33,211
W
Thanatos
Zicaa_7
Thanatos
6,072
1,429
0
5,935
6,871
2,754
0
660
6,211
0
29,820
L
Susano
iSeven_lX
Susano
5,288
1,034
0
500
6,582
1,744
0
936
5,570
0
26,555
W
Merlin
mody_ezz
Merlin
1,416
78
0
1,490
3,706
1,019
84
1,054
2,652
26,652
0
L
Medusa
r-123d
Medusa
2,234
1,515
0
1,695
6,563
1,623
0
1,284
5,279
0
16,158
W
Chaac
se3da1223
Chaac
6,152
1,036
0
3,218
7,868
5,725
0
0
7,868
0
35,981
L
4,565
528
0
1,490
9,668
5,099
0
2,647
7,021
9,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,660
Gold Earned
26,001
255
Minions Killed
229
0
Camps Cleared
0
949,813
Distance Traveled
979,262
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,604
560
15
2
0
210,607
2
L
Thoth
5,011
501
44
4
0
174,701
1
L
Erlang Shen
5,938
594
88
9
0
193,823
0
W
Heimdallr
5,606
561
51
5
0
163,713
0
W
Thanatos
6,001
600
53
5
0
211,423
0
L
Susano
5,403
540
51
5
0
216,261
0
W
Merlin
5,415
542
58
6
0
171,141
4
L
Medusa
4,636
464
40
4
0
181,783
0
W
Chaac
6,034
603
78
8
0
192,929
1
L
Ares
5,013
501
6
1
0
212,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role