Player Matchup

Fenrir
Fenrir
BsEclipse2469
Fenrir
Level 129
God Stats
4W - 4L
1,421 SR
Queue Stats
162W - 142L
1,556 Elo+
Party 1
Hachiman
Hachiman
Cerveza Guy
Hachiman
Level 131
God Stats
3W - 4L
1,313 SR
Queue Stats
154W - 118L
1,540 Elo+
Party 1
Jormungandr
Jormungandr
ChvckJones
Jormungandr
Level 108
God Stats
9W - 17L
1,347 SR
Queue Stats
549W - 622L
1,518 Elo+
Solo
Rama
Rama
Nuwr
Rama
Level 102
God Stats
3W - 1L
1,703 SR
Queue Stats
134W - 103L
1,584 Elo+
Party 2
Zeus
Zeus
gi joeb 12
Zeus
Level 128
God Stats
2W - 0L
1,836 SR
Queue Stats
112W - 89L
1,597 Elo+
Party 2
Team Averages
Level 120
1,524 SR
1,559 Elo+

VS

Team Averages
Level 122
1,601 SR
1,557 Elo+
Ullr
Ullr
Autismosism
Ullr
Level 76
God Stats
1W - 2L
1,825 SR
Queue Stats
104W - 109L
1,528 Elo+
Solo
Agni
Agni
CarlosSantanna
Agni
Level 104
God Stats
1W - 2L
1,221 SR
Queue Stats
50W - 33L
1,654 Elo+
Solo
Anhur
Anhur
DarkCalif0rnia
Anhur
Level 157
God Stats
2W - 3L
1,701 SR
Queue Stats
85W - 86L
1,482 Elo+
Party 3
Vulcan
Vulcan
KuzenBen
Vulcan
Level 126
God Stats
2W - 2L
1,501 SR
Queue Stats
62W - 57L
1,579 Elo+
Party 3
Mulan
Mulan
NoodleAmongMen
Mulan
Level 145
God Stats
1W - 1L
1,754 SR
Queue Stats
126W - 121L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 11
12,359
727
9,707
20,462
16,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
Cerveza Guy
Hachiman
20
8 / 5 / 15
12,928
760
13,852
16,726
7,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
ChvckJones
Jormungandr
19
3 / 6 / 25
12,417
730
12,735
22,483
24,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Nuwr
Rama
19
5 / 4 / 16
12,408
730
7,710
14,587
6,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 4 / 18
12,877
757
25,411
16,794
8,000
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 14
11,619
683
11,594
15,992
6,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 6 / 11
13,354
786
22,864
15,929
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
0 / 8 / 16
11,065
651
8,293
15,427
5,365
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
KuzenBen
Vulcan
20
9 / 6 / 12
14,009
824
19,816
13,232
5,347
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 8
11,396
670
7,423
17,949
23,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
86
33
Kills
25
25
Deaths
34
85
Assists
61
Player
Kills
Deaths
Assists
KDA
L
3
7
14
1.43
W
11
6
11
2.75
L
10
6
11
2.58
W
Hachiman
Cerveza Guy
Hachiman
8
5
15
3.1
W
Jormungandr
ChvckJones
Jormungandr
3
6
25
2.58
L
0
8
16
1
L
Vulcan
KuzenBen
Vulcan
9
6
12
2.5
L
3
7
8
1
W
Rama
Nuwr
Rama
5
4
16
3.25
W
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,415
Damage
69,990
91,052
Taken
78,529
62,588
Mitigated
45,743
25,475
Healing
20,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,594
3,316
2,000
3,618
15,992
6,012
2,186
9,031
6,841
0
23,930
W
9,707
1,385
1,528
5,548
20,462
16,572
255
7,765
12,470
0
12,399
L
22,864
687
1,983
4,093
15,929
5,541
1,528
7,035
8,812
37,754
0
W
Hachiman
Cerveza Guy
Hachiman
13,852
6,404
2,705
2,621
16,726
7,286
2,625
10,859
5,867
0
35,860
W
Jormungandr
ChvckJones
Jormungandr
12,735
1,455
572
1,913
22,483
24,486
395
8,438
13,765
31,594
0
L
8,293
3,775
1,363
1,876
15,427
5,365
350
6,917
8,428
0
21,023
L
Vulcan
KuzenBen
Vulcan
19,816
4,779
1,040
2,474
13,232
5,347
935
6,292
6,862
49,839
0
L
7,423
816
202
1,372
17,949
23,478
416
8,871
8,691
0
15,530
W
Rama
Nuwr
Rama
7,710
3,506
1,874
5,204
14,587
6,244
2,118
8,090
6,402
0
32,622
W
25,411
1,387
872
2,638
16,794
8,000
1,496
7,528
9,087
57,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,989
Gold Earned
61,443
194
Minions Killed
168
0
Camps Cleared
0
1,446,299
Distance Traveled
1,408,563
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,619
683
26
2
0
274,299
0
W
Fenrir
12,359
727
7
0
0
333,304
2
L
Agni
13,354
786
31
2
0
271,193
5
W
Hachiman
12,928
760
39
2
0
309,039
1
W
Jormungandr
12,417
730
27
2
0
234,154
1
L
Anhur
11,065
651
32
2
0
271,990
2
L
Vulcan
14,009
824
72
4
0
298,323
2
L
Mulan
11,396
670
7
0
0
292,758
2
W
Rama
12,408
730
55
3
0
305,046
3
W
Zeus
12,877
757
66
4
0
264,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role