Player Matchup

Anhur
Anhur
Fortunigi
Anhur
Level 129
God Stats
7W - 13L
1,477 SR
Queue Stats
236W - 231L
1,502 Elo+
Solo
Ah Puch
Ah Puch
KingPurpleHelmet
Ah Puch
Level 148
God Stats
0W - 2L
1,838 SR
Queue Stats
39W - 47L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
MeZDarkness
Jormungandr
Level 127
God Stats
4W - 5L
1,581 SR
Queue Stats
34W - 40L
1,477 Elo+
Party 1
Ymir
Ymir
MezCarbon
Ymir
Level 129
God Stats
1W - 1L
1,700 SR
Queue Stats
14W - 19L
1,582 Elo+
Party 1
Chaac
Chaac
MezCzar
Chaac
Level 115
God Stats
0W - 2L
1,258 SR
Queue Stats
133W - 110L
1,533 Elo+
Party 1
Team Averages
Level 130
1,571 SR
1,515 Elo+

VS

Team Averages
Level 107
1,598 SR
1,555 Elo+
Susano
Susano
RAFALON49
Susano
Level 137
God Stats
3W - 5L
1,677 SR
Queue Stats
148W - 157L
1,527 Elo+
Party 2
Bacchus
Bacchus
ReivaxHolly
Bacchus
Level 91
God Stats
4W - 2L
1,606 SR
Queue Stats
156W - 137L
1,554 Elo+
Party 3
Danzaburou
Danzaburou
SmeagolDoney
Danzaburou
Level 66
God Stats
9W - 15L
1,530 SR
Queue Stats
65W - 70L
1,437 Elo+
Party 3
Izanami
Izanami
Sunderlund
Izanami
Level 115
God Stats
8W - 1L
1,687 SR
Queue Stats
105W - 56L
1,826 Elo+
Solo
Amaterasu
Amaterasu
rayortiz
Amaterasu
Level 127
God Stats
2W - 2L
1,489 SR
Queue Stats
50W - 63L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fortunigi
Anhur
12
2 / 2 / 0
7,267
559
2,613
8,019
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 1
6,901
531
3,072
8,350
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
MeZDarkness
Jormungandr
9
0 / 5 / 0
5,811
447
3,696
11,857
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
11
2 / 5 / 1
6,839
526
6,092
10,804
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
MezCzar
Chaac
13
3 / 5 / 1
7,675
590
10,608
15,873
10,600
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
RAFALON49
Susano
12
4 / 3 / 3
7,632
587
4,768
8,783
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
ReivaxHolly
Bacchus
12
5 / 0 / 4
7,444
573
6,841
8,433
6,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SmeagolDoney
Danzaburou
12
2 / 2 / 6
7,543
580
7,909
6,476
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
Sunderlund
Izanami
16
7 / 0 / 4
9,683
745
11,471
7,677
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
rayortiz
Amaterasu
13
3 / 2 / 3
8,003
616
9,614
16,779
9,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
7
Kills
21
21
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
Fortunigi
Anhur
2
2
0
1
L
0
4
1
0.13
L
Jormungandr
MeZDarkness
Jormungandr
0
5
0
0
L
Ymir
2
5
1
0.5
L
Chaac
MezCzar
Chaac
3
5
1
0.7
W
Susano
RAFALON49
Susano
4
3
3
1.83
W
Bacchus
ReivaxHolly
Bacchus
5
0
4
7
W
Danzaburou
SmeagolDoney
Danzaburou
2
2
6
2.5
W
Izanami
Sunderlund
Izanami
7
0
4
9
W
Amaterasu
rayortiz
Amaterasu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,081
Damage
40,603
54,903
Taken
48,148
24,466
Mitigated
23,161
11,188
Healing
20,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Fortunigi
Anhur
2,613
1,296
0
2,812
8,019
2,191
1,632
1,955
6,064
0
43,865
L
3,072
47
0
2,041
8,350
2,297
352
1,569
6,781
37,330
0
L
Jormungandr
MeZDarkness
Jormungandr
3,696
969
162
995
11,857
5,220
0
1,823
10,034
21,550
0
L
Ymir
6,092
1,588
0
1,313
10,804
4,158
572
693
10,111
38,397
0
L
Chaac
MezCzar
Chaac
10,608
1,333
0
3,865
15,873
10,600
529
683
15,190
0
41,698
W
Susano
RAFALON49
Susano
4,768
569
0
2,366
8,783
2,695
0
2,285
6,498
0
36,519
W
Bacchus
ReivaxHolly
Bacchus
6,841
795
0
1,000
8,433
6,413
264
3,691
4,742
26,339
1,220
W
Danzaburou
SmeagolDoney
Danzaburou
7,909
3,667
190
2,819
6,476
1,697
1,102
1,985
4,491
0
41,777
W
Izanami
Sunderlund
Izanami
11,471
8,454
0
4,423
7,677
2,434
2,781
3,900
3,777
0
79,537
W
Amaterasu
rayortiz
Amaterasu
9,614
5,317
0
9,542
16,779
9,922
289
999
15,780
0
43,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,493
Gold Earned
40,305
405
Minions Killed
420
0
Camps Cleared
0
1,246,888
Distance Traveled
1,396,787
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,267
559
108
8
0
237,784
4
L
Ah Puch
6,901
531
90
7
0
271,184
1
L
Jormungandr
5,811
447
37
3
0
253,543
5
L
Ymir
6,839
526
77
6
0
242,634
0
L
Chaac
7,675
590
93
7
0
241,743
2
W
Susano
7,632
587
70
5
0
305,472
3
W
Bacchus
7,444
573
35
3
0
296,965
6
W
Danzaburou
7,543
580
64
5
0
254,592
7
W
Izanami
9,683
745
172
13
0
253,308
4
W
Amaterasu
8,003
616
79
6
0
286,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role