Player Matchup

Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Dynasticsky084
Erlang Shen
Gold III
Level 87
God Stats
7W - 1L
1,500 SR
Queue Stats
142W - 138L
1,413 MMR
Party 3
Gilgamesh
Gilgamesh
Gold III
JCGREEN55
Gilgamesh
Gold III
Level 121
God Stats
9W - 4L
1,692 SR
Queue Stats
343W - 359L
1,448 MMR
Solo
Hou Yi
Hou Yi
Gold II
YeOleTemplar
Hou Yi
Gold II
Level 88
God Stats
6W - 0L
1,818 SR
Queue Stats
134W - 135L
1,453 MMR
Solo
Chang'e
Chang'e
Silver II
Zvruli
Chang'e
Silver II
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 36L
1,459 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,602 SR
1,455 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,414 SR
1,445 MMR
Loki
Loki
Bronze IV
A DAB FROM GOD
Loki
Bronze IV
Level 127
God Stats
0W - 2L
1,402 SR
Queue Stats
26W - 28L
1,451 MMR
Party 1
Janus
Janus
Gold V
Beau is me
Janus
Gold V
Level 133
God Stats
6W - 6L
1,323 SR
Queue Stats
234W - 247L
1,513 MMR
Party 2
Chaac
Chaac
Bronze IV
LograinZ
Chaac
Bronze IV
Level 105
God Stats
1W - 1L
1,404 SR
Queue Stats
3W - 5L
1,499 MMR
Party 1
Chiron
Chiron
Gold IV
SpruceDonkey014
Chiron
Gold IV
Level 136
God Stats
2W - 2L
1,506 SR
Queue Stats
44W - 46L
1,352 MMR
Party 2
Atlas
Atlas
Gold IV
Wicked Uno
Atlas
Gold IV
Level 159
God Stats
4W - 1L
1,436 SR
Queue Stats
133W - 121L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 3 / 17
11,870
565
8,979
25,145
32,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Dynasticsky084
Erlang Shen
18
12 / 1 / 9
13,331
635
19,255
25,735
31,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
JCGREEN55
Gilgamesh
19
6 / 3 / 12
12,976
618
14,974
19,451
15,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
18
5 / 4 / 4
12,407
591
12,950
14,364
5,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Zvruli
Chang'e
20
11 / 0 / 7
13,784
656
14,669
13,910
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Nu WaBastetCliodhnaShiva

VS

Bans
DanzaburouThothArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 1
8,987
428
6,133
21,246
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
15
5 / 7 / 0
10,354
493
17,859
13,580
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
LograinZ
Chaac
14
1 / 9 / 1
9,199
438
8,142
20,844
19,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
1 / 3 / 3
10,144
483
12,152
14,370
5,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
12
1 / 6 / 4
8,403
400
8,585
21,962
19,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
35
Kills
9
11
Deaths
35
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
17
3.17
L
1
10
1
0.15
L
Janus
5
7
0
0.71
W
Erlang Shen
Dynasticsky084
Erlang Shen
12
1
9
16.5
W
Gilgamesh
JCGREEN55
Gilgamesh
6
3
12
4
L
Chaac
LograinZ
Chaac
1
9
1
0.17
L
1
3
3
0.83
L
Atlas
1
6
4
0.5
W
Hou Yi
5
4
4
1.75
W
Chang'e
Zvruli
Chang'e
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,827
Damage
52,871
98,605
Taken
92,002
90,813
Mitigated
54,526
54,776
Healing
20,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,979
1,608
5,810
10,911
25,145
32,263
2,037
7,601
17,544
31,895
6,743
L
6,133
1,626
261
6,901
21,246
6,386
0
2,868
18,378
0
59,966
L
Janus
17,859
491
0
973
13,580
4,125
0
6,552
7,028
69,577
0
W
Erlang Shen
Dynasticsky084
Erlang Shen
19,255
11,981
0
14,072
25,735
31,402
4,036
4,992
20,743
0
84,034
W
Gilgamesh
JCGREEN55
Gilgamesh
14,974
5,612
0
2,867
19,451
15,848
3,467
4,966
14,485
0
102,691
L
Chaac
LograinZ
Chaac
8,142
2,599
0
5,154
20,844
19,695
485
2,533
18,311
0
43,018
L
12,152
4,358
440
4,233
14,370
5,017
0
2,077
12,293
0
79,582
L
Atlas
8,585
3,785
0
2,942
21,962
19,303
0
8,840
13,122
32,381
0
W
Hou Yi
12,950
7,045
0
5,110
14,364
5,181
5,087
4,580
9,784
0
84,137
W
Chang'e
Zvruli
Chang'e
14,669
1,440
7,594
8,412
13,910
6,119
3,476
5,799
8,111
98,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,368
Gold Earned
47,087
576
Minions Killed
471
0
Camps Cleared
0
2,010,110
Distance Traveled
1,938,736
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,870
565
54
3
0
349,308
8
L
Loki
8,987
428
93
4
0
380,605
1
L
Janus
10,354
493
125
6
0
408,462
9
W
Erlang Shen
13,331
635
104
5
0
433,458
3
W
Gilgamesh
12,976
618
117
6
0
443,403
6
L
Chaac
9,199
438
84
4
0
383,468
1
L
Chiron
10,144
483
139
7
0
392,965
2
L
Atlas
8,403
400
30
1
0
373,236
4
W
Hou Yi
12,407
591
131
6
0
357,246
4
W
Chang'e
13,784
656
170
8
0
426,695
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role