Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
BalefulAnemoia
Yu Huang
Level 160
God Stats
39W - 12L
1,773 SR
Queue Stats
400W - 196L
1,803 Elo+
Party 2
Cthulhu
Cthulhu
Dragon_Okami930
Cthulhu
Level 149
God Stats
8W - 4L
1,702 SR
Queue Stats
318W - 187L
1,812 Elo+
Party 2
Team Averages
Level 151
1,658 SR
1,705 Elo+

VS

Team Averages
Level 133
1,568 SR
1,647 Elo+
Ao Kuang
Ao Kuang
Fox Sin9400
Ao Kuang
Level 144
God Stats
1W - 1L
1,743 SR
Queue Stats
134W - 102L
1,698 Elo+
Party 1
Thanatos
Thanatos
Peep Zeroni
Thanatos
Level 125
God Stats
2W - 6L
1,190 SR
Queue Stats
211W - 176L
1,620 Elo+
Party 1
Nox
Nox
tannerdill
Nox
Level 129
God Stats
4W - 2L
1,772 SR
Queue Stats
96W - 80L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
8 / 2 / 7
9,388
853
7,984
10,347
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
14
5 / 2 / 10
9,186
835
11,077
5,044
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
5 / 4 / 10
8,508
773
9,863
9,409
9,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fox Sin9400
Ao Kuang
12
3 / 8 / 2
8,169
743
9,431
14,974
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Peep Zeroni
Thanatos
12
2 / 7 / 4
8,149
741
6,058
12,378
3,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 5
8,535
776
5,283
7,042
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
18
Kills
8
8
Deaths
19
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
2
7
5.75
W
Yu Huang
5
2
10
5
W
5
4
10
2.5
L
Ao Kuang
Fox Sin9400
Ao Kuang
3
8
2
0.5
L
Thanatos
Peep Zeroni
Thanatos
2
7
4
0.57
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,924
Damage
20,772
24,800
Taken
34,394
15,059
Mitigated
9,853
3,164
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,984
2,886
0
1,348
10,347
4,017
405
5,977
4,370
0
18,253
W
Yu Huang
11,077
784
0
250
5,044
1,785
210
3,261
1,783
30,767
0
W
9,863
1,637
250
1,316
9,409
9,257
213
4,782
4,627
21,572
0
L
Ao Kuang
Fox Sin9400
Ao Kuang
9,431
2,457
0
4,249
14,974
4,506
65
8,284
6,147
19,621
3,526
L
Thanatos
Peep Zeroni
Thanatos
6,058
1,761
0
4,619
12,378
3,331
73
7,144
4,680
0
18,528
L
5,283
348
0
465
7,042
2,016
910
4,210
2,406
19,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,082
Gold Earned
24,853
110
Minions Killed
81
4
Camps Cleared
6
636,780
Distance Traveled
603,515
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,388
853
19
2
3
232,353
1
W
Yu Huang
9,186
835
74
7
1
205,924
2
W
Cthulhu
8,508
773
17
2
0
198,503
3
L
Ao Kuang
8,169
743
25
2
3
178,934
0
L
Thanatos
8,149
741
27
2
2
209,007
1
L
Nox
8,535
776
29
3
1
215,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role