Player Matchup

Cerberus
Cerberus
Cla1rv0yant
Cerberus
Level 18
God Stats
2W - 1L
1,320 SR
Queue Stats
11W - 12L
1,480 Elo+
Party 2
Jormungandr
Jormungandr
Lachyrd
Jormungandr
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 58L
1,546 Elo+
Party 2
Chaac
Chaac
Roronoaichi
Chaac
Level 121
God Stats
2W - 1L
1,781 SR
Queue Stats
29W - 27L
1,487 Elo+
Party 2
Ares
Ares
SimplyChance
Ares
Level 89
God Stats
5W - 1L
1,758 SR
Queue Stats
24W - 27L
1,460 Elo+
Party 2
Merlin
Merlin
Smonkyboi
Merlin
Level 58
God Stats
4W - 1L
1,687 SR
Queue Stats
19W - 13L
1,619 Elo+
Party 2
Team Averages
Level 87
1,609 SR
1,519 Elo+

VS

Team Averages
Level 53
1,547 SR
1,373 Elo+
Achilles
Achilles
AnimeCheekz
Achilles
Level 15
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 2L
1,480 Elo+
Party 1
Poseidon
Poseidon
NeoDreik
Poseidon
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,207 Elo+
Solo
Janus
Janus
SSoouukk
Janus
Level 66
God Stats
0W - 1L
1,706 SR
Queue Stats
2W - 5L
1,374 Elo+
Party 1
Gilgamesh
Gilgamesh
TheHiddenBlade5
Gilgamesh
Level 26
God Stats
1W - 2L
1,494 SR
Queue Stats
2W - 5L
1,374 Elo+
Party 1
Hou Yi
Hou Yi
blusewaffle
Hou Yi
Level 32
God Stats
0W - 2L
1,326 SR
Queue Stats
2W - 4L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cla1rv0yant
Cerberus
16
3 / 8 / 18
10,012
715
7,395
19,458
15,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Lachyrd
Jormungandr
20
22 / 1 / 14
13,657
976
25,994
16,195
15,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 3 / 26
10,271
734
10,668
22,178
18,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 5 / 22
9,997
714
10,027
18,003
16,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Smonkyboi
Merlin
19
12 / 3 / 18
11,763
840
16,620
12,158
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AnimeCheekz
Achilles
14
6 / 7 / 5
9,590
685
12,379
20,676
15,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
NeoDreik
Poseidon
18
5 / 10 / 7
10,836
774
17,435
15,897
6,388
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
SSoouukk
Janus
13
0 / 10 / 7
8,325
595
10,157
14,371
4,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
TheHiddenBlade5
Gilgamesh
16
5 / 7 / 10
10,369
741
17,242
17,044
10,075
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
16
4 / 9 / 8
9,792
699
8,820
13,084
5,987
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
57
43
Kills
20
20
Deaths
43
98
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
AnimeCheekz
Achilles
6
7
5
1.21
W
Cerberus
Cla1rv0yant
Cerberus
3
8
18
1.5
W
Jormungandr
Lachyrd
Jormungandr
22
1
14
29
L
Poseidon
NeoDreik
Poseidon
5
10
7
0.85
W
4
3
26
5.67
L
Janus
SSoouukk
Janus
0
10
7
0.35
W
2
5
22
2.6
W
Merlin
Smonkyboi
Merlin
12
3
18
7
L
Gilgamesh
TheHiddenBlade5
Gilgamesh
5
7
10
1.43
L
Hou Yi
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,704
Damage
66,033
87,992
Taken
81,072
71,464
Mitigated
43,362
17,531
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AnimeCheekz
Achilles
12,379
3,729
788
1,938
20,676
15,920
160
15,849
4,505
0
19,753
W
Cerberus
Cla1rv0yant
Cerberus
7,395
973
718
2,465
19,458
15,997
672
6,534
12,924
23,133
0
W
Jormungandr
Lachyrd
Jormungandr
25,994
7,048
2,435
2,373
16,195
15,083
442
4,435
11,760
53,378
0
L
Poseidon
NeoDreik
Poseidon
17,435
2,689
0
126
15,897
6,388
540
10,500
5,063
49,174
0
W
10,668
2,667
0
7,829
22,178
18,816
154
7,302
14,876
0
26,328
L
Janus
SSoouukk
Janus
10,157
1,809
42
1,550
14,371
4,992
212
11,445
2,862
18,657
0
W
10,027
1,137
0
1,094
18,003
16,590
536
6,417
11,586
16,683
0
W
Merlin
Smonkyboi
Merlin
16,620
1,292
0
617
12,158
4,978
245
3,777
8,381
39,606
0
L
Gilgamesh
TheHiddenBlade5
Gilgamesh
17,242
6,090
0
394
17,044
10,075
165
11,772
4,998
3,717
34,446
L
Hou Yi
8,820
3,234
61
438
13,084
5,987
171
10,470
2,479
48
18,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,700
Gold Earned
48,912
186
Minions Killed
155
0
Camps Cleared
0
1,357,612
Distance Traveled
1,257,734
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,590
685
13
1
0
253,391
1
W
Cerberus
10,012
715
54
4
0
242,460
2
W
Jormungandr
13,657
976
65
5
0
279,556
0
L
Poseidon
10,836
774
68
5
0
258,766
2
W
Chaac
10,271
734
16
1
0
296,440
4
L
Janus
8,325
595
21
2
0
220,697
0
W
Ares
9,997
714
10
1
0
278,926
0
W
Merlin
11,763
840
41
3
0
260,230
0
L
Gilgamesh
10,369
741
28
2
0
266,886
0
L
Hou Yi
9,792
699
25
2
0
257,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role