Player Matchup

Izanami
Izanami
TTV_animeweeb561
Izanami
Level 64
God Stats
14W - 16L
1,628 SR
Queue Stats
81W - 121L
1,406 Elo+
Party 1
Nemesis
Nemesis
TheMagicalTinCan
Nemesis
Level 9
God Stats
3W - 15L
1,244 SR
Queue Stats
50W - 86L
1,240 Elo+
Party 1
Ares
Ares
You_Want_Water25
Ares
Level 69
God Stats
4W - 7L
1,915 SR
Queue Stats
162W - 174L
1,463 Elo+
Party 1
Hades
Hades
ak_man_ahah
Hades
Level 11
God Stats
4W - 12L
1,295 SR
Queue Stats
14W - 41L
1,232 Elo+
Party 1
Yu Huang
Yu Huang
young_Asian_boy2
Yu Huang
Level 76
God Stats
1W - 3L
1,553 SR
Queue Stats
129W - 137L
1,451 Elo+
Party 1
Team Averages
Level 46
1,527 SR
1,359 Elo+

VS

Team Averages
Level 70
1,502 SR
1,293 Elo+
Apollo
Apollo
CxsperTTV
Apollo
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 30L
1,189 Elo+
Party 2
Horus
Horus
Iced king 11
Horus
Level 125
God Stats
17W - 12L
1,558 SR
Queue Stats
482W - 480L
1,399 Elo+
Solo
Ymir
Ymir
visionVW
Ymir
Level 29
God Stats
11W - 9L
1,235 SR
Queue Stats
14W - 11L
1,128 Elo+
Party 2
Fenrir
Fenrir
zBankss-_-
Fenrir
Level 19
God Stats
17W - 4L
1,715 SR
Queue Stats
21W - 12L
1,128 Elo+
Party 2
Janus
Janus
zfuse123
Janus
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 28L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 1
9,970
475
13,143
16,821
6,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 16 / 5
7,837
373
4,986
19,183
6,594
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 8 / 4
9,242
440
6,357
21,561
21,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
0 / 6 / 0
8,540
407
4,064
18,513
12,257
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 9 / 3
10,141
483
12,256
17,184
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CxsperTTV
Apollo
18
12 / 0 / 7
12,397
590
14,635
13,607
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 0 / 7
13,852
660
19,391
14,594
10,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
5 / 2 / 14
10,204
486
7,687
14,140
8,603
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
zBankss-_-
Fenrir
14
2 / 4 / 17
10,547
502
7,786
11,776
4,031
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
zfuse123
Janus
18
14 / 5 / 10
12,793
609
22,183
14,863
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
101
11
Kills
46
46
Deaths
11
13
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Apollo
CxsperTTV
Apollo
12
0
7
15.5
W
13
0
7
16.5
L
3
7
1
0.5
L
1
16
5
0.22
L
2
8
4
0.5
L
0
6
0
0
W
Ymir
5
2
14
6
L
5
9
3
0.72
W
Fenrir
zBankss-_-
Fenrir
2
4
17
2.63
W
Janus
zfuse123
Janus
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,806
Damage
71,682
93,262
Taken
68,980
53,337
Mitigated
32,882
15,312
Healing
18,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CxsperTTV
Apollo
14,635
9,790
0
6,485
13,607
5,355
4,118
2,902
10,705
0
83,541
W
19,391
9,864
1,293
5,487
14,594
10,031
5,776
4,949
9,645
0
87,698
L
13,143
9,909
0
4,984
16,821
6,336
2,599
3,291
13,530
0
78,745
L
4,986
1,824
0
1,108
19,183
6,594
44
8,715
10,468
0
22,971
L
6,357
127
102
2,064
21,561
21,914
0
9,183
12,378
19,229
0
L
4,064
630
39
5,326
18,513
12,257
0
0
18,513
48,008
0
W
Ymir
7,687
2,146
0
759
14,140
8,603
244
3,492
10,648
22,946
0
L
12,256
1,122
53
1,636
17,184
6,236
188
8,681
8,503
65,011
0
W
Fenrir
zBankss-_-
Fenrir
7,786
1,620
0
1,769
11,776
4,031
803
3,655
8,121
0
27,758
W
Janus
zfuse123
Janus
22,183
3,855
571
2,555
14,863
4,862
778
7,679
7,184
83,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,730
Gold Earned
59,793
397
Minions Killed
472
0
Camps Cleared
0
1,777,098
Distance Traveled
2,074,083
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,397
590
134
6
0
445,320
4
W
Horus
13,852
660
168
8
0
372,012
1
L
Izanami
9,970
475
133
6
0
338,942
0
L
Nemesis
7,837
373
36
2
0
377,565
2
L
Ares
9,242
440
26
1
0
371,457
0
L
Hades
8,540
407
102
5
0
330,007
1
W
Ymir
10,204
486
14
1
0
440,309
1
L
Yu Huang
10,141
483
100
5
0
359,127
2
W
Fenrir
10,547
502
47
2
0
424,606
0
W
Janus
12,793
609
109
5
0
391,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role