Player Matchup

Yu Huang
Yu Huang
Dorsaw
Yu Huang
Level 160
God Stats
12W - 13L
1,205 SR
Queue Stats
1,348W - 1,504L
1,415 Elo+
Solo
Loki
Loki
KimJongDos2672
Loki
Level 86
God Stats
9W - 17L
1,456 SR
Queue Stats
35W - 45L
1,418 Elo+
Solo
Artemis
Artemis
MEOWwzaa
Artemis
Level 121
God Stats
1W - 11L
1,180 SR
Queue Stats
219W - 235L
1,409 Elo+
Solo
Jormungandr
Jormungandr
Martiess64
Jormungandr
Level 125
God Stats
0W - 1L
1,567 SR
Queue Stats
1W - 3L
1,234 Elo+
Solo
Tiamat
Tiamat
Sneky69Shooz
Tiamat
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,265 Elo+
Solo
Team Averages
Level 129
1,382 SR
1,348 Elo+

VS

Team Averages
Level 96
1,413 SR
1,486 Elo+
Fenrir
Fenrir
Himiko_x69x_RED
Fenrir
Level 146
God Stats
13W - 7L
1,487 SR
Queue Stats
608W - 601L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
MotoMcFly
Ah Puch
Level 64
God Stats
71W - 82L
1,493 SR
Queue Stats
191W - 206L
1,489 Elo+
Solo
Tyr
Tyr
asipe97
Tyr
Level 125
God Stats
1W - 0L
1,135 SR
Queue Stats
14W - 19L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
chris17idgt
Gilgamesh
Level 66
God Stats
26W - 22L
1,550 SR
Queue Stats
518W - 487L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
diegocarapello
Nu Wa
Level 79
God Stats
4W - 3L
1,399 SR
Queue Stats
121W - 115L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dorsaw
Yu Huang
15
1 / 3 / 2
9,897
990
9,881
5,475
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 4 / 3
10,290
1,029
6,759
12,511
5,131
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
MEOWwzaa
Artemis
15
1 / 5 / 2
9,613
961
8,393
12,880
3,888
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Martiess64
Jormungandr
16
2 / 3 / 2
11,184
1,118
11,439
20,565
17,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
16
1 / 7 / 4
10,399
1,040
7,274
15,783
9,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

193

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 4
12,236
1,224
15,269
10,276
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
MotoMcFly
Ah Puch
17
2 / 0 / 12
10,832
1,083
14,666
7,018
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
16
1 / 3 / 11
10,272
1,027
7,154
13,062
11,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
chris17idgt
Gilgamesh
17
8 / 2 / 9
11,752
1,175
13,797
12,281
6,092
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 1 / 16
10,570
1,057
12,599
7,474
2,564
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
7
Kills
22
22
Deaths
7
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Dorsaw
Yu Huang
1
3
2
0.67
W
10
1
4
12
L
2
4
3
0.88
L
Artemis
MEOWwzaa
Artemis
1
5
2
0.4
L
Jormungandr
Martiess64
Jormungandr
2
3
2
1
W
Ah Puch
MotoMcFly
Ah Puch
2
0
12
8
L
Tiamat
1
7
4
0.43
W
Tyr
1
3
11
2.17
W
Gilgamesh
chris17idgt
Gilgamesh
8
2
9
6.25
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,746
Damage
63,485
67,214
Taken
50,111
37,867
Mitigated
29,237
9,941
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Dorsaw
Yu Huang
9,881
1,001
0
0
5,475
1,771
0
1,636
3,680
19,600
0
W
15,269
1,594
0
1,079
10,276
6,324
0
4,466
5,517
0
28,684
L
6,759
1,039
44
280
12,511
5,131
0
5,309
6,866
0
19,977
L
Artemis
MEOWwzaa
Artemis
8,393
3,628
0
404
12,880
3,888
0
3,623
9,057
0
16,869
L
Jormungandr
Martiess64
Jormungandr
11,439
2,604
195
4,859
20,565
17,767
0
10,434
9,656
55,781
0
W
Ah Puch
MotoMcFly
Ah Puch
14,666
135
0
1,706
7,018
2,536
0
3,985
2,957
31,081
0
L
Tiamat
7,274
732
159
4,000
15,783
9,310
0
6,263
9,182
24,897
0
W
Tyr
7,154
983
0
1,704
13,062
11,721
0
6,046
6,338
0
18,327
W
Gilgamesh
chris17idgt
Gilgamesh
13,797
4,508
0
101
12,281
6,092
0
7,469
4,407
0
20,986
W
12,599
4,347
0
1,477
7,474
2,564
0
5,056
2,298
37,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,383
Gold Earned
55,662
230
Minions Killed
175
8
Camps Cleared
4
959,465
Distance Traveled
1,084,433
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,897
990
33
3
0
196,445
0
W
Fenrir
12,236
1,224
37
4
0
234,875
1
L
Loki
10,290
1,029
22
2
0
215,044
1
L
Artemis
9,613
961
37
4
3
167,944
0
L
Jormungandr
11,184
1,118
95
10
1
193,947
4
W
Ah Puch
10,832
1,083
53
5
3
217,314
2
L
Tiamat
10,399
1,040
43
4
4
186,085
1
W
Tyr
10,272
1,027
19
2
1
222,290
1
W
Gilgamesh
11,752
1,175
19
2
0
214,710
0
W
Nu Wa
10,570
1,057
47
5
0
195,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role