Player Matchup

Hercules
Hercules
Arthurodarck
Hercules
Level 149
God Stats
0W - 2L
1,434 SR
Queue Stats
50W - 55L
1,562 Elo+
Party 3
Neith
Neith
Elitegamer1101
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Party 1
Cerberus
Cerberus
Kwollf216
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1
Atlas
Atlas
cosmosneitor
Atlas
Level 158
God Stats
4W - 3L
1,565 SR
Queue Stats
67W - 71L
1,481 Elo+
Party 3
Mercury
Mercury
scaryuitupapi
Mercury
Level 87
God Stats
20W - 18L
1,528 SR
Queue Stats
56W - 51L
1,504 Elo+
Party 3
Team Averages
Level 86
1,505 SR
1,586 Elo+

VS

Team Averages
Level 79
1,643 SR
1,633 Elo+
Shiva
Shiva
Casastasia
Shiva
Level 61
God Stats
102W - 69L
1,686 SR
Queue Stats
123W - 92L
1,612 Elo+
Party 2
Persephone
Persephone
KakyoFinch
Persephone
Level 99
God Stats
40W - 31L
1,619 SR
Queue Stats
194W - 149L
1,609 Elo+
Party 2
Da Ji
Da Ji
RougeGST
Da Ji
Level 23
God Stats
5W - 3L
1,589 SR
Queue Stats
31W - 16L
1,706 Elo+
Party 2
Cernunnos
Cernunnos
WILDCAT467
Cernunnos
Level 82
God Stats
7W - 6L
1,646 SR
Queue Stats
79W - 77L
1,623 Elo+
Party 2
Atlas
Atlas
WILDMONSTROSITY
Atlas
Level 129
God Stats
133W - 79L
1,673 SR
Queue Stats
197W - 150L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arthurodarck
Hercules
17
7 / 7 / 3
11,296
706
14,619
20,966
17,433
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 9 / 5
11,395
712
11,841
15,158
5,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Kwollf216
Cerberus
16
1 / 7 / 6
10,247
640
5,247
20,455
12,277
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 6 / 11
12,032
752
22,413
24,754
29,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
16
1 / 10 / 7
10,034
627
5,728
18,212
6,156
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
3 / 2 / 20
11,823
739
10,517
19,490
17,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
KakyoFinch
Persephone
19
4 / 3 / 16
12,789
799
14,378
11,607
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
RougeGST
Da Ji
20
16 / 4 / 16
13,484
843
22,039
12,925
6,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
WILDCAT467
Cernunnos
20
4 / 2 / 20
12,579
786
15,137
19,403
9,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
12 / 4 / 22
13,966
873
24,292
21,763
24,122
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
133
15
Kills
39
39
Deaths
15
32
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arthurodarck
Hercules
7
7
3
1.21
W
Shiva
3
2
20
6.5
L
3
9
5
0.61
W
Persephone
KakyoFinch
Persephone
4
3
16
4
L
Cerberus
Kwollf216
Cerberus
1
7
6
0.57
W
Da Ji
RougeGST
Da Ji
16
4
16
6
W
Cernunnos
WILDCAT467
Cernunnos
4
2
20
7
W
12
4
22
5.75
L
3
6
11
1.42
L
Mercury
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,848
Damage
86,363
99,545
Taken
85,188
71,096
Mitigated
62,774
7,268
Healing
21,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arthurodarck
Hercules
14,619
4,565
0
2,023
20,966
17,433
30
5,759
15,207
0
27,629
W
Shiva
10,517
2,655
1,188
1,558
19,490
17,883
2,547
6,440
12,850
0
21,997
L
11,841
4,267
0
1,625
15,158
5,344
0
6,500
8,658
0
23,311
W
Persephone
KakyoFinch
Persephone
14,378
742
855
1,891
11,607
4,591
736
2,899
8,638
56,612
0
L
Cerberus
Kwollf216
Cerberus
5,247
326
0
2,265
20,455
12,277
90
9,438
11,017
16,905
0
W
Da Ji
RougeGST
Da Ji
22,039
6,538
0
711
12,925
6,752
609
3,116
9,181
0
31,984
W
Cernunnos
WILDCAT467
Cernunnos
15,137
6,635
530
5,188
19,403
9,426
4,954
6,311
12,761
0
72,142
W
24,292
11,479
3,986
5,817
21,763
24,122
706
7,744
13,645
49,325
0
L
22,413
5,127
0
921
24,754
29,886
0
10,527
14,227
49,938
0
L
Mercury
5,728
2,690
0
434
18,212
6,156
0
6,446
11,766
0
16,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,004
Gold Earned
64,641
160
Minions Killed
247
0
Camps Cleared
0
1,199,264
Distance Traveled
1,696,581
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,296
706
38
2
0
220,218
1
W
Shiva
11,823
739
27
2
0
354,340
0
L
Neith
11,395
712
18
1
0
225,925
0
W
Persephone
12,789
799
60
4
0
329,640
1
L
Cerberus
10,247
640
36
2
0
227,803
1
W
Da Ji
13,484
843
18
1
0
347,592
1
W
Cernunnos
12,579
786
99
6
0
329,581
1
W
Atlas
13,966
873
43
3
0
335,428
0
L
Atlas
12,032
752
47
3
0
258,708
1
L
Mercury
10,034
627
21
1
0
266,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role