Player Matchup

Anubis
Anubis
AboveRaptor
Anubis
Level 66
God Stats
1W - 0L
1,687 SR
Queue Stats
146W - 99L
1,507 Elo+
Party 1
Bakasura
Bakasura
BlueFire34
Bakasura
Level 78
God Stats
7W - 8L
1,860 SR
Queue Stats
299W - 241L
1,519 Elo+
Party 1
Nike
Nike
FaltEarthren
Nike
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 153L
1,487 Elo+
Party 1
Medusa
Medusa
Twistexx323
Medusa
Level 23
God Stats
8W - 2L
1,700 SR
Queue Stats
69W - 67L
1,697 Elo+
Party 1
Sylvanus
Sylvanus
Uininaark
Sylvanus
Level 28
God Stats
20W - 12L
1,555 SR
Queue Stats
229W - 191L
1,499 Elo+
Party 1
Team Averages
Level 43
1,660 SR
1,542 Elo+

VS

Team Averages
Level 101
1,572 SR
1,454 Elo+
Scylla
Scylla
DeathMagnet115
Scylla
Level 21
God Stats
1W - 1L
1,668 SR
Queue Stats
3W - 6L
1,465 Elo+
Party 2
Izanami
Izanami
DeathlyShadow913
Izanami
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 22L
1,232 Elo+
Party 2
Cabrakan
Cabrakan
Futura__Free
Cabrakan
Level 141
God Stats
5W - 3L
1,534 SR
Queue Stats
257W - 246L
1,584 Elo+
Party 2
Thanatos
Thanatos
RemIsBestGal
Thanatos
Level 121
God Stats
8W - 6L
1,674 SR
Queue Stats
91W - 99L
1,524 Elo+
Party 2
Cu Chulainn
Cu Chulainn
baconlover20
Cu Chulainn
Level 121
God Stats
4W - 6L
1,484 SR
Queue Stats
214W - 220L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
7 / 8 / 8
11,706
532
13,444
18,074
8,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
BlueFire34
Bakasura
20
9 / 2 / 5
13,342
606
13,174
15,749
9,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 5 / 13
11,103
505
10,682
12,504
14,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
18
11 / 2 / 6
12,489
568
15,312
15,758
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Uininaark
Sylvanus
16
0 / 2 / 16
11,097
504
4,306
14,733
18,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
8,331
379
4,924
11,641
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 6 / 1
9,791
445
8,766
13,947
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Futura__Free
Cabrakan
15
7 / 5 / 5
9,867
449
13,283
16,670
15,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
RemIsBestGal
Thanatos
16
2 / 7 / 4
9,891
450
5,123
16,948
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
baconlover20
Cu Chulainn
16
6 / 4 / 1
10,447
475
11,648
18,327
17,217
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
30
Kills
17
19
Deaths
30
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
8
8
1.38
W
Bakasura
BlueFire34
Bakasura
9
2
5
5.75
L
0
8
5
0.31
L
2
6
1
0.42
W
3
5
13
1.9
L
Cabrakan
Futura__Free
Cabrakan
7
5
5
1.9
L
Thanatos
RemIsBestGal
Thanatos
2
7
4
0.57
W
Medusa
11
2
6
7
W
Sylvanus
Uininaark
Sylvanus
0
2
16
4
L
Cu Chulainn
baconlover20
Cu Chulainn
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,918
Damage
43,744
76,818
Taken
77,533
55,996
Mitigated
44,782
28,149
Healing
18,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,444
50
0
7,053
18,074
8,162
291
8,358
9,716
61,545
0
W
Bakasura
BlueFire34
Bakasura
13,174
10,135
0
8,126
15,749
9,969
1,422
2,995
12,754
0
94,188
L
4,924
321
0
0
11,641
2,296
684
3,490
7,694
34,461
0
L
8,766
4,477
0
2,531
13,947
3,677
132
2,852
10,981
0
59,469
W
10,682
840
0
751
12,504
14,114
0
3,400
9,104
3,392
40,620
L
Cabrakan
Futura__Free
Cabrakan
13,283
1,178
0
940
16,670
15,750
0
5,247
10,858
39,552
5,919
L
Thanatos
RemIsBestGal
Thanatos
5,123
941
0
12,736
16,948
5,842
33
3,688
13,150
0
68,018
W
Medusa
15,312
8,008
0
7,008
15,758
5,666
4,196
7,398
8,360
0
84,040
W
Sylvanus
Uininaark
Sylvanus
4,306
446
2,034
3,177
14,733
18,085
923
4,335
10,398
23,758
0
L
Cu Chulainn
baconlover20
Cu Chulainn
11,648
1,342
0
2,165
18,327
17,217
25
3,458
13,827
11,753
53,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,737
Gold Earned
48,327
440
Minions Killed
477
0
Camps Cleared
0
2,088,003
Distance Traveled
1,869,045
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,706
532
77
4
0
347,662
5
W
Bakasura
13,342
606
155
7
0
496,010
6
L
Scylla
8,331
379
65
3
0
278,151
0
L
Izanami
9,791
445
131
6
0
391,003
4
W
Nike
11,103
505
64
3
0
454,941
3
L
Cabrakan
9,867
449
65
3
0
384,536
2
L
Thanatos
9,891
450
118
5
0
433,039
1
W
Medusa
12,489
568
115
5
0
401,690
4
W
Sylvanus
11,097
504
29
1
0
387,700
11
L
Cu Chulainn
10,447
475
98
4
0
382,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role