Player Matchup

Hel
Hel
Kitboone
Hel
Level 123
God Stats
2W - 3L
1,193 SR
Queue Stats
47W - 45L
1,552 Elo+
Party 3
Yu Huang
Yu Huang
Staattic
Yu Huang
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 43L
1,485 Elo+
Party 3
Chaac
Chaac
The_Synthetic
Chaac
Level 143
God Stats
18W - 11L
1,613 SR
Queue Stats
184W - 170L
1,588 Elo+
Party 1
Ullr
Ullr
TinyRooster
Ullr
Level 14
God Stats
3W - 0L
1,874 SR
Queue Stats
21W - 11L
1,644 Elo+
Party 1
Hou Yi
Hou Yi
XIIISCARS
Hou Yi
Level 88
God Stats
9W - 2L
1,678 SR
Queue Stats
13W - 6L
1,672 Elo+
Party 1
Team Averages
Level 98
1,572 SR
1,588 Elo+

VS

Team Averages
Level 96
1,480 SR
1,522 Elo+
Neith
Neith
CDP azotmorelos
Neith
Level 143
God Stats
3W - 2L
1,339 SR
Queue Stats
148W - 125L
1,590 Elo+
Party 2
Yu Huang
Yu Huang
Eldieg8cho
Yu Huang
Level 128
God Stats
2W - 2L
1,814 SR
Queue Stats
78W - 60L
1,563 Elo+
Party 2
Nike
Nike
Red_hot_power
Nike
Level 43
God Stats
1W - 1L
1,316 SR
Queue Stats
14W - 27L
1,395 Elo+
Solo
Medusa
Medusa
VantaHorus25
Medusa
Level 102
God Stats
1W - 2L
1,673 SR
Queue Stats
88W - 70L
1,559 Elo+
Party 2
Janus
Janus
XleixMx
Janus
Level 62
God Stats
1W - 6L
1,257 SR
Queue Stats
82W - 107L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 6
11,964
598
13,121
15,405
12,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
Staattic
Yu Huang
16
4 / 5 / 6
10,389
519
10,361
14,358
5,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 1 / 6
12,588
629
11,449
21,178
21,965
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 3 / 10
12,610
631
16,908
16,808
6,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
XIIISCARS
Hou Yi
9
3 / 3 / 3
7,673
384
5,176
5,315
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 1
10,347
517
9,133
16,273
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Eldieg8cho
Yu Huang
15
1 / 5 / 3
9,585
479
13,106
10,496
6,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 4
9,421
471
9,113
14,636
11,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Medusa
14
2 / 6 / 3
9,059
453
8,822
17,242
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
XleixMx
Janus
16
3 / 8 / 2
10,123
506
8,443
17,813
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
32
Kills
15
15
Deaths
32
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
8
1
0.69
L
Yu Huang
Eldieg8cho
Yu Huang
1
5
3
0.5
W
9
3
6
4
L
4
5
4
1.2
W
Yu Huang
Staattic
Yu Huang
4
5
6
1.4
W
6
1
6
9
W
10
3
10
5
L
Medusa
2
6
3
0.58
W
Hou Yi
XIIISCARS
Hou Yi
3
3
3
1.5
L
Janus
XleixMx
Janus
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,015
Damage
48,617
73,064
Taken
76,460
47,794
Mitigated
34,346
25,212
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,133
1,706
0
3,729
16,273
5,613
640
4,114
12,159
0
61,111
L
Yu Huang
Eldieg8cho
Yu Huang
13,106
1,188
0
750
10,496
6,524
336
2,045
8,451
57,963
0
W
13,121
921
2,253
7,500
15,405
12,938
507
3,594
11,283
66,666
3,066
L
9,113
1,426
75
2,565
14,636
11,353
221
6,108
8,528
0
49,381
W
Yu Huang
Staattic
Yu Huang
10,361
2,859
0
3,753
14,358
5,516
1,635
4,221
9,858
49,218
9,886
W
11,449
1,170
0
7,982
21,178
21,965
1,601
8,690
11,882
0
97,376
W
16,908
6,434
0
2,673
16,808
6,266
66
4,118
12,434
0
90,478
L
Medusa
8,822
3,383
0
4,371
17,242
5,692
0
5,703
11,539
0
62,618
W
Hou Yi
XIIISCARS
Hou Yi
5,176
2,685
0
1,051
5,315
1,109
235
0
5,169
0
20,277
L
Janus
XleixMx
Janus
8,443
277
0
3,130
17,813
5,164
0
4,123
13,690
62,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,224
Gold Earned
48,535
600
Minions Killed
516
0
Camps Cleared
0
1,737,141
Distance Traveled
1,852,573
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,347
517
108
5
0
337,727
4
L
Yu Huang
9,585
479
120
6
0
361,504
2
W
Hel
11,964
598
140
7
0
410,295
1
L
Nike
9,421
471
87
4
0
424,981
0
W
Yu Huang
10,389
519
101
5
0
337,122
1
W
Chaac
12,588
629
190
10
0
405,746
4
W
Ullr
12,610
631
135
7
0
412,232
0
L
Medusa
9,059
453
94
5
0
370,533
4
W
Hou Yi
7,673
384
34
2
0
171,746
3
L
Janus
10,123
506
107
5
0
357,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role