Player Matchup

Cupid
Cupid
CF_OBini
Cupid
Level 66
God Stats
2W - 1L
1,736 SR
Queue Stats
213W - 239L
1,351 Elo+
Party 3
Cthulhu
Cthulhu
Kick_Bufode
Cthulhu
Level 55
God Stats
2W - 2L
1,554 SR
Queue Stats
41W - 64L
1,276 Elo+
Party 3
Gilgamesh
Gilgamesh
TFBugha
Gilgamesh
Level 49
God Stats
12W - 16L
1,511 SR
Queue Stats
139W - 143L
1,519 Elo+
Solo
Ah Puch
Ah Puch
Ulick_Patinhas
Ah Puch
Level 66
God Stats
7W - 11L
1,454 SR
Queue Stats
84W - 104L
1,334 Elo+
Party 3
Freya
Freya
rodrigo_luis_ped
Freya
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 22L
1,455 Elo+
Party 3
Team Averages
Level 51
1,551 SR
1,387 Elo+

VS

Team Averages
Level 67
1,628 SR
1,464 Elo+
Skadi
Skadi
Aggiecm
Skadi
Level 16
God Stats
65W - 90L
1,455 SR
Queue Stats
80W - 102L
1,427 Elo+
Party 2
Achilles
Achilles
German_Chucho
Achilles
Level 145
God Stats
15W - 10L
1,695 SR
Queue Stats
324W - 313L
1,513 Elo+
Party 1
Hera
Hera
MacNifica
Hera
Level 67
God Stats
12W - 9L
1,661 SR
Queue Stats
157W - 155L
1,504 Elo+
Party 1
Loki
Loki
Wanhedaaggie
Loki
Level 79
God Stats
4W - 1L
1,830 SR
Queue Stats
114W - 135L
1,361 Elo+
Party 2
Nox
Nox
porsupollo12
Nox
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
244W - 218L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CF_OBini
Cupid
14
1 / 7 / 3
8,557
475
4,613
12,766
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Kick_Bufode
Cthulhu
13
2 / 2 / 0
7,796
433
4,716
12,844
12,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
TFBugha
Gilgamesh
14
1 / 2 / 2
8,020
446
4,286
15,212
11,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

13
0 / 4 / 0
7,429
413
4,470
8,958
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 4 / 0
8,732
485
6,660
13,179
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aggiecm
Skadi
16
4 / 2 / 2
9,053
503
9,921
7,147
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
German_Chucho
Achilles
17
3 / 0 / 1
10,075
560
9,918
14,283
15,949
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
18
7 / 0 / 1
10,665
593
11,449
5,118
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 5
8,517
473
7,102
7,630
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 1 / 8
9,184
510
5,206
9,238
8,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
19
19
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
Aggiecm
Skadi
4
2
2
2.5
L
Cupid
CF_OBini
Cupid
1
7
3
0.36
W
Achilles
German_Chucho
Achilles
3
0
1
3.5
L
Cthulhu
Kick_Bufode
Cthulhu
2
2
0
1
W
Hera
7
0
1
7.5
L
Gilgamesh
TFBugha
Gilgamesh
1
2
2
1
L
0
4
0
0
W
2
1
5
4.5
W
3
1
8
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,745
Damage
43,596
62,959
Taken
43,416
35,059
Mitigated
31,788
19,800
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Aggiecm
Skadi
9,921
4,033
0
2,030
7,147
2,499
1,067
1,166
5,981
0
58,382
L
Cupid
CF_OBini
Cupid
4,613
1,068
0
3,561
12,766
3,566
0
1,569
11,197
0
53,366
W
Achilles
German_Chucho
Achilles
9,918
2,617
0
5,393
14,283
15,949
46
6,942
7,341
0
65,434
L
Cthulhu
Kick_Bufode
Cthulhu
4,716
489
203
1,085
12,844
12,737
0
4,395
8,449
29,165
0
W
Hera
11,449
3,464
109
1,313
5,118
2,061
102
2,523
2,595
89,624
0
L
Gilgamesh
TFBugha
Gilgamesh
4,286
879
0
6,108
15,212
11,619
0
4,194
11,018
0
53,246
L
4,470
223
0
2,340
8,958
2,393
0
5,512
3,446
52,872
0
W
7,102
1,543
0
2,350
7,630
2,713
343
1,888
5,742
0
44,134
W
5,206
1,029
1,555
1,593
9,238
8,566
130
3,327
5,911
25,690
0
L
6,660
2,817
0
6,503
13,179
4,744
0
985
12,194
57,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,534
Gold Earned
47,494
456
Minions Killed
488
0
Camps Cleared
0
1,637,291
Distance Traveled
1,735,054
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,053
503
90
5
0
339,005
0
L
Cupid
8,557
475
100
6
0
295,962
3
W
Achilles
10,075
560
120
7
0
304,171
5
L
Cthulhu
7,796
433
32
2
0
363,073
1
W
Hera
10,665
593
167
9
0
353,387
7
L
Gilgamesh
8,020
446
106
6
0
389,647
1
L
Ah Puch
7,429
413
88
5
0
315,551
1
W
Loki
8,517
473
73
4
0
398,001
3
W
Nox
9,184
510
38
2
0
340,490
3
L
Freya
8,732
485
130
7
0
273,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role