Player Matchup

Izanami
Izanami
CY83RM4G3
Izanami
Level 148
God Stats
6W - 1L
1,500 SR
Queue Stats
223W - 156L
1,568 Elo+
Party 2
Baron Samedi
Baron Samedi
GavinPlaysSR
Baron Samedi
Level 100
God Stats
14W - 17L
1,513 SR
Queue Stats
183W - 209L
1,491 Elo+
Party 2
Artemis
Artemis
TotallyCoolGuySR
Artemis
Level 72
God Stats
10W - 8L
1,550 SR
Queue Stats
59W - 75L
1,442 Elo+
Party 2
Cabrakan
Cabrakan
Truwilliam13
Cabrakan
Level 43
God Stats
4W - 6L
1,372 SR
Queue Stats
54W - 45L
1,547 Elo+
Party 2
Jormungandr
Jormungandr
smolbirby
Jormungandr
Level 20
God Stats
17W - 7L
1,638 SR
Queue Stats
17W - 9L
1,606 Elo+
Party 2
Team Averages
Level 77
1,515 SR
1,531 Elo+

VS

Team Averages
Level 84
1,514 SR
1,443 Elo+
Susano
Susano
DMR_SPAMMER
Susano
Level 42
God Stats
3W - 5L
1,413 SR
Queue Stats
167W - 207L
1,352 Elo+
Party 1
Tiamat
Tiamat
SiIver Moon
Tiamat
Level 123
God Stats
10W - 25L
1,462 SR
Queue Stats
125W - 129L
1,495 Elo+
Party 3
Erlang Shen
Erlang Shen
black besus
Erlang Shen
Level 48
God Stats
4W - 10L
1,365 SR
Queue Stats
38W - 51L
1,485 Elo+
Party 3
Artemis
Artemis
blackhawk35661
Artemis
Level 121
God Stats
6W - 4L
1,723 SR
Queue Stats
180W - 180L
1,455 Elo+
Solo
Jormungandr
Jormungandr
drixxy_rackz
Jormungandr
Level 86
God Stats
6W - 5L
1,605 SR
Queue Stats
230W - 249L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CY83RM4G3
Izanami
12
3 / 0 / 0
7,335
667
3,659
5,446
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
GavinPlaysSR
Baron Samedi
9
0 / 1 / 7
5,961
542
4,115
4,411
1,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
6 / 1 / 1
6,215
565
6,410
5,190
1,463
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Truwilliam13
Cabrakan
8
0 / 2 / 1
5,390
490
3,061
7,276
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
smolbirby
Jormungandr
10
0 / 2 / 0
5,840
531
3,152
4,713
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
0 / 0 / 0
5,334
485
1,459
5,077
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
10
0 / 2 / 0
5,625
511
2,836
4,703
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
black besus
Erlang Shen
8
2 / 4 / 0
5,123
466
2,880
6,981
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 2
5,240
476
2,738
6,816
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
drixxy_rackz
Jormungandr
11
2 / 0 / 0
6,736
612
2,902
6,495
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
4
6
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
CY83RM4G3
Izanami
3
0
0
3
L
Susano
0
0
0
0
W
Baron Samedi
GavinPlaysSR
Baron Samedi
0
1
7
3.5
L
Tiamat
0
2
0
0
W
6
1
1
6.5
W
Cabrakan
Truwilliam13
Cabrakan
0
2
1
0.25
L
Erlang Shen
black besus
Erlang Shen
2
4
0
0.5
L
0
3
2
0.33
L
Jormungandr
drixxy_rackz
Jormungandr
2
0
0
2
W
Jormungandr
smolbirby
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,397
Damage
12,815
27,036
Taken
30,072
10,692
Mitigated
12,060
9,864
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CY83RM4G3
Izanami
3,659
2,851
0
2,708
5,446
1,641
0
1,963
3,483
0
57,215
L
Susano
1,459
112
0
2,346
5,077
1,498
0
649
4,428
0
24,301
W
Baron Samedi
GavinPlaysSR
Baron Samedi
4,115
406
581
2,058
4,411
1,853
181
0
4,411
23,770
0
L
Tiamat
2,836
614
0
1,352
4,703
2,096
0
1,173
3,530
35,127
0
W
6,410
3,158
0
1,003
5,190
1,463
260
0
5,190
0
26,979
W
Cabrakan
Truwilliam13
Cabrakan
3,061
760
0
2,344
7,276
3,464
0
1,465
5,811
23,240
0
L
Erlang Shen
black besus
Erlang Shen
2,880
823
0
767
6,981
2,603
0
2,240
4,741
0
11,626
L
2,738
739
0
1,621
6,816
1,831
0
1,875
4,941
0
22,344
L
Jormungandr
drixxy_rackz
Jormungandr
2,902
1,190
0
1,465
6,495
4,032
687
4,391
2,104
38,396
0
W
Jormungandr
smolbirby
Jormungandr
3,152
1,448
0
1,170
4,713
2,271
810
2,310
2,403
32,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
28,058
339
Minions Killed
267
0
Camps Cleared
0
1,010,542
Distance Traveled
1,074,853
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,335
667
129
12
0
202,826
3
L
Susano
5,334
485
56
5
0
254,185
1
W
Baron Samedi
5,961
542
37
3
0
182,275
1
L
Tiamat
5,625
511
73
7
0
209,867
1
W
Artemis
6,215
565
54
5
0
192,667
0
W
Cabrakan
5,390
490
44
4
0
219,087
0
L
Erlang Shen
5,123
466
15
1
0
228,014
0
L
Artemis
5,240
476
30
3
0
185,608
0
L
Jormungandr
6,736
612
93
8
0
197,179
3
W
Jormungandr
5,840
531
75
7
0
213,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role