Player Matchup

Morgan Le Fay
Morgan Le Fay
AccaliaCalthus
Morgan Le Fay
Level 82
God Stats
2W - 1L
1,396 SR
Queue Stats
46W - 47L
1,451 Elo+
Solo
Guan Yu
Guan Yu
HOSTEL DEL GATO
Guan Yu
Level 69
God Stats
10W - 4L
1,657 SR
Queue Stats
153W - 178L
1,305 Elo+
Party 1
Xing Tian
Xing Tian
UPTOWNSTALKER13
Xing Tian
Level 100
God Stats
4W - 3L
1,637 SR
Queue Stats
4W - 3L
1,518 Elo+
Solo
Hades
Hades
juggal0maniac13
Hades
Level 58
God Stats
89W - 55L
1,488 SR
Queue Stats
148W - 188L
1,329 Elo+
Party 1
Danzaburou
Danzaburou
xXxDrGooNxXx
Danzaburou
Level 48
God Stats
18W - 21L
1,490 SR
Queue Stats
182W - 196L
1,400 Elo+
Solo
Team Averages
Level 71
1,534 SR
1,401 Elo+

VS

Team Averages
Level 79
1,487 SR
1,592 Elo+
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bigchew44
Nu Wa
Level 35
God Stats
9W - 8L
1,341 SR
Queue Stats
35W - 14L
1,723 Elo+
Party 2
Yu Huang
Yu Huang
DOMINATION-333
Yu Huang
Level 127
God Stats
2W - 3L
1,347 SR
Queue Stats
164W - 140L
1,486 Elo+
Party 2
Sobek
Sobek
angelzav_
Sobek
Level 101
God Stats
1W - 1L
1,747 SR
Queue Stats
73W - 43L
1,648 Elo+
Party 2
Heimdallr
Heimdallr
xxMessedUp194
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AccaliaCalthus
Morgan Le Fay
15
1 / 2 / 4
10,036
1,004
10,587
8,491
3,264
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 6 / 3
10,192
1,019
5,671
19,615
14,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
UPTOWNSTALKER13
Xing Tian
15
0 / 4 / 2
9,435
944
5,849
13,757
10,724
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 6 / 2
11,652
1,165
19,019
18,710
9,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
xXxDrGooNxXx
Danzaburou
16
0 / 2 / 4
9,760
976
6,726
11,847
2,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

182

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 3 / 13
11,067
1,107
11,905
13,617
5,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Bigchew44
Nu Wa
17
0 / 1 / 18
10,243
1,024
16,857
8,184
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
17
6 / 0 / 9
11,353
1,135
16,632
5,755
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
angelzav_
Sobek
17
5 / 0 / 13
12,319
1,232
9,160
15,046
19,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
xxMessedUp194
Heimdallr
17
5 / 3 / 10
11,098
1,110
12,905
9,790
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
7
Kills
20
20
Deaths
7
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
3
13
3.5
L
Morgan Le Fay
AccaliaCalthus
Morgan Le Fay
1
2
4
1.5
W
Nu Wa
Bigchew44
Nu Wa
0
1
18
9
W
Yu Huang
6
0
9
10.5
L
1
6
3
0.42
L
Xing Tian
UPTOWNSTALKER13
Xing Tian
0
4
2
0.25
W
Sobek
angelzav_
Sobek
5
0
13
11.5
L
5
6
2
1
L
Danzaburou
xXxDrGooNxXx
Danzaburou
0
2
4
1
W
Heimdallr
xxMessedUp194
Heimdallr
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,852
Damage
67,459
72,420
Taken
52,392
40,507
Mitigated
35,311
10,089
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,905
9,555
0
3,193
13,617
5,299
0
10,862
2,755
0
19,902
L
Morgan Le Fay
AccaliaCalthus
Morgan Le Fay
10,587
903
97
1,133
8,491
3,264
0
3,572
4,751
32,520
0
W
Nu Wa
Bigchew44
Nu Wa
16,857
3,433
88
527
8,184
3,448
0
6,025
2,159
37,804
0
W
Yu Huang
16,632
2,402
0
154
5,755
2,506
0
4,164
1,591
37,210
0
L
5,671
663
1,570
3,556
19,615
14,170
0
8,648
10,373
6,746
17,658
L
Xing Tian
UPTOWNSTALKER13
Xing Tian
5,849
280
272
418
13,757
10,724
0
7,739
5,550
25,545
0
W
Sobek
angelzav_
Sobek
9,160
535
688
3,534
15,046
19,899
0
7,593
7,453
19,396
0
L
19,019
531
95
1,650
18,710
9,484
0
11,661
6,581
52,663
0
L
Danzaburou
xXxDrGooNxXx
Danzaburou
6,726
1,626
0
1,298
11,847
2,865
0
8,876
2,516
0
26,962
W
Heimdallr
xxMessedUp194
Heimdallr
12,905
8,230
0
1,067
9,790
4,159
0
8,382
1,408
0
34,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,075
Gold Earned
56,080
270
Minions Killed
211
5
Camps Cleared
5
977,720
Distance Traveled
929,509
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,067
1,107
24
2
3
196,287
0
L
Morgan Le Fay
10,036
1,004
42
4
0
190,251
1
W
Nu Wa
10,243
1,024
50
5
0
184,751
0
W
Yu Huang
11,353
1,135
51
5
0
181,831
0
L
Guan Yu
10,192
1,019
48
5
2
207,689
0
L
Xing Tian
9,435
944
35
4
0
193,835
0
W
Sobek
12,319
1,232
15
2
0
206,957
3
L
Hades
11,652
1,165
97
10
1
191,283
0
L
Danzaburou
9,760
976
48
5
2
194,662
3
W
Heimdallr
11,098
1,110
71
7
2
159,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role