Player Matchup

Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Platinum IV
CrazyGranny
Ymir
Platinum IV
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
327W - 347L
1,875 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum II
KillerOrDie
Tsukuyomi
Platinum II
Level 155
God Stats
16W - 17L
1,566 SR
Queue Stats
208W - 217L
1,929 MMR
Party 4
Xbalanque
Xbalanque
Platinum V
Paradisus
Xbalanque
Platinum V
Level 160
God Stats
3W - 4L
1,551 SR
Queue Stats
312W - 302L
1,702 MMR
Party 4
Sol
Sol
Gold II
Ziuhz
Sol
Gold II
Level 157
God Stats
26W - 20L
1,586 SR
Queue Stats
746W - 769L
1,667 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,540 SR
1,735 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,598 SR
1,614 MMR
Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kumbhakarna
Kumbhakarna
Platinum II
 
Kumbhakarna
Platinum II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold IV
AQÉTIQUINHO
Apollo
Gold IV
Level 84
God Stats
2W - 0L
1,727 SR
Queue Stats
13W - 5L
1,695 MMR
Party 3
Horus
Horus
Platinum IV
Oniich4n
Horus
Platinum IV
Level 156
God Stats
58W - 55L
1,640 SR
Queue Stats
419W - 411L
1,728 MMR
Party 1
Arachne
Arachne
Gold I
Rubrфйegrф
Arachne
Gold I
Level 160
God Stats
123W - 98L
1,625 SR
Queue Stats
450W - 485L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
0 / 6 / 4
7,890
415
3,994
7,510
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 10
8,502
447
7,803
14,654
13,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
KillerOrDie
Tsukuyomi
17
8 / 7 / 1
10,509
553
16,337
18,140
7,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Paradisus
Xbalanque
14
3 / 6 / 4
9,226
486
12,387
14,505
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Ziuhz
Sol
14
2 / 13 / 1
9,073
478
15,472
19,816
6,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bans
CliodhnaGebPersephoneArtio

VS

Bans
AgniAthenaBastetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
14 / 1 / 9
12,885
678
26,335
14,306
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
 
Kumbhakarna
17
5 / 2 / 12
11,320
596
5,563
17,477
19,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
19
5 / 5 / 3
12,428
654
7,859
17,279
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Oniich4n
Horus
17
5 / 2 / 7
11,494
605
9,061
21,964
19,044
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
17
7 / 3 / 12
11,617
611
9,973
19,123
7,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
13
Kills
36
36
Deaths
13
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
6
4
0.33
W
Raijin
 
Raijin
14
1
9
18.5
W
Kumbhakarna
 
Kumbhakarna
5
2
12
5.5
W
Apollo
5
5
3
1.3
L
0
4
10
1.25
L
Tsukuyomi
KillerOrDie
Tsukuyomi
8
7
1
1.21
W
Horus
Oniich4n
Horus
5
2
7
4.25
L
Xbalanque
Paradisus
Xbalanque
3
6
4
0.83
W
Arachne
7
3
12
4.33
L
Sol
Ziuhz
Sol
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,993
Damage
58,791
74,625
Taken
90,149
32,963
Mitigated
57,008
16,388
Healing
36,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,994
43
0
290
7,510
2,106
0
5,440
2,070
47,234
0
W
Raijin
 
Raijin
26,335
1,989
79
6,094
14,306
5,420
1,277
5,765
8,541
92,565
0
W
Kumbhakarna
 
Kumbhakarna
5,563
1,466
0
3,716
17,477
19,076
543
4,434
13,043
19,365
0
W
Apollo
7,859
4,810
0
10,099
17,279
5,795
8,038
1,063
16,216
0
108,938
L
7,803
1,839
0
1,947
14,654
13,092
0
7,869
6,785
22,917
0
L
Tsukuyomi
KillerOrDie
Tsukuyomi
16,337
4,470
0
4,830
18,140
7,015
422
9,501
8,639
0
72,646
W
Horus
Oniich4n
Horus
9,061
4,055
2,641
7,977
21,964
19,044
241
9,475
12,489
0
61,852
L
Xbalanque
Paradisus
Xbalanque
12,387
5,883
0
3,132
14,505
4,541
0
5,616
8,889
0
65,077
W
Arachne
9,973
6,266
0
6,234
19,123
7,673
246
7,172
11,951
0
72,443
L
Sol
Ziuhz
Sol
15,472
6,468
0
6,189
19,816
6,209
584
3,472
16,344
59,073
9,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,200
Gold Earned
59,744
482
Minions Killed
546
0
Camps Cleared
0
1,597,902
Distance Traveled
1,872,109
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,890
415
105
6
0
313,394
5
W
Raijin
12,885
678
121
6
0
411,262
2
W
Kumbhakarna
11,320
596
23
1
0
394,151
9
W
Apollo
12,428
654
179
9
0
329,543
2
L
Ymir
8,502
447
35
2
0
333,472
1
L
Tsukuyomi
10,509
553
117
6
0
374,867
4
W
Horus
11,494
605
111
6
0
351,233
3
L
Xbalanque
9,226
486
118
6
0
296,466
6
W
Arachne
11,617
611
112
6
0
385,920
3
L
Sol
9,073
478
107
6
0
279,703
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role