Player Matchup

Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ElPalaGameplay
Anhur
Level 128
God Stats
3W - 3L
1,370 SR
Queue Stats
376W - 399L
1,553 Elo+
Party 2
Yu Huang
Yu Huang
GrandpaTim
Yu Huang
Level 100
God Stats
5W - 6L
1,546 SR
Queue Stats
199W - 200L
1,525 Elo+
Solo
Agni
Agni
Layer3
Agni
Level 106
God Stats
7W - 5L
1,915 SR
Queue Stats
310W - 313L
1,559 Elo+
Party 2
Erlang Shen
Erlang Shen
tequete
Erlang Shen
Level 144
God Stats
83W - 85L
1,491 SR
Queue Stats
997W - 1,016L
1,494 Elo+
Solo
Team Averages
Level 127
1,564 SR
1,526 Elo+

VS

Team Averages
Level 131
1,516 SR
1,497 Elo+
Artemis
Artemis
Eberux
Artemis
Level 141
God Stats
4W - 4L
1,670 SR
Queue Stats
46W - 42L
1,583 Elo+
Solo
Cabrakan
Cabrakan
ExDeathX
Cabrakan
Level 160
God Stats
15W - 21L
1,601 SR
Queue Stats
164W - 154L
1,597 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Raulbolillo
Morgan Le Fay
Level 143
God Stats
5W - 8L
1,219 SR
Queue Stats
45W - 49L
1,381 Elo+
Party 1
Hercules
Hercules
TheHeroicTapion
Hercules
Level 63
God Stats
14W - 12L
1,590 SR
Queue Stats
72W - 37L
1,660 Elo+
Solo
Yu Huang
Yu Huang
alligieri
Yu Huang
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 38L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 0 / 7
9,225
1,025
9,662
7,494
2,777
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

15
6 / 0 / 4
10,085
1,121
8,176
5,015
1,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
GrandpaTim
Yu Huang
15
0 / 0 / 12
9,155
1,017
12,048
3,832
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
Layer3
Agni
15
1 / 1 / 9
9,230
1,026
9,740
5,667
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
tequete
Erlang Shen
15
3 / 1 / 5
10,066
1,118
6,195
10,432
10,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

319

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eberux
Artemis
12
0 / 0 / 0
7,646
850
0
280
70
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
ExDeathX
Cabrakan
15
1 / 3 / 1
10,010
1,112
8,312
17,308
25,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Raulbolillo
Morgan Le Fay
15
0 / 6 / 2
9,017
1,002
9,552
15,819
6,462
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
12
0 / 1 / 0
7,837
871
1,181
3,997
2,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
alligieri
Yu Huang
14
1 / 2 / 0
8,898
989
6,554
11,819
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
12
Kills
2
2
Deaths
12
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
7
5.5
L
Artemis
Eberux
Artemis
0
0
0
0
W
6
0
4
8
L
Cabrakan
ExDeathX
Cabrakan
1
3
1
0.5
W
Yu Huang
GrandpaTim
Yu Huang
0
0
12
6
W
Agni
Layer3
Agni
1
1
9
5.5
L
Morgan Le Fay
Raulbolillo
Morgan Le Fay
0
6
2
0.17
L
Hercules
0
1
0
0
L
Yu Huang
alligieri
Yu Huang
1
2
0
0.5
W
Erlang Shen
tequete
Erlang Shen
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,821
Damage
25,599
32,440
Taken
49,223
17,718
Mitigated
39,555
6,572
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,662
2,580
0
1,140
7,494
2,777
0
5,713
1,717
0
16,108
L
Artemis
Eberux
Artemis
0
0
0
0
280
70
0
0
280
0
641
W
8,176
5,109
0
909
5,015
1,274
0
4,310
705
0
24,211
L
Cabrakan
ExDeathX
Cabrakan
8,312
856
0
1,729
17,308
25,571
0
5,764
11,229
20,819
0
W
Yu Huang
GrandpaTim
Yu Huang
12,048
1,026
0
0
3,832
1,008
0
3,354
478
25,369
0
W
Agni
Layer3
Agni
9,740
861
0
260
5,667
1,660
0
4,302
1,365
30,443
0
L
Morgan Le Fay
Raulbolillo
Morgan Le Fay
9,552
1,462
0
1,131
15,819
6,462
0
7,886
7,665
35,952
0
L
Hercules
1,181
147
0
1,012
3,997
2,884
0
2,125
1,799
1,162
2,462
L
Yu Huang
alligieri
Yu Huang
6,554
520
0
48
11,819
4,568
0
5,220
6,462
30,091
0
W
Erlang Shen
tequete
Erlang Shen
6,195
2,831
774
3,489
10,432
10,999
0
7,008
3,314
0
21,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,761
Gold Earned
43,408
163
Minions Killed
161
11
Camps Cleared
3
901,384
Distance Traveled
599,017
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,225
1,025
9
1
2
211,882
0
L
Artemis
7,646
850
2
0
0
21,496
0
W
Anhur
10,085
1,121
50
6
1
167,665
0
L
Cabrakan
10,010
1,112
23
3
1
168,352
2
W
Yu Huang
9,155
1,017
38
4
1
162,040
1
W
Agni
9,230
1,026
52
6
0
183,223
0
L
Morgan Le Fay
9,017
1,002
67
7
1
162,628
0
L
Hercules
7,837
871
5
1
0
73,493
0
L
Yu Huang
8,898
989
64
7
1
173,048
0
W
Erlang Shen
10,066
1,118
14
2
7
176,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role