Player Matchup

Gilgamesh
Gilgamesh
ExtremeActor910
Gilgamesh
Level 140
God Stats
4W - 3L
1,532 SR
Queue Stats
176W - 119L
1,679 Elo+
Party 1
Cthulhu
Cthulhu
JesusHork
Cthulhu
Level 66
God Stats
1W - 1L
1,219 SR
Queue Stats
6W - 4L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
TanUUki36
Danzaburou
Level 100
God Stats
5W - 1L
1,624 SR
Queue Stats
180W - 121L
1,718 Elo+
Party 1
Team Averages
Level 102
1,458 SR
1,616 Elo+

VS

Team Averages
Level 49
1,525 SR
1,345 Elo+
Poseidon
Poseidon
 
Poseidon
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Red V1king
Artemis
Level 62
God Stats
0W - 1L
1,736 SR
Queue Stats
8W - 15L
1,152 Elo+
Party 2
Sylvanus
Sylvanus
ccjharper
Sylvanus
Level 44
God Stats
1W - 4L
1,339 SR
Queue Stats
42W - 67L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ExtremeActor910
Gilgamesh
14
5 / 3 / 9
8,710
792
8,415
10,665
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
JesusHork
Cthulhu
13
3 / 2 / 12
8,268
752
5,582
10,445
8,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
TanUUki36
Danzaburou
16
10 / 2 / 8
10,351
941
14,622
9,736
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 6 / 5
7,647
695
8,002
8,231
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Red V1king
Artemis
12
2 / 4 / 4
7,959
724
6,501
8,881
2,566
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
ccjharper
Sylvanus
10
4 / 8 / 3
7,719
702
10,448
14,652
10,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
18
Kills
7
7
Deaths
18
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
6
5
0.58
W
Gilgamesh
ExtremeActor910
Gilgamesh
5
3
9
3.17
W
Cthulhu
JesusHork
Cthulhu
3
2
12
4.5
L
Artemis
Red V1king
Artemis
2
4
4
1
W
Danzaburou
TanUUki36
Danzaburou
10
2
8
7
L
Sylvanus
ccjharper
Sylvanus
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,619
Damage
24,951
30,846
Taken
31,764
18,455
Mitigated
14,761
5,063
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,002
1,561
290
453
8,231
1,713
0
1,851
6,380
26,761
0
W
Gilgamesh
ExtremeActor910
Gilgamesh
8,415
2,215
0
1,715
10,665
6,155
76
6,851
3,814
0
23,349
W
Cthulhu
JesusHork
Cthulhu
5,582
392
489
757
10,445
8,205
166
5,025
5,420
14,567
0
L
Artemis
Red V1king
Artemis
6,501
2,708
221
1,317
8,881
2,566
0
1,569
7,312
0
18,065
W
Danzaburou
TanUUki36
Danzaburou
14,622
6,530
0
2,102
9,736
4,095
999
6,358
3,378
0
47,154
L
Sylvanus
ccjharper
Sylvanus
10,448
2,190
1,334
2,798
14,652
10,482
0
2,362
12,290
15,746
2,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,329
Gold Earned
23,325
147
Minions Killed
102
9
Camps Cleared
1
628,185
Distance Traveled
494,514
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,647
695
55
5
1
169,489
3
W
Gilgamesh
8,710
792
26
2
5
225,633
3
W
Cthulhu
8,268
752
26
2
1
204,371
3
L
Artemis
7,959
724
24
2
0
171,131
4
W
Danzaburou
10,351
941
95
9
3
198,181
3
L
Sylvanus
7,719
702
23
2
0
153,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role