Player Matchup

Bastet
Bastet
Begurken
Bastet
Level 134
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 53L
1,855 Elo+
Party 2
Cernunnos
Cernunnos
SleepTightEgger
Cernunnos
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 79L
1,817 Elo+
Party 2
Bacchus
Bacchus
shyguyninja8
Bacchus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,747 Elo+
Party 2
Team Averages
Level 131
1,500 SR
1,806 Elo+

VS

Team Averages
Level 123
1,625 SR
1,684 Elo+
Artemis
Artemis
Cailinus
Artemis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 93L
1,680 Elo+
Party 1
Sol
Sol
Kalcier
Sol
Level 97
God Stats
85W - 56L
1,609 SR
Queue Stats
507W - 459L
1,680 Elo+
Party 1
Artio
Artio
Zorpdorp
Artio
Level 149
God Stats
2W - 1L
1,766 SR
Queue Stats
96W - 57L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Begurken
Bastet
17
5 / 7 / 14
12,166
716
11,833
19,201
7,517
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SleepTightEgger
Cernunnos
18
10 / 7 / 8
13,514
795
24,669
18,257
8,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
shyguyninja8
Bacchus
17
4 / 2 / 15
12,394
729
12,418
17,747
24,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cailinus
Artemis
16
7 / 7 / 4
12,232
720
14,540
15,632
5,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sol
17
6 / 6 / 9
12,834
755
17,728
16,512
5,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Zorpdorp
Artio
16
3 / 6 / 9
11,722
690
10,471
20,991
25,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
19
Kills
16
16
Deaths
19
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
Begurken
Bastet
5
7
14
1.71
L
Artemis
Cailinus
Artemis
7
7
4
1.29
L
Sol
6
6
9
1.75
W
Cernunnos
SleepTightEgger
Cernunnos
10
7
8
2
L
Artio
Zorpdorp
Artio
3
6
9
1.25
W
Bacchus
shyguyninja8
Bacchus
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,920
Damage
42,739
55,205
Taken
53,135
40,635
Mitigated
35,399
6,866
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Begurken
Bastet
11,833
2,109
0
1,218
19,201
7,517
393
9,705
9,186
0
35,688
L
Artemis
Cailinus
Artemis
14,540
6,329
0
1,438
15,632
5,186
1,044
3,378
12,254
0
38,335
L
Sol
17,728
4,641
0
4,140
16,512
5,190
816
4,114
12,398
42,716
0
W
Cernunnos
SleepTightEgger
Cernunnos
24,669
11,338
0
4,359
18,257
8,660
1,406
8,610
9,424
0
82,909
L
Artio
Zorpdorp
Artio
10,471
1,532
1,481
4,626
20,991
25,023
0
5,210
15,781
21,961
0
W
Bacchus
shyguyninja8
Bacchus
12,418
1,737
0
1,289
17,747
24,458
0
9,166
8,211
29,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,074
Gold Earned
36,788
194
Minions Killed
163
11
Camps Cleared
4
864,014
Distance Traveled
857,255
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,166
716
49
3
5
290,602
1
L
Artemis
12,232
720
73
4
3
279,099
3
L
Sol
12,834
755
72
4
1
273,161
4
W
Cernunnos
13,514
795
109
6
4
255,567
1
L
Artio
11,722
690
18
1
0
304,995
2
W
Bacchus
12,394
729
36
2
2
317,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role