Player Matchup

Yu Huang
Yu Huang
Akuma27zx
Yu Huang
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 236L
1,506 Elo+
Party 1
Skadi
Skadi
Amorris2001
Skadi
Level 89
God Stats
13W - 15L
1,450 SR
Queue Stats
404W - 373L
1,446 Elo+
Party 1
Shiva
Shiva
DGlanville52496
Shiva
Level 124
God Stats
21W - 10L
1,748 SR
Queue Stats
233W - 233L
1,487 Elo+
Party 1
Team Averages
Level 114
1,566 SR
1,480 Elo+

VS

Team Averages
Level 57
1,472 SR
1,536 Elo+
King Arthur
King Arthur
CJ world
King Arthur
Level 132
God Stats
8W - 5L
1,626 SR
Queue Stats
181W - 112L
1,656 Elo+
Party 2
Ao Kuang
Ao Kuang
Meek C9
Ao Kuang
Level 28
God Stats
4W - 2L
1,218 SR
Queue Stats
25W - 25L
1,417 Elo+
Party 2
Ymir
Ymir
TossedLemons
Ymir
Level 12
God Stats
1W - 2L
1,572 SR
Queue Stats
8W - 7L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Akuma27zx
Yu Huang
13
2 / 1 / 2
8,323
694
11,329
5,124
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 8 / 3
7,622
635
9,461
11,096
4,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 5 / 0
7,190
599
9,036
13,964
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CJ world
King Arthur
14
10 / 1 / 4
10,004
834
10,822
15,930
12,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Meek C9
Ao Kuang
12
3 / 4 / 9
8,648
721
8,601
12,715
3,450
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 0 / 10
8,610
718
4,107
10,812
8,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
14
14
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Akuma27zx
Yu Huang
2
1
2
3
L
1
8
3
0.31
W
King Arthur
CJ world
King Arthur
10
1
4
12
L
2
5
0
0.4
W
Ao Kuang
Meek C9
Ao Kuang
3
4
9
1.88
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,826
Damage
23,530
30,184
Taken
39,457
14,707
Mitigated
23,628
2,807
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Akuma27zx
Yu Huang
11,329
997
103
458
5,124
1,921
0
284
4,772
26,859
0
L
9,461
2,906
206
32
11,096
4,114
0
5,524
5,338
0
26,195
W
King Arthur
CJ world
King Arthur
10,822
2,013
0
2,511
15,930
12,036
858
4,292
11,007
78
36,548
L
9,036
1,087
315
1,693
13,964
8,672
0
6,296
7,284
0
18,584
W
Ao Kuang
Meek C9
Ao Kuang
8,601
2,590
0
2,630
12,715
3,450
1,805
4,129
8,096
16,926
0
W
4,107
459
176
135
10,812
8,142
192
2,664
7,503
24,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,135
Gold Earned
27,262
113
Minions Killed
113
2
Camps Cleared
8
578,588
Distance Traveled
683,512
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,323
694
53
4
2
213,445
1
L
Skadi
7,622
635
46
4
0
158,343
1
W
King Arthur
10,004
834
42
4
4
222,306
2
L
Shiva
7,190
599
14
1
0
206,800
2
W
Ao Kuang
8,648
721
25
2
1
229,595
1
W
Ymir
8,610
718
46
4
3
231,611
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role