Player Matchup

Fenrir
Fenrir
GodOfNonChalance
Fenrir
Level 129
God Stats
7W - 7L
1,638 SR
Queue Stats
132W - 110L
1,617 Elo+
Party 2
Atlas
Atlas
Immortal_sarcasm
Atlas
Level 113
God Stats
46W - 77L
1,289 SR
Queue Stats
297W - 283L
1,530 Elo+
Party 2
Vulcan
Vulcan
VINNSMOKESANJI
Vulcan
Level 68
God Stats
3W - 1L
1,848 SR
Queue Stats
71W - 53L
1,374 Elo+
Party 2
Team Averages
Level 103
1,592 SR
1,507 Elo+

VS

Team Averages
Level 101
1,510 SR
1,475 Elo+
Bellona
Bellona
EyeDaBomb
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Lank Pipe
Ah Puch
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bakasura
Bakasura
Sasuke_504
Bakasura
Level 149
God Stats
3W - 5L
1,530 SR
Queue Stats
223W - 242L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
7,937
722
4,540
9,266
6,128
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 7
8,871
806
5,186
13,380
9,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 2 / 4
7,814
710
7,952
6,300
2,006
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EyeDaBomb
Bellona
11
2 / 3 / 4
7,436
676
6,742
9,194
8,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Lank Pipe
Ah Puch
12
0 / 4 / 5
7,297
663
8,610
6,492
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Sasuke_504
Bakasura
12
5 / 4 / 2
8,135
740
6,191
7,053
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
11
Kills
7
7
Deaths
11
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
EyeDaBomb
Bellona
2
3
4
1.33
W
4
3
3
1.83
W
4
2
7
3.75
L
Ah Puch
Lank Pipe
Ah Puch
0
4
5
0.63
L
Bakasura
Sasuke_504
Bakasura
5
4
2
1.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,678
Damage
21,543
28,946
Taken
22,739
17,662
Mitigated
13,989
7,008
Healing
2,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
EyeDaBomb
Bellona
6,742
2,599
0
1,492
9,194
8,544
0
5,746
3,448
0
20,318
W
4,540
807
0
2,097
9,266
6,128
0
3,121
5,562
0
14,985
W
5,186
1,748
274
3,710
13,380
9,528
203
4,325
8,464
22,552
0
L
Ah Puch
Lank Pipe
Ah Puch
8,610
166
0
189
6,492
2,376
0
3,188
3,304
26,870
0
L
Bakasura
Sasuke_504
Bakasura
6,191
4,044
0
609
7,053
3,069
0
4,697
2,356
0
11,498
W
7,952
3,859
212
715
6,300
2,006
0
1,743
3,995
24,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
22,868
92
Minions Killed
113
6
Camps Cleared
3
578,248
Distance Traveled
558,092
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,436
676
33
3
1
182,397
3
W
Fenrir
7,937
722
30
3
4
185,974
1
W
Atlas
8,871
806
19
2
1
200,400
1
L
Ah Puch
7,297
663
55
5
1
184,889
0
L
Bakasura
8,135
740
25
2
1
190,806
2
W
Vulcan
7,814
710
43
4
1
191,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role