Player Matchup

Geb
Geb
Gold V
HammahJay
Geb
Gold V
Level 89
God Stats
5W - 7L
1,162 SR
Queue Stats
131W - 151L
1,434 MMR
Solo
Pele
Pele
Bronze IV
LordlyVenus
Pele
Bronze IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
Starzhai
Chang'e
Bronze III
Level 129
God Stats
0W - 1L
1,748 SR
Queue Stats
7W - 11L
1,445 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Wicked Uno
Jormungandr
Gold IV
Level 159
God Stats
0W - 1L
1,581 SR
Queue Stats
133W - 121L
1,455 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
YeOleTemplar
Ah Muzen Cab
Gold II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 135L
1,499 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,498 SR
1,467 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,576 SR
1,466 MMR
Gilgamesh
Gilgamesh
Gold III
CaughtinTraffic
Gilgamesh
Gold III
Level 69
God Stats
43W - 34L
1,685 SR
Queue Stats
148W - 137L
1,528 MMR
Solo
Cabrakan
Cabrakan
Gold V
CdogGetsBuckets
Cabrakan
Gold V
Level 109
God Stats
1W - 0L
1,746 SR
Queue Stats
14W - 12L
1,417 MMR
Solo
Izanami
Izanami
Silver III
LandoxCalrissian
Izanami
Silver III
Level 109
God Stats
1W - 0L
1,273 SR
Queue Stats
9W - 7L
1,493 MMR
Solo
Discordia
Discordia
Gold IV
NN Reflex
Discordia
Gold IV
Level 117
God Stats
17W - 7L
1,667 SR
Queue Stats
83W - 82L
1,445 MMR
Solo
Achilles
Achilles
Bronze IV
SupreamoMan
Achilles
Bronze IV
Level 88
God Stats
1W - 3L
1,509 SR
Queue Stats
14W - 24L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 6 / 2
11,471
478
13,810
22,401
24,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

6
0 / 2 / 1
6,920
288
936
3,616
873
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
Starzhai
Chang'e
14
1 / 6 / 3
8,854
369
8,881
17,219
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Wicked Uno
Jormungandr
16
5 / 4 / 6
10,725
447
15,749
25,065
27,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
YeOleTemplar
Ah Muzen Cab
19
6 / 6 / 3
11,895
496
17,623
21,335
7,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ShivaCliodhnaAphrodite

VS

Bans
ArachneAtlasMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaughtinTraffic
Gilgamesh
20
11 / 1 / 5
16,450
685
17,081
19,784
20,290
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
17
1 / 5 / 12
12,465
519
8,770
20,045
28,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 5 / 4
14,571
607
9,737
17,712
6,517
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
NN Reflex
Discordia
19
5 / 5 / 10
13,587
566
21,104
10,453
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
SupreamoMan
Achilles
18
5 / 6 / 6
13,229
551
14,662
21,235
18,333
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
22
Kills
24
24
Deaths
22
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CaughtinTraffic
Gilgamesh
11
1
5
13.5
W
Cabrakan
1
5
12
1.4
L
10
6
2
1.83
W
2
5
4
0.8
L
0
2
1
0.25
W
Discordia
NN Reflex
Discordia
5
5
10
2
L
Chang'e
Starzhai
Chang'e
1
6
3
0.42
W
Achilles
SupreamoMan
Achilles
5
6
6
1.33
L
Jormungandr
Wicked Uno
Jormungandr
5
4
6
2
L
Ah Muzen Cab
YeOleTemplar
Ah Muzen Cab
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,999
Damage
71,354
89,636
Taken
89,229
66,360
Mitigated
78,085
20,577
Healing
17,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CaughtinTraffic
Gilgamesh
17,081
5,904
0
3,331
19,784
20,290
777
5,746
13,812
0
162,058
W
Cabrakan
8,770
1,171
0
3,121
20,045
28,540
381
9,943
9,731
34,455
0
L
13,810
1,486
0
1,702
22,401
24,307
0
6,953
15,448
44,065
0
W
9,737
6,872
0
6,386
17,712
6,517
6,927
3,970
13,704
0
139,106
L
936
206
0
1,044
3,616
873
0
865
2,751
0
11,981
W
Discordia
NN Reflex
Discordia
21,104
926
0
1,693
10,453
4,405
1,471
7,711
2,607
95,622
0
L
Chang'e
Starzhai
Chang'e
8,881
261
1,608
7,544
17,219
5,735
0
7,793
9,426
45,447
0
W
Achilles
SupreamoMan
Achilles
14,662
6,312
0
3,293
21,235
18,333
1,653
11,565
9,055
0
61,000
L
Jormungandr
Wicked Uno
Jormungandr
15,749
6,509
0
1,893
25,065
27,513
0
8,319
16,746
61,098
0
L
Ah Muzen Cab
YeOleTemplar
Ah Muzen Cab
17,623
8,124
0
6,786
21,335
7,932
0
5,944
15,391
0
95,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,865
Gold Earned
70,302
416
Minions Killed
740
0
Camps Cleared
0
1,708,714
Distance Traveled
2,342,890
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,450
685
231
10
0
548,992
4
W
Cabrakan
12,465
519
64
3
0
453,248
0
L
Geb
11,471
478
53
2
0
415,417
9
W
Izanami
14,571
607
216
9
0
419,878
4
L
Pele
6,920
288
35
1
0
110,112
0
W
Discordia
13,587
566
128
5
0
432,952
4
L
Chang'e
8,854
369
80
3
0
378,632
0
W
Achilles
13,229
551
101
4
0
487,820
0
L
Jormungandr
10,725
447
84
4
0
424,047
3
L
Ah Muzen Cab
11,895
496
164
7
0
380,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role