Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Concauksion
Cupid
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 316L
1,575 Elo+
Party 1
He Bo
He Bo
EA-FR01
He Bo
Level 120
God Stats
1W - 1L
1,644 SR
Queue Stats
7W - 5L
1,580 Elo+
Solo
Cthulhu
Cthulhu
RoyalAlone
Cthulhu
Level 160
God Stats
0W - 3L
1,515 SR
Queue Stats
315W - 343L
1,610 Elo+
Party 1
Chang'e
Chang'e
Tsunomai
Chang'e
Level 137
God Stats
7W - 11L
1,852 SR
Queue Stats
179W - 208L
1,573 Elo+
Party 1
Team Averages
Level 146
1,602 SR
1,568 Elo+

VS

Team Averages
Level 123
1,588 SR
1,544 Elo+
Apollo
Apollo
ForSure1245
Apollo
Level 131
God Stats
25W - 18L
1,574 SR
Queue Stats
57W - 45L
1,602 Elo+
Solo
Atlas
Atlas
GG_NO_RE----l
Atlas
Level 148
God Stats
20W - 15L
1,627 SR
Queue Stats
229W - 211L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
GustySocks
Gilgamesh
Level 123
God Stats
5W - 1L
1,716 SR
Queue Stats
262W - 251L
1,564 Elo+
Party 2
Yu Huang
Yu Huang
PJtheAwesome1
Yu Huang
Level 147
God Stats
5W - 4L
1,595 SR
Queue Stats
195W - 182L
1,556 Elo+
Party 2
Osiris
Osiris
TreMurks
Osiris
Level 66
God Stats
4W - 7L
1,426 SR
Queue Stats
5W - 9L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 1 / 1
5,270
527
3,620
7,491
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 3 / 1
5,524
552
4,662
6,034
1,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
EA-FR01
He Bo
8
1 / 1 / 1
5,038
504
1,477
3,195
629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RoyalAlone
Cthulhu
8
1 / 2 / 1
5,224
522
4,048
7,771
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Tsunomai
Chang'e
9
1 / 2 / 0
5,323
532
3,148
4,812
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
2 / 1 / 1
5,732
573
4,246
6,806
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 3
5,370
537
2,897
6,927
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
GustySocks
Gilgamesh
10
5 / 1 / 1
6,083
608
4,303
6,599
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
PJtheAwesome1
Yu Huang
10
1 / 1 / 2
5,862
586
3,052
3,961
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
TreMurks
Osiris
10
1 / 1 / 0
6,055
606
4,574
6,918
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
9
9
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
1
0.5
L
2
3
1
0.83
L
He Bo
EA-FR01
He Bo
1
1
1
1.5
W
Apollo
2
1
1
2.5
W
0
1
3
1.5
W
Gilgamesh
GustySocks
Gilgamesh
5
1
1
5.5
W
Yu Huang
PJtheAwesome1
Yu Huang
1
1
2
2
L
Cthulhu
RoyalAlone
Cthulhu
1
2
1
0.75
W
Osiris
TreMurks
Osiris
1
1
0
1
L
Chang'e
Tsunomai
Chang'e
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,955
Damage
19,072
29,303
Taken
31,211
11,861
Mitigated
13,441
10,182
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,620
2,181
0
1,980
7,491
5,035
0
173
7,318
0
31,758
L
4,662
2,630
145
1,943
6,034
1,369
0
824
5,210
0
32,377
L
He Bo
EA-FR01
He Bo
1,477
0
0
1,352
3,195
629
0
291
2,904
18,405
0
W
Apollo
4,246
3,115
0
3,846
6,806
1,698
0
2,143
4,663
0
33,865
W
2,897
1,421
0
1,664
6,927
3,702
0
2,196
4,121
12,389
0
W
Gilgamesh
GustySocks
Gilgamesh
4,303
1,432
0
3,058
6,599
3,260
0
1,582
4,791
0
26,553
W
Yu Huang
PJtheAwesome1
Yu Huang
3,052
346
0
925
3,961
1,294
0
2,099
1,748
35,369
0
L
Cthulhu
RoyalAlone
Cthulhu
4,048
337
91
2,118
7,771
3,619
0
2,486
5,285
13,732
0
W
Osiris
TreMurks
Osiris
4,574
2,356
0
2,692
6,918
3,487
626
427
6,491
0
31,447
L
Chang'e
Tsunomai
Chang'e
3,148
200
395
2,158
4,812
1,209
0
2,175
2,637
25,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,379
Gold Earned
29,102
241
Minions Killed
286
0
Camps Cleared
0
866,426
Distance Traveled
996,345
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,270
527
60
6
0
184,125
0
L
Cupid
5,524
552
65
7
0
191,056
3
L
He Bo
5,038
504
43
4
0
134,181
0
W
Apollo
5,732
573
67
7
0
189,313
2
W
Atlas
5,370
537
19
2
0
203,812
2
W
Gilgamesh
6,083
608
56
6
0
216,819
1
W
Yu Huang
5,862
586
72
7
0
196,765
3
L
Cthulhu
5,224
522
13
1
0
194,165
3
W
Osiris
6,055
606
72
7
0
189,636
1
L
Chang'e
5,323
532
60
6
0
162,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role