Player Matchup

Yu Huang
Yu Huang
BooBomb79
Yu Huang
Level 152
God Stats
1W - 4L
1,395 SR
Queue Stats
11W - 17L
1,393 Elo+
Party 1
Vamana
Vamana
GeneralQuick30
Vamana
Level 90
God Stats
7W - 5L
1,433 SR
Queue Stats
59W - 53L
1,491 Elo+
Party 1
Nemesis
Nemesis
SoloChaotic
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
baby_noodles123
Nu Wa
Level 29
God Stats
142W - 187L
1,402 SR
Queue Stats
195W - 277L
1,367 Elo+
Solo
Neith
Neith
distantbing7
Neith
Level 25
God Stats
57W - 48L
1,496 SR
Queue Stats
69W - 66L
1,395 Elo+
Solo
Team Averages
Level 68
1,445 SR
1,417 Elo+

VS

Team Averages
Level 87
1,415 SR
1,332 Elo+
Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
PapaCloudxz
Chaac
Level 69
God Stats
7W - 8L
1,374 SR
Queue Stats
111W - 144L
1,411 Elo+
Solo
Awilix
Awilix
RAFMAXTEJON
Awilix
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 87L
1,454 Elo+
Solo
Khepri
Khepri
WeakBabyMental
Khepri
Level 17
God Stats
11W - 10L
1,247 SR
Queue Stats
24W - 30L
1,043 Elo+
Solo
Yu Huang
Yu Huang
tman593
Yu Huang
Level 128
God Stats
2W - 1L
1,453 SR
Queue Stats
7W - 14L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BooBomb79
Yu Huang
14
0 / 2 / 1
7,129
713
6,082
7,944
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 0
6,669
667
4,852
13,375
9,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
SoloChaotic
Nemesis
12
0 / 4 / 0
6,297
630
1,722
7,074
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 3 / 1
6,965
697
3,814
7,077
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 3 / 0
7,166
717
5,929
6,524
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 0 / 6
7,257
726
7,417
5,467
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 3
7,659
766
5,701
7,927
7,197
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Awilix
14
6 / 2 / 3
7,703
770
6,532
6,613
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 10
7,132
713
4,134
5,655
5,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
tman593
Yu Huang
15
4 / 0 / 9
8,056
806
10,326
5,216
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
17
17
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
6
6
L
Yu Huang
BooBomb79
Yu Huang
0
2
1
0.25
L
0
5
0
0
W
4
0
3
5.5
W
Awilix
6
2
3
3.75
L
Nemesis
SoloChaotic
Nemesis
0
4
0
0
W
0
0
10
5
L
0
3
1
0.17
L
2
3
0
0.67
W
Yu Huang
tman593
Yu Huang
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,399
Damage
34,110
41,994
Taken
30,878
17,198
Mitigated
19,861
7,750
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,417
3,144
0
1,882
5,467
2,100
124
3,631
1,778
0
19,767
L
Yu Huang
BooBomb79
Yu Huang
6,082
358
0
1,206
7,944
2,399
1,160
860
7,068
28,401
0
L
4,852
2,685
1,013
3,249
13,375
9,235
0
3,614
9,643
0
13,378
W
5,701
890
0
3,335
7,927
7,197
253
1,550
6,277
71
19,026
W
Awilix
6,532
2,951
0
172
6,613
3,075
623
1,956
4,543
0
15,835
L
Nemesis
SoloChaotic
Nemesis
1,722
178
0
314
7,074
2,034
0
1,983
5,009
0
6,803
W
4,134
525
0
439
5,655
5,231
329
1,123
4,494
8,528
0
L
3,814
1,093
0
1,305
7,077
1,619
951
4,880
1,919
21,358
0
L
5,929
2,355
0
663
6,524
1,911
652
2,510
3,824
0
18,608
W
Yu Huang
tman593
Yu Huang
10,326
764
218
1,383
5,216
2,258
233
1,206
3,890
38,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,226
Gold Earned
37,807
158
Minions Killed
163
0
Camps Cleared
0
917,472
Distance Traveled
1,019,913
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,257
726
39
4
0
174,492
0
L
Yu Huang
7,129
713
47
5
0
186,402
2
L
Vamana
6,669
667
13
1
0
182,812
0
W
Chaac
7,659
766
38
4
0
227,924
0
W
Awilix
7,703
770
24
2
0
203,481
0
L
Nemesis
6,297
630
11
1
0
194,754
0
W
Khepri
7,132
713
5
1
0
202,328
2
L
Nu Wa
6,965
697
46
5
0
178,272
4
L
Neith
7,166
717
41
4
0
175,232
0
W
Yu Huang
8,056
806
57
6
0
211,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role