Player Matchup

Cthulhu
Cthulhu
BarraGabrielXD93
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
984 Elo+
Party 1
Medusa
Medusa
KRAKENL1VE
Medusa
Level 49
God Stats
16W - 20L
1,408 SR
Queue Stats
204W - 304L
1,310 Elo+
Party 1
Shiva
Shiva
Sebasdke
Shiva
Level 28
God Stats
3W - 4L
1,371 SR
Queue Stats
6W - 16L
1,138 Elo+
Party 1
Team Averages
Level 28
1,426 SR
1,144 Elo+

VS

Team Averages
Level 42
1,460 SR
1,301 Elo+
Bacchus
Bacchus
Dad44444
Bacchus
Level 56
God Stats
22W - 21L
1,579 SR
Queue Stats
52W - 72L
1,340 Elo+
Party 2
Merlin
Merlin
GolgiApparatus1
Merlin
Level 29
God Stats
16W - 11L
1,450 SR
Queue Stats
49W - 62L
1,248 Elo+
Party 2
Danzaburou
Danzaburou
Lupay Phenom
Danzaburou
Level 42
God Stats
4W - 7L
1,352 SR
Queue Stats
36W - 59L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 3
8,906
594
6,141
20,714
16,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
KRAKENL1VE
Medusa
13
3 / 9 / 2
10,193
680
10,214
15,543
5,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
Sebasdke
Shiva
12
1 / 10 / 3
9,217
614
8,765
18,969
17,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dad44444
Bacchus
17
10 / 2 / 15
12,780
852
9,470
16,292
28,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 2 / 19
11,899
793
17,606
11,581
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Lupay Phenom
Danzaburou
17
13 / 1 / 9
12,718
848
18,532
12,138
5,457
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
5
Kills
29
29
Deaths
5
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
Bacchus
Dad44444
Bacchus
10
2
15
8.75
W
6
2
19
7.75
L
Medusa
KRAKENL1VE
Medusa
3
9
2
0.44
W
Danzaburou
Lupay Phenom
Danzaburou
13
1
9
17.5
L
Shiva
Sebasdke
Shiva
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,120
Damage
45,608
55,226
Taken
40,011
38,859
Mitigated
38,957
5,857
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,141
333
257
1,760
20,714
16,490
139
7,024
13,690
13,403
0
W
Bacchus
Dad44444
Bacchus
9,470
2,003
178
2,282
16,292
28,009
405
1,757
13,958
24,339
0
W
17,606
2,550
0
3,975
11,581
5,491
987
2,167
8,897
46,820
0
L
Medusa
KRAKENL1VE
Medusa
10,214
4,615
0
820
15,543
5,050
292
8,832
6,711
0
21,546
W
Danzaburou
Lupay Phenom
Danzaburou
18,532
11,585
324
4,488
12,138
5,457
2,032
3,568
8,291
0
57,037
L
Shiva
Sebasdke
Shiva
8,765
702
825
2,195
18,969
17,319
126
11,220
7,749
2,857
21,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
37,397
76
Minions Killed
158
0
Camps Cleared
11
662,055
Distance Traveled
796,565
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,906
594
25
2
0
225,763
1
W
Bacchus
12,780
852
37
2
3
291,221
1
W
Merlin
11,899
793
59
4
1
247,920
0
L
Medusa
10,193
680
16
1
0
224,473
0
W
Danzaburou
12,718
848
62
4
7
257,424
0
L
Shiva
9,217
614
35
2
0
211,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role