Player Matchup

Ne Zha
Ne Zha
Callmefunky1
Ne Zha
Level 121
God Stats
3W - 2L
1,374 SR
Queue Stats
47W - 32L
1,640 Elo+
Party 1
Olorun
Olorun
EmkaySupra
Olorun
Level 85
God Stats
1W - 1L
1,232 SR
Queue Stats
72W - 97L
1,512 Elo+
Party 1
Merlin
Merlin
Emperor2jz
Merlin
Level 105
God Stats
4W - 3L
1,416 SR
Queue Stats
102W - 134L
1,522 Elo+
Party 1
Skadi
Skadi
KLOUSIS
Skadi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,757 Elo+
Party 1
Hou Yi
Hou Yi
LORD SHAYTAN
Hou Yi
Level 65
God Stats
3W - 1L
1,633 SR
Queue Stats
54W - 64L
1,549 Elo+
Party 1
Team Averages
Level 83
1,431 SR
1,596 Elo+

VS

Team Averages
Level 129
1,466 SR
1,488 Elo+
Sobek
Sobek
JohnnyBravo420x
Sobek
Level 145
God Stats
0W - 1L
1,334 SR
Queue Stats
124W - 172L
1,498 Elo+
Party 2
Eset
Eset
QuasiDeusMojix
Eset
Level 128
God Stats
2W - 6L
1,356 SR
Queue Stats
274W - 316L
1,494 Elo+
Solo
Cupid
Cupid
brady138989
Cupid
Level 115
God Stats
1W - 3L
1,263 SR
Queue Stats
112W - 115L
1,504 Elo+
Solo
Da Ji
Da Ji
exclusiveelos
Da Ji
Level 128
God Stats
2W - 9L
1,723 SR
Queue Stats
307W - 361L
1,455 Elo+
Solo
Mulan
Mulan
stealyagirl101
Mulan
Level 129
God Stats
8W - 17L
1,657 SR
Queue Stats
280W - 345L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
7 / 3 / 14
11,854
912
16,356
14,731
20,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
EmkaySupra
Olorun
16
2 / 5 / 11
9,725
748
8,820
11,503
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
Emperor2jz
Merlin
20
5 / 3 / 15
12,116
932
17,515
10,768
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
KLOUSIS
Skadi
15
4 / 6 / 5
9,967
767
9,396
10,647
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
18
5 / 6 / 12
10,841
834
10,643
14,440
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 19
9,970
767
7,611
22,717
31,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
1 / 1 / 2
7,475
575
1,894
2,540
814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

17
2 / 3 / 7
9,863
759
10,549
13,538
6,063
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 7 / 4
12,142
934
16,322
16,702
8,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 5 / 9
10,734
826
13,533
18,670
23,454
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
64
23
Kills
23
23
Deaths
23
57
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
7
3
14
4.67
W
Olorun
EmkaySupra
Olorun
2
5
11
1.5
W
Merlin
Emperor2jz
Merlin
5
3
15
4.17
L
1
7
19
1.5
W
Skadi
KLOUSIS
Skadi
4
6
5
1.08
W
Hou Yi
5
6
12
1.83
L
1
1
2
2
L
2
3
7
1.83
L
12
7
4
2
L
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,730
Damage
49,909
62,089
Taken
74,167
41,161
Mitigated
70,235
23,426
Healing
17,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
16,356
2,597
397
6,350
14,731
20,837
1,908
657
14,074
0
33,372
W
Olorun
EmkaySupra
Olorun
8,820
4,805
2,442
2,194
11,503
5,439
1,337
2,528
8,975
19,882
0
W
Merlin
Emperor2jz
Merlin
17,515
630
2,917
4,055
10,768
4,597
366
1,704
9,064
34,297
0
L
7,611
421
1,482
2,796
22,717
31,065
236
9,128
13,529
19,477
0
W
Skadi
KLOUSIS
Skadi
9,396
4,956
402
731
10,647
4,027
940
2,327
8,320
0
19,831
W
Hou Yi
10,643
4,460
853
3,085
14,440
6,261
792
2,289
12,151
0
22,949
L
1,894
115
406
230
2,540
814
0
871
1,638
3,551
0
L
10,549
2,641
1,608
3,380
13,538
6,063
2,046
4,348
8,906
0
28,824
L
16,322
5,751
913
2,837
16,702
8,839
793
5,281
11,108
0
27,414
L
13,533
1,051
1,478
2,759
18,670
23,454
411
6,707
11,584
0
24,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,503
Gold Earned
50,184
143
Minions Killed
108
0
Camps Cleared
0
1,202,601
Distance Traveled
898,979
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,854
912
23
2
0
258,132
1
W
Olorun
9,725
748
27
2
0
225,984
0
W
Merlin
12,116
932
36
3
0
276,230
0
L
Sobek
9,970
767
20
2
0
195,587
2
W
Skadi
9,967
767
23
2
0
213,845
0
W
Hou Yi
10,841
834
34
3
0
228,410
0
L
Eset
7,475
575
2
0
0
74,560
0
L
Cupid
9,863
759
39
3
0
228,326
0
L
Da Ji
12,142
934
22
2
0
201,378
0
L
Mulan
10,734
826
25
2
0
199,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role