Player Matchup

Ares
Ares
 
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Balthlazar
Neith
Level 125
God Stats
11W - 10L
1,271 SR
Queue Stats
430W - 461L
1,389 Elo+
Solo
Yu Huang
Yu Huang
crazyplayer30
Yu Huang
Level 28
God Stats
3W - 4L
1,220 SR
Queue Stats
274W - 242L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
goku_ss_god_Blue
Cthulhu
Level 123
God Stats
14W - 10L
1,648 SR
Queue Stats
698W - 613L
1,540 Elo+
Party 1
Thanatos
Thanatos
hiverchivas
Thanatos
Level 65
God Stats
1W - 3L
1,210 SR
Queue Stats
94W - 88L
1,575 Elo+
Party 1
Team Averages
Level 86
1,370 SR
1,514 Elo+

VS

Team Averages
Level 57
1,647 SR
1,476 Elo+
Cthulhu
Cthulhu
CSK_SMD
Cthulhu
Level 82
God Stats
8W - 7L
1,708 SR
Queue Stats
86W - 99L
1,508 Elo+
Party 2
Nemesis
Nemesis
ChangedName921
Nemesis
Level 26
God Stats
3W - 1L
1,786 SR
Queue Stats
29W - 39L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
LilDuubag
Hou Yi
Level 27
God Stats
2W - 6L
1,834 SR
Queue Stats
25W - 44L
1,466 Elo+
Party 2
Chang'e
Chang'e
NaomiBarbie
Chang'e
Level 88
God Stats
28W - 39L
1,409 SR
Queue Stats
283W - 282L
1,391 Elo+
Party 3
Zhong Kui
Zhong Kui
XxLOFTEDXx
Zhong Kui
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 71L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 2 / 11
10,329
544
8,449
15,743
17,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
18
7 / 2 / 5
11,590
610
9,329
7,294
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yu Huang
crazyplayer30
Yu Huang
17
1 / 2 / 4
10,569
556
9,591
8,549
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 1 / 3
11,112
585
8,878
11,133
9,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
hiverchivas
Thanatos
16
7 / 3 / 1
10,309
543
7,411
13,783
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CSK_SMD
Cthulhu
16
0 / 2 / 1
9,624
507
8,139
15,766
11,033
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 2
8,988
473
5,001
16,588
4,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
LilDuubag
Hou Yi
14
0 / 6 / 1
8,050
424
3,108
15,317
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
NaomiBarbie
Chang'e
14
5 / 4 / 3
9,161
482
5,415
10,152
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
XxLOFTEDXx
Zhong Kui
15
3 / 2 / 3
9,432
496
6,453
11,163
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
20
Kills
10
10
Deaths
20
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
11
4.25
W
Neith
7
2
5
4.75
L
Cthulhu
CSK_SMD
Cthulhu
0
2
1
0.25
L
2
6
2
0.5
L
Hou Yi
LilDuubag
Hou Yi
0
6
1
0.08
L
Chang'e
NaomiBarbie
Chang'e
5
4
3
1.63
L
Zhong Kui
XxLOFTEDXx
Zhong Kui
3
2
3
2.25
W
Yu Huang
crazyplayer30
Yu Huang
1
2
4
1.5
W
2
1
3
3.5
W
Thanatos
hiverchivas
Thanatos
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,658
Damage
28,116
56,502
Taken
68,986
39,365
Mitigated
29,026
20,220
Healing
17,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,449
1,279
0
2,189
15,743
17,832
0
3,910
10,789
35,851
6,033
W
Neith
9,329
2,646
0
3,190
7,294
3,306
144
1,078
6,216
0
96,341
L
Cthulhu
CSK_SMD
Cthulhu
8,139
1,943
0
5,306
15,766
11,033
78
8,703
5,997
72,514
0
L
5,001
3,022
0
1,950
16,588
4,950
0
4,578
11,986
0
58,502
L
Hou Yi
LilDuubag
Hou Yi
3,108
1,888
0
5,019
15,317
4,129
0
3,136
12,181
0
54,479
L
Chang'e
NaomiBarbie
Chang'e
5,415
964
1,281
2,668
10,152
2,259
0
3,693
6,459
31,085
0
L
Zhong Kui
XxLOFTEDXx
Zhong Kui
6,453
521
0
1,546
11,163
6,655
0
5,173
5,990
47,052
0
W
Yu Huang
crazyplayer30
Yu Huang
9,591
188
0
1,594
8,549
2,673
58
4,205
4,344
79,779
0
W
8,878
2,308
0
3,042
11,133
9,899
0
6,931
4,202
72,900
0
W
Thanatos
hiverchivas
Thanatos
7,411
3,217
0
10,205
13,783
5,655
0
3,883
9,900
0
74,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,909
Gold Earned
45,255
641
Minions Killed
490
0
Camps Cleared
0
1,806,351
Distance Traveled
1,754,961
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,329
544
53
3
0
365,094
4
W
Neith
11,590
610
159
8
0
354,897
5
L
Cthulhu
9,624
507
146
8
0
332,745
1
L
Nemesis
8,988
473
97
5
0
411,834
6
L
Hou Yi
8,050
424
94
5
0
311,928
1
L
Chang'e
9,161
482
59
3
0
343,692
3
L
Zhong Kui
9,432
496
94
5
0
354,762
5
W
Yu Huang
10,569
556
153
8
0
364,837
1
W
Cthulhu
11,112
585
162
9
0
322,180
2
W
Thanatos
10,309
543
114
6
0
399,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role