Player Matchup

Medusa
Medusa
Fame
Medusa
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 107L
1,580 Elo+
Party 2
Geb
Geb
Gingerville
Geb
Level 16
God Stats
4W - 0L
1,792 SR
Queue Stats
11W - 8L
1,461 Elo+
Party 2
Fenrir
Fenrir
XxToriffxX
Fenrir
Level 126
God Stats
3W - 2L
1,568 SR
Queue Stats
281W - 264L
1,584 Elo+
Party 1
Erlang Shen
Erlang Shen
Zacskii
Erlang Shen
Level 124
God Stats
5W - 2L
1,938 SR
Queue Stats
109W - 103L
1,606 Elo+
Party 2
Sol
Sol
relvpse
Sol
Level 30
God Stats
18W - 12L
1,614 SR
Queue Stats
103W - 109L
1,527 Elo+
Party 1
Team Averages
Level 90
1,683 SR
1,551 Elo+

VS

Team Averages
Level 93
1,560 SR
1,586 Elo+
Fenrir
Fenrir
 
Fenrir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
DOOBAPSKIPITY
Jormungandr
Level 62
God Stats
5W - 4L
1,884 SR
Queue Stats
281W - 258L
1,627 Elo+
Party 3
Erlang Shen
Erlang Shen
Esforos
Erlang Shen
Level 44
God Stats
0W - 2L
1,282 SR
Queue Stats
35W - 42L
1,593 Elo+
Solo
Zeus
Zeus
cocobean33
Zeus
Level 160
God Stats
5W - 5L
1,559 SR
Queue Stats
851W - 783L
1,628 Elo+
Party 3
Cliodhna
Cliodhna
twoshoes_10
Cliodhna
Level 156
God Stats
6W - 8L
1,573 SR
Queue Stats
329W - 308L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fame
Medusa
18
10 / 1 / 4
11,273
626
10,531
12,344
5,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 0 / 13
8,829
491
3,453
11,276
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
XxToriffxX
Fenrir
17
10 / 3 / 6
10,817
601
13,804
11,954
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Zacskii
Erlang Shen
17
10 / 0 / 10
11,194
622
14,827
15,313
20,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
15
4 / 5 / 8
9,847
547
11,779
11,841
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 11 / 1
6,562
365
3,148
13,530
5,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
DOOBAPSKIPITY
Jormungandr
12
0 / 4 / 7
8,064
448
8,110
16,774
16,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Esforos
Erlang Shen
7
0 / 7 / 0
6,062
337
3,915
9,798
7,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 7 / 2
9,861
548
16,925
13,530
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
twoshoes_10
Cliodhna
15
4 / 5 / 1
9,008
500
9,093
13,479
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
34
Kills
9
9
Deaths
34
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
11
1
0.14
L
Jormungandr
DOOBAPSKIPITY
Jormungandr
0
4
7
0.88
L
Erlang Shen
Esforos
Erlang Shen
0
7
0
0
W
Medusa
Fame
Medusa
10
1
4
12
W
0
0
13
6.5
W
Fenrir
XxToriffxX
Fenrir
10
3
6
4.33
W
Erlang Shen
Zacskii
Erlang Shen
10
0
10
15
L
4
7
2
0.71
W
Sol
4
5
8
1.6
L
Cliodhna
twoshoes_10
Cliodhna
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,394
Damage
41,191
62,728
Taken
67,111
47,941
Mitigated
38,618
22,010
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,148
882
0
394
13,530
5,607
450
5,341
7,761
0
15,733
L
Jormungandr
DOOBAPSKIPITY
Jormungandr
8,110
1,720
102
2,657
16,774
16,625
180
6,502
9,786
26,880
0
L
Erlang Shen
Esforos
Erlang Shen
3,915
2,675
0
2,186
9,798
7,319
0
0
9,798
0
20,002
W
Medusa
Fame
Medusa
10,531
4,644
0
3,575
12,344
5,813
3,988
5,354
6,990
0
90,465
W
3,453
533
0
2,202
11,276
11,330
660
5,181
6,095
11,700
0
W
Fenrir
XxToriffxX
Fenrir
13,804
3,854
0
5,074
11,954
5,928
0
4,368
7,586
0
64,276
W
Erlang Shen
Zacskii
Erlang Shen
14,827
8,152
0
6,446
15,313
20,442
1,089
4,181
11,132
301
70,226
L
16,925
2,335
0
2,454
13,530
4,392
0
1,440
12,052
64,678
0
W
Sol
11,779
2,634
0
4,713
11,841
4,428
3,059
5,951
5,890
64,355
2,686
L
Cliodhna
twoshoes_10
Cliodhna
9,093
519
0
811
13,479
4,675
0
846
12,609
0
55,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,960
Gold Earned
39,557
496
Minions Killed
315
0
Camps Cleared
0
1,898,371
Distance Traveled
1,513,562
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,562
365
21
1
0
281,783
0
L
Jormungandr
8,064
448
37
2
0
325,636
0
L
Erlang Shen
6,062
337
43
2
0
199,786
1
W
Medusa
11,273
626
154
9
0
375,460
4
W
Geb
8,829
491
18
1
0
371,878
1
W
Fenrir
10,817
601
104
6
0
415,870
0
W
Erlang Shen
11,194
622
109
6
0
401,135
1
L
Zeus
9,861
548
110
6
0
321,771
1
W
Sol
9,847
547
111
6
0
334,028
2
L
Cliodhna
9,008
500
104
6
0
384,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role