Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond IV
 
Morgan Le Fay
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
 
Athena
Gold III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Platinum IV
 
Cupid
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
AQÉTIQUINHO
Mercury
Gold V
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,651 MMR
Party 1
Heimdallr
Heimdallr
Diamond IV
KyTaM
Heimdallr
Diamond IV
Level 153
God Stats
9W - 5L
1,798 SR
Queue Stats
85W - 73L
2,054 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,560 SR
1,641 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,561 SR
1,674 MMR
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold III
B4N17
Artio
Gold III
Level 120
God Stats
13W - 10L
1,515 SR
Queue Stats
118W - 127L
1,558 MMR
Party 2
Hera
Hera
Diamond V
N1koh
Hera
Diamond V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 228L
1,956 MMR
Solo
Artemis
Artemis
Gold I
Nicklaid
Artemis
Gold I
Level 128
God Stats
9W - 8L
1,714 SR
Queue Stats
159W - 155L
1,646 MMR
Party 2
Ravana
Ravana
Gold II
Ziuhz
Ravana
Gold II
Level 157
God Stats
30W - 31L
1,578 SR
Queue Stats
746W - 769L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
6 / 2 / 7
9,424
673
8,694
8,550
3,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
 
Athena
12
2 / 0 / 10
7,895
564
6,401
12,347
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
 
Cupid
13
0 / 4 / 6
7,576
541
8,025
13,518
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
AQÉTIQUINHO
Mercury
16
8 / 4 / 6
9,743
696
8,490
12,130
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
KyTaM
Heimdallr
15
7 / 0 / 2
9,062
647
10,966
7,154
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
CliodhnaGebThothNike

VS

Bans
Zhong KuiBastetLokiJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
5 / 3 / 0
8,053
575
12,158
16,313
13,786
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
B4N17
Artio
8
0 / 5 / 2
5,765
412
2,364
12,451
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
N1koh
Hera
11
3 / 5 / 2
7,125
509
6,793
7,232
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Nicklaid
Artemis
10
1 / 2 / 0
5,999
429
5,327
6,848
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Ziuhz
Ravana
11
1 / 8 / 3
6,916
494
6,546
11,333
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
23
Kills
10
10
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
7
4.75
W
Athena
 
Athena
2
0
10
7
W
Cupid
 
Cupid
0
4
6
0.75
L
Guan Yu
 
Guan Yu
5
3
0
1.67
W
Mercury
AQÉTIQUINHO
Mercury
8
4
6
2.75
L
Artio
B4N17
Artio
0
5
2
0.2
W
Heimdallr
KyTaM
Heimdallr
7
0
2
8
L
Hera
N1koh
Hera
3
5
2
0.8
L
Artemis
Nicklaid
Artemis
1
2
0
0.5
L
Ravana
Ziuhz
Ravana
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,576
Damage
33,188
53,699
Taken
54,177
22,199
Mitigated
27,916
19,185
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,694
1,380
165
3,509
8,550
3,257
0
1,885
6,665
55,433
0
W
Athena
 
Athena
6,401
2,921
0
2,724
12,347
8,625
0
3,978
8,369
18,261
0
W
Cupid
 
Cupid
8,025
3,985
319
7,324
13,518
3,526
741
326
13,192
0
42,839
L
Guan Yu
 
Guan Yu
12,158
1,691
379
4,657
16,313
13,786
0
2,604
13,709
223
48,576
W
Mercury
AQÉTIQUINHO
Mercury
8,490
4,901
0
950
12,130
3,954
0
1,888
10,242
0
74,025
L
Artio
B4N17
Artio
2,364
126
280
2,980
12,451
5,197
0
2,943
9,502
9,347
0
W
Heimdallr
KyTaM
Heimdallr
10,966
7,600
0
4,194
7,154
2,837
2,359
1,303
5,851
0
68,216
L
Hera
N1koh
Hera
6,793
1,554
0
500
7,232
2,450
32
4,048
3,184
35,386
0
L
Artemis
Nicklaid
Artemis
5,327
2,821
0
2,222
6,848
1,486
0
2,172
4,676
0
35,638
L
Ravana
Ziuhz
Ravana
6,546
2,478
0
2,225
11,333
4,997
0
3,328
8,005
0
35,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,700
Gold Earned
33,858
440
Minions Killed
312
0
Camps Cleared
0
1,435,168
Distance Traveled
1,259,298
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,424
673
103
7
0
280,007
5
W
Athena
7,895
564
24
2
0
344,405
4
W
Cupid
7,576
541
87
6
0
234,017
7
L
Guan Yu
8,053
575
90
6
0
289,083
5
W
Mercury
9,743
696
114
8
0
325,689
2
L
Artio
5,765
412
15
1
0
267,436
0
W
Heimdallr
9,062
647
112
8
0
251,050
1
L
Hera
7,125
509
68
5
0
238,967
3
L
Artemis
5,999
429
71
5
0
201,081
4
L
Ravana
6,916
494
68
5
0
262,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role