Player Matchup

Thoth
Thoth
Equalizer542
Thoth
Level 81
God Stats
0W - 2L
1,285 SR
Queue Stats
244W - 282L
1,521 Elo+
Solo
Bastet
Bastet
Lansky187
Bastet
Level 155
God Stats
6W - 8L
1,280 SR
Queue Stats
647W - 653L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
StrawyMonster54
Baron Samedi
Level 118
God Stats
4W - 2L
1,827 SR
Queue Stats
169W - 159L
1,525 Elo+
Solo
Hera
Hera
gmanboom106
Hera
Level 82
God Stats
0W - 2L
1,771 SR
Queue Stats
22W - 32L
1,532 Elo+
Solo
He Bo
He Bo
toma1993
He Bo
Level 124
God Stats
6W - 13L
1,410 SR
Queue Stats
233W - 233L
1,504 Elo+
Party 2
Team Averages
Level 112
1,515 SR
1,518 Elo+

VS

Team Averages
Level 133
1,594 SR
1,532 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BeGateinIt
Ah Muzen Cab
Level 160
God Stats
6W - 2L
1,788 SR
Queue Stats
213W - 200L
1,561 Elo+
Party 1
Izanami
Izanami
GabaGoo02
Izanami
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 18L
1,577 Elo+
Solo
Artemis
Artemis
dirmon96
Artemis
Level 128
God Stats
4W - 1L
1,881 SR
Queue Stats
282W - 280L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
shorty118
Baron Samedi
Level 139
God Stats
1W - 1L
1,299 SR
Queue Stats
87W - 82L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
8,888
741
5,316
10,238
3,312
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Lansky187
Bastet
17
10 / 4 / 6
10,191
849
16,540
13,043
4,725
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
StrawyMonster54
Baron Samedi
14
1 / 6 / 8
8,009
667
12,288
12,780
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 7
9,439
787
7,636
12,264
4,658
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
toma1993
He Bo
13
3 / 7 / 3
7,808
651
5,832
11,015
3,765
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 3 / 10
10,936
911
20,216
7,876
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
BeGateinIt
Ah Muzen Cab
16
5 / 4 / 14
10,640
887
6,524
14,367
14,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
GabaGoo02
Izanami
18
5 / 4 / 15
10,667
889
11,369
13,827
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
dirmon96
Artemis
17
8 / 4 / 11
10,936
911
8,453
7,954
3,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
shorty118
Baron Samedi
17
4 / 3 / 17
10,160
847
5,267
15,737
19,072
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
17
Kills
30
30
Deaths
18
28
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
3
10
4.33
W
Ah Muzen Cab
BeGateinIt
Ah Muzen Cab
5
4
14
3
L
2
7
4
0.57
W
Izanami
GabaGoo02
Izanami
5
4
15
3.13
L
Bastet
Lansky187
Bastet
10
4
6
3.25
L
Baron Samedi
StrawyMonster54
Baron Samedi
1
6
8
0.83
W
Artemis
dirmon96
Artemis
8
4
11
3.38
L
1
6
7
0.75
W
Baron Samedi
shorty118
Baron Samedi
4
3
17
4.17
L
He Bo
toma1993
He Bo
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,612
Damage
51,829
59,340
Taken
59,761
22,452
Mitigated
44,686
17,812
Healing
23,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,216
576
709
1,623
7,876
2,873
291
4,789
3,087
44,711
0
W
Ah Muzen Cab
BeGateinIt
Ah Muzen Cab
6,524
1,698
3,152
4,109
14,367
14,379
1,248
4,776
9,591
0
15,526
L
5,316
99
621
642
10,238
3,312
0
3,878
6,360
14,692
0
W
Izanami
GabaGoo02
Izanami
11,369
7,461
2,114
4,792
13,827
5,183
2,108
6,585
7,242
0
36,039
L
Bastet
Lansky187
Bastet
16,540
3,221
856
4,315
13,043
4,725
0
4,132
8,911
0
22,225
L
Baron Samedi
StrawyMonster54
Baron Samedi
12,288
431
3,036
3,478
12,780
5,992
190
7,538
5,242
19,246
0
W
Artemis
dirmon96
Artemis
8,453
2,505
0
677
7,954
3,179
1,928
4,413
3,541
0
16,494
L
7,636
1,682
606
2,614
12,264
4,658
0
3,363
8,901
29,965
0
W
Baron Samedi
shorty118
Baron Samedi
5,267
216
1,988
4,577
15,737
19,072
73
10,509
5,228
12,426
0
L
He Bo
toma1993
He Bo
5,832
244
917
727
11,015
3,765
0
6,572
4,443
11,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,335
Gold Earned
53,339
126
Minions Killed
150
0
Camps Cleared
0
1,063,575
Distance Traveled
1,049,413
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,936
911
47
4
0
221,613
0
W
Ah Muzen Cab
10,640
887
12
1
0
206,070
0
L
Thoth
8,888
741
15
1
0
203,953
0
W
Izanami
10,667
889
51
4
0
212,670
1
L
Bastet
10,191
849
11
1
0
269,792
1
L
Baron Samedi
8,009
667
16
1
0
218,449
1
W
Artemis
10,936
911
22
2
0
188,226
0
L
Hera
9,439
787
67
6
0
181,042
0
W
Baron Samedi
10,160
847
18
2
0
220,834
0
L
He Bo
7,808
651
17
1
0
190,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role