Player Matchup

Yemoja
Yemoja
Magz Ceezr
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,523 Elo+
Party 1
Ullr
Ullr
Magz Drako
Ullr
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,523 Elo+
Party 1
Skadi
Skadi
magzprincesssss
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,523 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,523 Elo+

VS

Team Averages
Level 86
1,713 SR
1,904 Elo+
Medusa
Medusa
LordChef
Medusa
Level 103
God Stats
7W - 1L
1,739 SR
Queue Stats
254W - 70L
1,895 Elo+
Party 2
Tiamat
Tiamat
LordDAA
Tiamat
Level 29
God Stats
5W - 4L
1,591 SR
Queue Stats
204W - 44L
1,930 Elo+
Party 2
Tyr
Tyr
LordPilf
Tyr
Level 127
God Stats
5W - 1L
1,809 SR
Queue Stats
323W - 134L
1,887 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Magz Ceezr
Yemoja
9
0 / 5 / 2
6,263
626
1,962
10,214
6,252
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 8 / 2
6,171
617
4,578
11,176
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 6 / 1
6,754
675
2,985
9,234
2,970
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LordChef
Medusa
13
7 / 1 / 8
8,869
887
9,459
7,361
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
LordDAA
Tiamat
13
6 / 0 / 12
8,761
876
11,425
5,707
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 8
8,366
837
6,704
8,065
7,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
1
Kills
19
19
Deaths
2
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
LordChef
Medusa
7
1
8
11
W
Tiamat
LordDAA
Tiamat
6
0
12
12
W
6
1
8
10
L
Yemoja
Magz Ceezr
Yemoja
0
5
2
0.2
L
0
8
2
0.13
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,525
Damage
27,588
30,624
Taken
21,133
12,689
Mitigated
14,432
1,785
Healing
5,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
LordChef
Medusa
9,459
5,131
0
1,380
7,361
3,553
405
932
6,429
0
35,702
W
Tiamat
LordDAA
Tiamat
11,425
540
0
2,128
5,707
2,977
1,036
896
4,811
32,175
0
W
6,704
1,021
0
1,977
8,065
7,902
682
731
7,334
0
18,719
L
Yemoja
Magz Ceezr
Yemoja
1,962
312
589
314
10,214
6,252
0
4,101
6,048
8,755
0
L
4,578
1,943
0
570
11,176
3,467
0
3,072
7,975
0
11,823
L
2,985
1,045
73
239
9,234
2,970
0
4,384
4,712
0
17,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,188
Gold Earned
25,996
69
Minions Killed
121
1
Camps Cleared
9
459,122
Distance Traveled
570,158
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,869
887
48
5
7
190,188
2
W
Tiamat
8,761
876
52
5
2
201,305
1
W
Tyr
8,366
837
21
2
0
178,665
1
L
Yemoja
6,263
626
8
1
0
151,421
0
L
Ullr
6,171
617
24
2
1
150,876
3
L
Skadi
6,754
675
37
4
0
156,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role