Player Matchup

Skadi
Skadi
Begurken
Skadi
Level 134
God Stats
2W - 1L
1,511 SR
Queue Stats
99W - 53L
1,861 Elo+
Party 2
Chaac
Chaac
SleepTightEgger
Chaac
Level 158
God Stats
3W - 0L
1,785 SR
Queue Stats
105W - 79L
1,821 Elo+
Party 2
Merlin
Merlin
shyguyninja8
Merlin
Level 101
God Stats
1W - 0L
1,283 SR
Queue Stats
5W - 4L
1,738 Elo+
Party 2
Team Averages
Level 131
1,527 SR
1,807 Elo+

VS

Team Averages
Level 123
1,619 SR
1,680 Elo+
Medusa
Medusa
Cailinus
Medusa
Level 123
God Stats
0W - 1L
1,735 SR
Queue Stats
129W - 93L
1,675 Elo+
Party 1
Sol
Sol
Kalcier
Sol
Level 96
God Stats
85W - 56L
1,624 SR
Queue Stats
507W - 459L
1,675 Elo+
Party 1
Terra
Terra
Zorpdorp
Terra
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 57L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Begurken
Skadi
17
3 / 10 / 9
12,451
778
13,156
16,689
5,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 5 / 6
12,427
777
12,522
20,627
24,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
16
3 / 7 / 5
11,492
718
9,864
12,899
3,665
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cailinus
Medusa
17
13 / 4 / 6
13,104
819
20,627
16,266
8,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
15
6 / 5 / 13
11,572
723
12,634
13,410
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Zorpdorp
Terra
16
3 / 3 / 14
11,145
697
9,145
17,126
19,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
12
Kills
22
22
Deaths
12
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Skadi
Begurken
Skadi
3
10
9
0.75
L
Medusa
Cailinus
Medusa
13
4
6
4
L
Sol
6
5
13
2.5
W
6
5
6
1.8
L
Terra
Zorpdorp
Terra
3
3
14
3.33
W
Merlin
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,542
Damage
42,406
50,215
Taken
46,802
33,243
Mitigated
32,334
5,731
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Begurken
Skadi
13,156
6,942
0
1,743
16,689
5,171
2,136
7,524
8,853
0
56,384
L
Medusa
Cailinus
Medusa
20,627
10,301
0
4,080
16,266
8,212
1,989
3,536
12,730
0
68,388
L
Sol
12,634
2,672
0
1,899
13,410
4,207
1,544
1,892
11,518
32,114
0
W
12,522
2,664
0
3,810
20,627
24,407
285
8,483
11,654
0
38,228
L
Terra
Zorpdorp
Terra
9,145
1,613
2,490
4,388
17,126
19,915
0
4,616
12,510
21,904
0
W
Merlin
9,864
860
0
178
12,899
3,665
725
5,463
7,312
40,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,370
Gold Earned
35,821
175
Minions Killed
163
7
Camps Cleared
7
781,811
Distance Traveled
848,131
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,451
778
70
4
0
211,850
3
L
Medusa
13,104
819
102
6
4
283,017
2
L
Sol
11,572
723
41
3
1
259,108
2
W
Chaac
12,427
777
52
3
5
310,967
0
L
Terra
11,145
697
20
1
2
306,006
1
W
Merlin
11,492
718
53
3
2
258,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role