Player Matchup

Sylvanus
Sylvanus
DiamondSobek
Sylvanus
Level 67
God Stats
4W - 1L
1,833 SR
Queue Stats
44W - 21L
1,786 Elo+
Party 1
Mercury
Mercury
LeftieNoob
Mercury
Level 22
God Stats
4W - 1L
1,870 SR
Queue Stats
15W - 2L
2,102 Elo+
Party 1
Achilles
Achilles
StrngerDnger
Achilles
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,901 Elo+
Party 1
Poseidon
Poseidon
TheAngerierFairy
Poseidon
Level 160
God Stats
19W - 13L
1,756 SR
Queue Stats
360W - 292L
1,699 Elo+
Party 1
Neith
Neith
Thдnдtоs
Neith
Level 160
God Stats
1W - 0L
1,692 SR
Queue Stats
7W - 3L
1,948 Elo+
Party 1
Team Averages
Level 106
1,730 SR
1,887 Elo+

VS

Team Averages
Level 108
1,695 SR
1,562 Elo+
Izanami
Izanami
ChykieY
Izanami
Level 136
God Stats
3W - 3L
1,564 SR
Queue Stats
229W - 206L
1,579 Elo+
Party 2
Ymir
Ymir
SnakeShelton
Ymir
Level 59
God Stats
27W - 21L
1,662 SR
Queue Stats
75W - 64L
1,623 Elo+
Party 2
Anubis
Anubis
alexdd13
Anubis
Level 126
God Stats
41W - 22L
1,606 SR
Queue Stats
362W - 378L
1,481 Elo+
Solo
Ra
Ra
omegakill9
Ra
Level 99
God Stats
1W - 1L
1,752 SR
Queue Stats
154W - 148L
1,569 Elo+
Party 2
Mulan
Mulan
wohzi
Mulan
Level 122
God Stats
15W - 10L
1,889 SR
Queue Stats
220W - 215L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DiamondSobek
Sylvanus
11
2 / 1 / 7
7,214
515
3,750
11,645
8,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
LeftieNoob
Mercury
15
9 / 2 / 2
9,105
650
11,684
13,466
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
StrngerDnger
Achilles
14
1 / 0 / 1
7,875
563
3,520
8,748
4,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 2 / 5
8,362
597
5,421
6,704
2,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 5
8,352
597
12,876
6,471
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChykieY
Izanami
11
2 / 4 / 1
7,135
510
8,027
10,692
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 1
5,727
409
1,924
11,588
8,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
alexdd13
Anubis
13
0 / 3 / 0
7,655
547
2,050
8,004
3,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 1
6,987
499
4,612
5,999
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
wohzi
Mulan
13
2 / 4 / 1
7,305
522
8,470
12,276
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
19
Kills
7
7
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
ChykieY
Izanami
2
4
1
0.63
W
Sylvanus
DiamondSobek
Sylvanus
2
1
7
5.5
W
Mercury
LeftieNoob
Mercury
9
2
2
5
L
1
5
1
0.3
W
Achilles
StrngerDnger
Achilles
1
0
1
1.5
W
1
2
5
1.75
W
6
2
5
4.25
L
Anubis
alexdd13
Anubis
0
3
0
0
L
2
3
1
0.83
L
Mulan
wohzi
Mulan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,251
Damage
25,083
47,034
Taken
48,559
22,142
Mitigated
22,320
15,090
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ChykieY
Izanami
8,027
4,813
0
3,195
10,692
2,997
0
1,177
9,515
0
46,607
W
Sylvanus
DiamondSobek
Sylvanus
3,750
774
1,064
3,150
11,645
8,430
42
2,135
9,450
19,094
0
W
Mercury
LeftieNoob
Mercury
11,684
8,941
0
2,823
13,466
4,252
0
2,871
10,472
0
68,932
L
1,924
818
90
1,323
11,588
8,377
0
2,101
9,452
11,849
0
W
Achilles
StrngerDnger
Achilles
3,520
537
0
3,522
8,748
4,813
0
1,398
7,350
0
41,869
W
5,421
996
0
1,900
6,704
2,734
152
1,183
5,391
59,504
3,520
W
12,876
5,644
0
2,631
6,471
1,913
1,176
658
5,785
0
55,603
L
Anubis
alexdd13
Anubis
2,050
143
0
4,229
8,004
3,582
400
589
7,011
49,933
0
L
4,612
248
253
1,045
5,999
2,055
0
878
5,031
36,708
0
L
Mulan
wohzi
Mulan
8,470
1,950
0
4,089
12,276
5,309
0
3,802
8,207
0
42,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,908
Gold Earned
34,809
475
Minions Killed
417
0
Camps Cleared
0
1,434,990
Distance Traveled
1,203,013
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,135
510
93
7
0
244,111
2
W
Sylvanus
7,214
515
30
2
0
256,434
4
W
Mercury
9,105
650
104
7
0
340,963
7
L
Ymir
5,727
409
16
1
0
228,851
4
W
Achilles
7,875
563
101
7
0
284,325
1
W
Poseidon
8,362
597
136
10
0
293,059
0
W
Neith
8,352
597
104
7
0
260,209
1
L
Anubis
7,655
547
141
10
0
229,287
3
L
Ra
6,987
499
90
6
0
228,586
2
L
Mulan
7,305
522
77
6
0
272,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role