Player Matchup

Jing Wei
Jing Wei
Silver II
Bruhhphomet
Jing Wei
Silver II
Level 139
God Stats
5W - 3L
1,556 SR
Queue Stats
167W - 164L
973 MMR
Solo
Hercules
Hercules
Silver III
KingMetro76
Hercules
Silver III
Level 127
God Stats
4W - 11L
1,350 SR
Queue Stats
209W - 211L
1,032 MMR
Solo
Fenrir
Fenrir
Gold IV
OwenDuxy
Fenrir
Gold IV
Level 127
God Stats
1W - 2L
1,669 SR
Queue Stats
79W - 79L
1,440 MMR
Solo
Jormungandr
Jormungandr
Gold IV
TheAce30
Jormungandr
Gold IV
Level 149
God Stats
1W - 2L
1,311 SR
Queue Stats
231W - 250L
1,424 MMR
Solo
Hel
Hel
Gold IV
rss6aa
Hel
Gold IV
Level 127
God Stats
23W - 37L
1,573 SR
Queue Stats
633W - 652L
1,404 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,492 SR
1,255 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,490 SR
1,255 MMR
Ravana
Ravana
Silver II
Cowabunga-DUKE
Ravana
Silver II
Level 144
God Stats
6W - 8L
1,473 SR
Queue Stats
260W - 281L
971 MMR
Solo
Janus
Janus
Gold III
ItsLeviathann
Janus
Gold III
Level 128
God Stats
1W - 1L
1,371 SR
Queue Stats
112W - 105L
1,459 MMR
Solo
The Morrigan
The Morrigan
Silver IV
Slothguy0709
The Morrigan
Silver IV
Level 64
God Stats
5W - 6L
1,500 SR
Queue Stats
15W - 28L
993 MMR
Solo
Athena
Athena
Bronze III
Starzhai
Athena
Bronze III
Level 129
God Stats
1W - 0L
1,607 SR
Queue Stats
7W - 11L
1,399 MMR
Solo
Artemis
Artemis
Gold II
YeOleTemplar
Artemis
Gold II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 135L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bruhhphomet
Jing Wei
20
4 / 9 / 2
14,906
514
22,324
26,839
8,446
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
KingMetro76
Hercules
20
6 / 4 / 1
16,361
564
16,182
34,054
33,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
OwenDuxy
Fenrir
20
8 / 8 / 3
14,745
508
13,877
25,798
11,037
Jormungandr
TheAce30
Jormungandr
19
1 / 5 / 5
12,683
437
14,616
28,122
28,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
rss6aa
Hel
20
1 / 7 / 5
14,141
488
13,742
26,933
12,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ArachneShivaBastetBellona

VS

Bans
LokiArtioErlang ShenCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 11
14,217
490
13,858
21,391
8,783
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
17 / 6 / 8
17,490
603
28,614
18,948
8,203
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Slothguy0709
The Morrigan
20
2 / 4 / 7
13,152
454
14,979
12,979
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Starzhai
Athena
20
3 / 1 / 18
14,718
508
11,299
34,049
46,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
YeOleTemplar
Artemis
20
8 / 3 / 11
15,886
548
33,218
28,662
11,483
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
20
Kills
33
33
Deaths
20
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bruhhphomet
Jing Wei
4
9
2
0.56
W
3
6
11
1.42
W
17
6
8
3.5
L
Hercules
KingMetro76
Hercules
6
4
1
1.63
L
Fenrir
OwenDuxy
Fenrir
8
8
3
1.19
W
The Morrigan
Slothguy0709
The Morrigan
2
4
7
1.38
W
Athena
Starzhai
Athena
3
1
18
12
L
Jormungandr
TheAce30
Jormungandr
1
5
5
0.7
W
Artemis
YeOleTemplar
Artemis
8
3
11
4.5
L
Hel
rss6aa
Hel
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,741
Damage
101,968
141,746
Taken
116,029
93,555
Mitigated
79,624
36,289
Healing
31,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bruhhphomet
Jing Wei
22,324
19,414
0
4,675
26,839
8,446
2,010
7,817
19,022
0
121,418
W
13,858
3,992
0
6,559
21,391
8,783
2,523
3,005
17,686
0
100,067
W
28,614
1,692
0
3,426
18,948
8,203
2,261
6,517
12,338
126,853
0
L
Hercules
KingMetro76
Hercules
16,182
4,813
0
9,751
34,054
33,659
1,975
10,216
23,698
0
132,607
L
Fenrir
OwenDuxy
Fenrir
13,877
1,778
0
3,298
25,798
11,037
0
7,764
18,034
0
115,475
W
The Morrigan
Slothguy0709
The Morrigan
14,979
2,269
0
1,037
12,979
5,015
1,827
3,171
9,338
82,481
6,719
W
Athena
Starzhai
Athena
11,299
2,585
0
3,186
34,049
46,140
748
9,365
24,540
37,305
0
L
Jormungandr
TheAce30
Jormungandr
14,616
4,084
0
2,201
28,122
28,348
290
11,648
16,474
77,273
0
W
Artemis
YeOleTemplar
Artemis
33,218
21,066
0
17,719
28,662
11,483
6,305
6,105
22,437
0
145,029
L
Hel
rss6aa
Hel
13,742
806
2,420
13,944
26,933
12,065
0
14,862
12,071
112,494
1,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,836
Gold Earned
75,463
857
Minions Killed
693
0
Camps Cleared
0
2,566,999
Distance Traveled
2,775,431
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,906
514
187
6
0
492,226
4
W
Ravana
14,217
490
142
5
0
588,216
16
W
Janus
17,490
603
188
6
0
539,897
5
L
Hercules
16,361
564
222
8
0
493,863
2
L
Fenrir
14,745
508
141
5
0
531,494
3
W
The Morrigan
13,152
454
136
5
0
521,940
6
W
Athena
14,718
508
57
2
0
626,515
1
L
Jormungandr
12,683
437
96
3
0
527,499
3
W
Artemis
15,886
548
170
6
0
498,863
3
L
Hel
14,141
488
211
7
0
521,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role